Player Matchup

Anhur
Anhur
PollKat69
Anhur
Level 125
God Stats
1W - 0L
1,262 SR
Queue Stats
17W - 17L
1,581 Elo+
Party 2
Khepri
Khepri
TheSnazzyShirt
Khepri
Level 86
God Stats
2W - 2L
1,340 SR
Queue Stats
91W - 88L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
ToeChaplin
Baron Samedi
Level 14
God Stats
14W - 15L
1,329 SR
Queue Stats
43W - 31L
1,572 Elo+
Solo
Team Averages
Level 75
1,310 SR
1,561 Elo+

VS

Team Averages
Level 106
1,413 SR
1,489 Elo+
Tiamat
Tiamat
GermyPastaLord
Tiamat
Level 127
God Stats
6W - 2L
1,355 SR
Queue Stats
402W - 274L
1,561 Elo+
Party 1
Rama
Rama
PkRakyt
Rama
Level 109
God Stats
5W - 5L
1,488 SR
Queue Stats
335W - 229L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
agedice
Gilgamesh
Level 82
God Stats
50W - 97L
1,398 SR
Queue Stats
362W - 635L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PollKat69
Anhur
12
4 / 1 / 5
7,847
785
8,210
6,064
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 7
7,817
782
2,524
6,624
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
ToeChaplin
Baron Samedi
12
4 / 0 / 4
7,721
772
6,758
7,918
4,256
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,208
621
6,987
7,168
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
PkRakyt
Rama
10
1 / 5 / 0
6,780
678
4,668
8,493
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
agedice
Gilgamesh
8
0 / 1 / 1
5,887
589
4,694
7,199
3,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Rama
PkRakyt
Rama
1
5
0
0.2
W
Anhur
PollKat69
Anhur
4
1
5
6.5
W
1
0
7
4.5
W
Baron Samedi
ToeChaplin
Baron Samedi
4
0
4
6
L
Gilgamesh
agedice
Gilgamesh
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,492
Damage
16,349
20,606
Taken
22,860
10,874
Mitigated
10,592
8,580
Healing
5,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,987
599
0
2,634
7,168
4,463
0
3,107
4,061
17,714
0
L
Rama
PkRakyt
Rama
4,668
3,104
0
1,139
8,493
2,516
0
3,800
4,693
0
22,159
W
Anhur
PollKat69
Anhur
8,210
3,845
0
1,355
6,064
2,632
826
2,198
3,624
0
36,032
W
2,524
182
357
2,092
6,624
3,986
215
1,562
4,815
9,016
0
W
Baron Samedi
ToeChaplin
Baron Samedi
6,758
790
1,094
3,682
7,918
4,256
40
2,718
4,934
26,492
0
L
Gilgamesh
agedice
Gilgamesh
4,694
696
0
1,662
7,199
3,613
0
2,375
4,824
308
16,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,385
Gold Earned
18,875
123
Minions Killed
92
0
Camps Cleared
0
576,682
Distance Traveled
568,879
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,208
621
36
4
0
192,780
0
L
Rama
6,780
678
45
5
0
164,976
2
W
Anhur
7,847
785
70
7
0
179,809
0
W
Khepri
7,817
782
8
1
0
211,084
1
W
Baron Samedi
7,721
772
45
5
0
185,789
2
L
Gilgamesh
5,887
589
11
1
0
211,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role