Player Matchup

Ullr
Ullr
AWhitePhoenix
Ullr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,551 Elo+
Solo
Tyr
Tyr
AceSlayer308
Tyr
Level 122
God Stats
5W - 6L
1,709 SR
Queue Stats
189W - 195L
1,430 Elo+
Solo
Bacchus
Bacchus
Neutrality98
Bacchus
Level 120
God Stats
1W - 3L
1,169 SR
Queue Stats
255W - 268L
1,556 Elo+
Party 1
Raijin
Raijin
Solzz
Raijin
Level 61
God Stats
6W - 6L
1,559 SR
Queue Stats
320W - 321L
1,538 Elo+
Party 1
Khepri
Khepri
xMotionx
Khepri
Level 102
God Stats
2W - 4L
1,324 SR
Queue Stats
308W - 297L
1,533 Elo+
Solo
Team Averages
Level 105
1,452 SR
1,522 Elo+

VS

Team Averages
Level 105
1,514 SR
1,556 Elo+
Kuzenbo
Kuzenbo
GGwasClose
Kuzenbo
Level 129
God Stats
4W - 6L
1,264 SR
Queue Stats
425W - 386L
1,596 Elo+
Solo
Pele
Pele
Jacxic
Pele
Level 104
God Stats
19W - 10L
1,687 SR
Queue Stats
505W - 472L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
LHTerra
Danzaburou
Level 51
God Stats
12W - 11L
1,320 SR
Queue Stats
505W - 490L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
Zardano
Erlang Shen
Level 133
God Stats
2W - 4L
1,412 SR
Queue Stats
424W - 477L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
wotnn
Morgan Le Fay
Level 106
God Stats
12W - 5L
1,886 SR
Queue Stats
207W - 163L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 7
12,782
441
13,379
25,408
11,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 3 / 6
13,748
474
15,535
24,463
29,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Neutrality98
Bacchus
20
8 / 7 / 9
14,719
508
22,392
32,983
22,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
Solzz
Raijin
20
6 / 9 / 4
14,041
484
19,930
21,201
9,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
xMotionx
Khepri
18
6 / 5 / 11
13,294
458
15,718
26,267
30,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GGwasClose
Kuzenbo
20
5 / 6 / 17
17,255
595
16,466
25,483
32,968
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Jacxic
Pele
20
5 / 6 / 5
15,821
546
18,672
26,397
22,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
LHTerra
Danzaburou
20
11 / 4 / 6
18,634
643
28,066
22,389
9,279
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Zardano
Erlang Shen
20
5 / 6 / 11
15,608
538
12,099
26,800
23,039
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
wotnn
Morgan Le Fay
20
6 / 5 / 10
16,010
552
21,961
18,176
7,884
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
81
26
Kills
32
32
Deaths
27
37
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
L
3
3
6
2
W
Kuzenbo
GGwasClose
Kuzenbo
5
6
17
2.25
W
Pele
Jacxic
Pele
5
6
5
1.25
W
Danzaburou
LHTerra
Danzaburou
11
4
6
3.5
L
Bacchus
Neutrality98
Bacchus
8
7
9
1.79
L
Raijin
Solzz
Raijin
6
9
4
0.89
W
Erlang Shen
Zardano
Erlang Shen
5
6
11
1.75
W
Morgan Le Fay
wotnn
Morgan Le Fay
6
5
10
2.2
L
Khepri
xMotionx
Khepri
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,954
Damage
97,264
130,322
Taken
119,245
103,021
Mitigated
96,060
29,964
Healing
29,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,379
7,280
0
4,376
25,408
11,209
3,977
4,027
21,337
0
99,164
L
15,535
1,779
0
9,664
24,463
29,769
582
3,284
21,032
0
88,026
W
Kuzenbo
GGwasClose
Kuzenbo
16,466
4,542
0
4,676
25,483
32,968
555
14,699
10,784
61,183
0
W
Pele
Jacxic
Pele
18,672
4,741
0
2,692
26,397
22,890
586
12,380
14,017
0
114,142
W
Danzaburou
LHTerra
Danzaburou
28,066
17,985
0
11,586
22,389
9,279
6,704
7,833
14,556
0
140,122
L
Bacchus
Neutrality98
Bacchus
22,392
3,624
716
9,866
32,983
22,266
50
11,704
21,009
111,442
0
L
Raijin
Solzz
Raijin
19,930
2,449
0
1,678
21,201
9,341
0
8,414
12,457
97,182
0
W
Erlang Shen
Zardano
Erlang Shen
12,099
6,614
0
6,343
26,800
23,039
716
11,596
15,204
0
144,041
W
Morgan Le Fay
wotnn
Morgan Le Fay
21,961
983
0
4,396
18,176
7,884
1,095
11,704
6,472
112,187
0
L
Khepri
xMotionx
Khepri
15,718
958
0
3,664
26,267
30,436
121
10,018
16,060
65,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,584
Gold Earned
83,328
720
Minions Killed
811
0
Camps Cleared
0
2,484,764
Distance Traveled
2,801,163
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,782
441
157
5
0
472,465
7
L
Tyr
13,748
474
157
5
0
525,729
0
W
Kuzenbo
17,255
595
85
3
0
561,342
10
W
Pele
15,821
546
203
7
0
524,504
3
W
Danzaburou
18,634
643
191
7
0
568,043
5
L
Bacchus
14,719
508
152
5
0
543,782
7
L
Raijin
14,041
484
169
6
0
458,513
13
W
Erlang Shen
15,608
538
164
6
0
577,760
8
W
Morgan Le Fay
16,010
552
168
6
0
569,514
8
L
Khepri
13,294
458
85
3
0
484,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role