Player Matchup

Artemis
Artemis
 
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DBombo
Sobek
Level 48
God Stats
16W - 10L
1,779 SR
Queue Stats
48W - 44L
1,584 Elo+
Party 3
Olorun
Olorun
EGIcy
Olorun
Level 144
God Stats
0W - 1L
1,678 SR
Queue Stats
17W - 11L
1,604 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JJops
Morgan Le Fay
Level 69
God Stats
8W - 3L
1,822 SR
Queue Stats
66W - 58L
1,571 Elo+
Party 3
Amaterasu
Amaterasu
RahimJay27
Amaterasu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,490 Elo+
Party 1
Team Averages
Level 95
1,656 SR
1,550 Elo+

VS

Team Averages
Level 75
1,742 SR
1,593 Elo+
Thanatos
Thanatos
BigRedStapler
Thanatos
Level 95
God Stats
21W - 8L
1,734 SR
Queue Stats
623W - 469L
1,675 Elo+
Party 2
Cthulhu
Cthulhu
CynicalLegion
Cthulhu
Level 80
God Stats
7W - 4L
1,826 SR
Queue Stats
453W - 384L
1,608 Elo+
Party 2
Hades
Hades
EdenOfTheEast
Hades
Level 47
God Stats
4W - 1L
1,940 SR
Queue Stats
266W - 160L
1,731 Elo+
Party 2
Izanami
Izanami
Kim_Chi_2410
Izanami
Level 44
God Stats
9W - 9L
1,562 SR
Queue Stats
126W - 121L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Max Tryn
Morgan Le Fay
Level 107
God Stats
15W - 9L
1,646 SR
Queue Stats
457W - 444L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 5 / 1
7,705
771
3,829
7,690
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
DBombo
Sobek
13
2 / 3 / 2
8,264
826
2,331
11,891
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
EGIcy
Olorun
14
1 / 3 / 3
7,348
735
6,014
7,927
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
JJops
Morgan Le Fay
13
1 / 5 / 4
7,393
739
7,515
10,167
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
RahimJay27
Amaterasu
10
0 / 7 / 1
5,613
561
3,783
14,278
5,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigRedStapler
Thanatos
15
9 / 3 / 7
10,119
1,012
17,577
10,981
6,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
12
2 / 2 / 9
8,218
822
7,088
10,837
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 1 / 9
8,537
854
5,472
6,469
3,707
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Kim_Chi_2410
Izanami
15
1 / 0 / 11
8,345
835
5,197
5,382
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Max Tryn
Morgan Le Fay
15
6 / 1 / 10
9,050
905
8,453
6,648
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
7
Kills
23
23
Deaths
7
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
5
1
0.7
W
Thanatos
BigRedStapler
Thanatos
9
3
7
4.17
W
Cthulhu
2
2
9
3.25
L
Sobek
DBombo
Sobek
2
3
2
1
L
Olorun
EGIcy
Olorun
1
3
3
0.83
W
5
1
9
9.5
L
Morgan Le Fay
JJops
Morgan Le Fay
1
5
4
0.6
W
Izanami
Kim_Chi_2410
Izanami
1
0
11
6.5
W
Morgan Le Fay
Max Tryn
Morgan Le Fay
6
1
10
11
L
Amaterasu
RahimJay27
Amaterasu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,472
Damage
43,787
51,953
Taken
40,317
22,458
Mitigated
22,126
8,148
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,829
1,948
0
537
7,690
2,557
0
2,847
4,753
0
16,259
W
Thanatos
BigRedStapler
Thanatos
17,577
6,173
0
8,123
10,981
6,246
1,078
4,953
6,028
0
33,071
W
Cthulhu
7,088
0
0
1,214
10,837
6,861
232
3,203
7,634
16,044
0
L
Sobek
DBombo
Sobek
2,331
298
0
1,923
11,891
8,369
0
7,134
4,637
9,036
0
L
Olorun
EGIcy
Olorun
6,014
2,082
315
2,069
7,927
2,713
0
1,573
6,204
23,150
0
W
5,472
387
593
2,236
6,469
3,707
423
3,304
3,165
16,129
0
L
Morgan Le Fay
JJops
Morgan Le Fay
7,515
639
0
912
10,167
3,657
0
3,568
6,479
28,595
0
W
Izanami
Kim_Chi_2410
Izanami
5,197
2,550
0
355
5,382
2,432
4,295
1,869
3,513
0
41,951
W
Morgan Le Fay
Max Tryn
Morgan Le Fay
8,453
606
0
2,825
6,648
2,880
1,374
2,865
3,783
26,575
0
L
Amaterasu
RahimJay27
Amaterasu
3,783
1,927
0
2,392
14,278
5,162
0
6,272
7,860
0
9,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,323
Gold Earned
44,269
160
Minions Killed
241
2
Camps Cleared
11
788,896
Distance Traveled
943,369
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,705
771
41
4
0
101,860
0
W
Thanatos
10,119
1,012
39
4
3
199,437
3
W
Cthulhu
8,218
822
24
2
0
214,718
0
L
Sobek
8,264
826
12
1
0
196,587
0
L
Olorun
7,348
735
46
5
1
159,572
0
W
Hades
8,537
854
31
3
2
170,990
0
L
Morgan Le Fay
7,393
739
49
5
0
177,046
2
W
Izanami
8,345
835
101
10
5
162,456
2
W
Morgan Le Fay
9,050
905
46
5
1
195,768
2
L
Amaterasu
5,613
561
12
1
1
153,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role