Player Matchup

Tsukuyomi
Tsukuyomi
AMBientGaming
Tsukuyomi
Level 29
God Stats
27W - 31L
1,519 SR
Queue Stats
107W - 110L
1,492 Elo+
Party 1
Ymir
Ymir
BackupGiraffe
Ymir
Level 89
God Stats
3W - 2L
1,467 SR
Queue Stats
288W - 245L
1,501 Elo+
Party 2
Thoth
Thoth
armndo
Thoth
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,299 Elo+
Solo
Tiamat
Tiamat
kennan29
Tiamat
Level 32
God Stats
3W - 4L
1,393 SR
Queue Stats
200W - 202L
1,458 Elo+
Party 1
Chernobog
Chernobog
lundini1991
Chernobog
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Team Averages
Level 32
1,476 SR
1,450 Elo+

VS

Team Averages
Level 10
1,359 SR
1,288 Elo+
Loki
Loki
Badkill030
Loki
Level 8
God Stats
13W - 13L
1,172 SR
Queue Stats
28W - 27L
1,316 Elo+
Solo
Tiamat
Tiamat
SNL-Tachyonz
Tiamat
Level 18
God Stats
42W - 34L
1,299 SR
Queue Stats
51W - 49L
1,414 Elo+
Solo
Neith
Neith
Yomama844874
Neith
Level 16
God Stats
0W - 2L
1,323 SR
Queue Stats
1W - 5L
1,298 Elo+
Solo
Thor
Thor
msvalles
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kali
Kali
sergio1328
Kali
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
913 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AMBientGaming
Tsukuyomi
18
9 / 0 / 4
12,210
555
9,816
10,867
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 0 / 7
12,140
552
6,964
18,381
18,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
armndo
Thoth
8
0 / 12 / 4
7,887
359
772
9,613
2,164
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
kennan29
Tiamat
16
3 / 1 / 6
10,970
499
5,660
9,226
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
lundini1991
Chernobog
16
3 / 3 / 4
11,253
512
8,579
13,283
6,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
10,333
470
6,575
19,458
7,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
4 / 6 / 0
8,945
407
7,588
12,258
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 3 / 0
6,721
306
2,833
4,129
976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
4
0 / 5 / 0
6,051
275
341
6,214
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

2
1 / 2 / 0
6,138
279
851
2,858
573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
19
Kills
10
16
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AMBientGaming
Tsukuyomi
9
0
4
11
W
4
0
7
7.5
L
5
5
3
1.3
L
Tiamat
4
6
0
0.67
L
0
3
0
0
W
Thoth
armndo
Thoth
0
12
4
0.17
W
Tiamat
kennan29
Tiamat
3
1
6
6
W
Chernobog
lundini1991
Chernobog
3
3
4
1.67
L
Thor
0
5
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,791
Damage
18,188
61,370
Taken
44,917
35,992
Mitigated
15,817
10,108
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AMBientGaming
Tsukuyomi
9,816
2,859
0
2,868
10,867
4,281
6,765
1,957
8,733
0
79,724
W
6,964
564
0
1,150
18,381
18,155
1,349
1,058
17,262
42,394
0
L
6,575
666
0
0
19,458
7,445
46
5,396
13,894
0
66,414
L
Tiamat
7,588
1,231
231
2,469
12,258
5,430
480
4,853
7,176
38,263
0
L
2,833
912
0
650
4,129
976
0
598
3,515
0
11,250
W
Thoth
armndo
Thoth
772
71
0
30
9,613
2,164
534
845
8,702
11,686
0
W
Tiamat
kennan29
Tiamat
5,660
616
0
1,911
9,226
5,130
3,333
2,469
6,621
54,893
0
W
Chernobog
lundini1991
Chernobog
8,579
6,125
0
4,149
13,283
6,262
3,201
734
12,464
0
60,777
L
Thor
341
74
0
417
6,214
1,393
259
1,064
5,150
0
6,330
L
851
511
0
122
2,858
573
0
1,050
1,786
0
2,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,460
Gold Earned
38,188
449
Minions Killed
228
0
Camps Cleared
0
1,998,630
Distance Traveled
1,075,169
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,210
555
145
7
0
471,360
0
W
Ymir
12,140
552
63
3
0
405,427
6
L
Loki
10,333
470
124
6
0
433,392
1
L
Tiamat
8,945
407
65
3
0
276,238
3
L
Neith
6,721
306
27
1
0
173,425
0
W
Thoth
7,887
359
15
1
0
324,579
1
W
Tiamat
10,970
499
117
5
0
384,446
6
W
Chernobog
11,253
512
109
5
0
412,818
1
L
Thor
6,051
275
8
0
0
122,266
3
L
Kali
6,138
279
4
0
0
69,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role