Player Matchup

Yemoja
Yemoja
EDDY10
Yemoja
Level 5
God Stats
11W - 3L
1,554 SR
Queue Stats
13W - 4L
1,558 Elo+
Party 1
Poseidon
Poseidon
TheKawaiiMan
Poseidon
Level 53
God Stats
11W - 12L
1,708 SR
Queue Stats
144W - 113L
1,582 Elo+
Party 1
Neith
Neith
ValeMadere
Neith
Level 32
God Stats
24W - 12L
1,762 SR
Queue Stats
78W - 61L
1,577 Elo+
Party 1
Set
Set
chuyitonomis
Set
Level 87
God Stats
18W - 7L
1,790 SR
Queue Stats
103W - 83L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
sekuele
Cthulhu
Level 27
God Stats
8W - 6L
1,661 SR
Queue Stats
57W - 52L
1,551 Elo+
Party 1
Team Averages
Level 41
1,695 SR
1,562 Elo+

VS

Team Averages
Level 64
1,643 SR
1,537 Elo+
Bakasura
Bakasura
 
Bakasura
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Humyoubabe
Morgan Le Fay
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 293L
1,501 Elo+
Party 2
Chaac
Chaac
Rogdontplay
Chaac
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
daddy696969696
Cerberus
Level 34
God Stats
7W - 6L
1,981 SR
Queue Stats
109W - 99L
1,683 Elo+
Party 2
Heimdallr
Heimdallr
lazyboy1129
Heimdallr
Level 28
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EDDY10
Yemoja
9
1 / 2 / 3
5,720
520
1,780
3,968
2,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
TheKawaiiMan
Poseidon
12
2 / 2 / 2
6,889
626
6,164
4,856
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
10
1 / 0 / 4
5,689
517
5,086
3,405
925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 0
6,760
615
7,751
8,918
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
sekuele
Cthulhu
10
1 / 1 / 0
5,667
515
3,917
4,879
2,344
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 2 / 1
5,834
530
2,346
6,382
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Humyoubabe
Morgan Le Fay
10
0 / 2 / 1
5,832
530
2,432
6,514
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 1
6,263
569
3,995
8,247
4,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
9
3 / 3 / 2
6,089
554
4,580
10,954
3,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
lazyboy1129
Heimdallr
9
1 / 3 / 1
5,335
485
2,489
5,418
1,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
6
6
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
1
0.75
W
Yemoja
EDDY10
Yemoja
1
2
3
1.25
L
Morgan Le Fay
Humyoubabe
Morgan Le Fay
0
2
1
0.25
L
1
1
1
1.5
W
Poseidon
TheKawaiiMan
Poseidon
2
2
2
1.5
W
Neith
1
0
4
3
W
6
1
0
6
L
Cerberus
3
3
2
1.33
L
Heimdallr
lazyboy1129
Heimdallr
1
3
1
0.5
W
Cthulhu
sekuele
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,698
Damage
15,842
26,026
Taken
37,515
9,822
Mitigated
13,872
6,919
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,346
1,860
0
1,758
6,382
1,877
0
711
5,671
0
22,420
W
Yemoja
EDDY10
Yemoja
1,780
336
383
872
3,968
2,121
186
1,141
2,827
10,632
0
L
Morgan Le Fay
Humyoubabe
Morgan Le Fay
2,432
367
0
1,414
6,514
2,211
0
3,303
3,211
31,680
0
L
3,995
873
0
3,234
8,247
4,656
0
4,184
4,063
0
30,140
W
Poseidon
TheKawaiiMan
Poseidon
6,164
800
0
990
4,856
1,253
0
2,572
2,129
46,946
0
W
Neith
5,086
2,378
0
1,981
3,405
925
644
949
2,456
0
37,907
W
7,751
4,571
0
1,016
8,918
3,179
0
1,632
6,858
0
45,608
L
Cerberus
4,580
536
304
4,996
10,954
3,655
0
2,365
8,589
16,634
0
L
Heimdallr
lazyboy1129
Heimdallr
2,489
970
0
500
5,418
1,473
0
1,298
4,120
0
20,332
W
Cthulhu
sekuele
Cthulhu
3,917
257
123
1,554
4,879
2,344
0
550
4,329
24,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
29,353
321
Minions Killed
302
0
Camps Cleared
0
1,145,778
Distance Traveled
1,056,916
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,834
530
71
6
0
211,108
3
W
Yemoja
5,720
520
21
2
0
252,757
0
L
Morgan Le Fay
5,832
530
70
6
0
203,103
5
L
Chaac
6,263
569
76
7
0
221,429
2
W
Poseidon
6,889
626
101
9
0
229,268
1
W
Neith
5,689
517
71
6
0
204,180
5
W
Set
6,760
615
75
7
0
242,888
2
L
Cerberus
6,089
554
45
4
0
233,916
1
L
Heimdallr
5,335
485
40
4
0
187,360
1
W
Cthulhu
5,667
515
53
5
0
216,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role