Player Matchup

Achilles
Achilles
AverageSolo
Achilles
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,283 Elo+
Party 1
Chang'e
Chang'e
BeastKilla2K
Chang'e
Level 153
God Stats
2W - 0L
1,350 SR
Queue Stats
51W - 41L
1,308 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BravoKRACKER26
Ah Muzen Cab
Level 146
God Stats
4W - 1L
1,777 SR
Queue Stats
38W - 33L
1,308 Elo+
Party 1
He Bo
He Bo
ItsJewBabyTaco
He Bo
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 43L
1,283 Elo+
Party 1
Freya
Freya
WookiesNutzz
Freya
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,283 Elo+
Party 1
Team Averages
Level 92
1,525 SR
1,293 Elo+

VS

Team Averages
Level 93
1,481 SR
1,433 Elo+
Chernobog
Chernobog
NeonRuin2497
Chernobog
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 110L
1,406 Elo+
Solo
Eset
Eset
TheOnlyBrody
Eset
Level 98
God Stats
3W - 2L
1,593 SR
Queue Stats
173W - 161L
1,446 Elo+
Solo
Anhur
Anhur
alex-amc7
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 112L
1,454 Elo+
Solo
Yemoja
Yemoja
italy_lemonssss
Yemoja
Level 92
God Stats
1W - 1L
1,314 SR
Queue Stats
136W - 134L
1,490 Elo+
Solo
Tyr
Tyr
jessebutler
Tyr
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 142L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AverageSolo
Achilles
19
6 / 7 / 17
12,740
671
18,009
30,567
26,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
BeastKilla2K
Chang'e
20
1 / 3 / 21
12,943
681
19,359
25,078
17,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
BravoKRACKER26
Ah Muzen Cab
20
10 / 4 / 16
14,551
766
40,977
22,775
11,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 7 / 20
12,075
636
15,758
21,344
8,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
11 / 3 / 16
14,545
766
25,942
33,018
15,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
NeonRuin2497
Chernobog
20
7 / 5 / 12
13,729
723
22,624
20,279
9,279
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
7 / 7 / 13
13,468
709
36,758
22,914
10,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
alex-amc7
Anhur
20
8 / 3 / 14
15,727
828
18,684
37,709
16,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 7 / 15
11,686
615
17,685
28,597
29,090
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
0 / 8 / 14
11,121
585
15,090
25,564
14,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
91
30
Kills
23
24
Deaths
30
90
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Achilles
AverageSolo
Achilles
6
7
17
2.07
W
Chang'e
BeastKilla2K
Chang'e
1
3
21
3.83
W
Ah Muzen Cab
BravoKRACKER26
Ah Muzen Cab
10
4
16
4.5
W
2
7
20
1.71
L
Chernobog
NeonRuin2497
Chernobog
7
5
12
2.6
L
7
7
13
1.93
W
11
3
16
6.33
L
Anhur
alex-amc7
Anhur
8
3
14
5
L
1
7
15
1.21
L
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,045
Damage
110,841
132,782
Taken
135,063
79,807
Mitigated
79,180
83,289
Healing
61,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AverageSolo
Achilles
18,009
4,641
1,907
7,875
30,567
26,648
710
10,263
20,304
717
26,680
W
Chang'e
BeastKilla2K
Chang'e
19,359
1,475
24,446
16,055
25,078
17,701
1,006
10,155
14,923
42,358
0
W
Ah Muzen Cab
BravoKRACKER26
Ah Muzen Cab
40,977
13,018
1,433
7,156
22,775
11,060
2,887
9,057
13,718
0
75,388
W
15,758
3,352
1,257
4,342
21,344
8,757
855
10,538
10,806
26,963
0
L
Chernobog
NeonRuin2497
Chernobog
22,624
7,664
1,757
3,138
20,279
9,279
928
9,648
10,631
0
52,351
L
36,758
1,755
5,119
4,792
22,914
10,061
708
11,977
10,937
64,428
0
W
25,942
9,902
4,219
14,599
33,018
15,641
2,089
14,430
18,588
45,876
0
L
Anhur
alex-amc7
Anhur
18,684
5,497
3,322
15,151
37,709
16,076
1,343
16,672
21,037
0
32,997
L
17,685
2,223
14,121
4,036
28,597
29,090
175
9,667
18,930
32,092
0
L
15,090
1,494
5,301
4,850
25,564
14,674
363
13,800
11,764
0
27,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,854
Gold Earned
65,731
199
Minions Killed
222
0
Camps Cleared
0
1,582,934
Distance Traveled
1,616,559
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,740
671
15
1
0
358,125
1
W
Chang'e
12,943
681
46
2
0
325,305
3
W
Ah Muzen Cab
14,551
766
59
3
0
326,865
0
W
He Bo
12,075
636
35
2
0
245,346
2
L
Chernobog
13,729
723
68
4
0
346,170
0
L
Eset
13,468
709
52
3
0
319,443
0
W
Freya
14,545
766
44
2
0
327,293
0
L
Anhur
15,727
828
38
2
0
328,996
2
L
Yemoja
11,686
615
29
2
0
261,897
0
L
Tyr
11,121
585
35
2
0
360,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role