Player Matchup

Loki
Loki
Houstonbaddi
Loki
Level 40
God Stats
1W - 6L
1,500 SR
Queue Stats
125W - 132L
1,399 Elo+
Party 3
Ganesha
Ganesha
SolarButcrack
Ganesha
Level 29
God Stats
12W - 6L
1,547 SR
Queue Stats
45W - 38L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UngluedSleet776
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,644 SR
Queue Stats
24W - 18L
1,419 Elo+
Party 1
Chaac
Chaac
Xinquai
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,522 Elo+
Solo
Izanami
Izanami
iceybeach
Izanami
Level 10
God Stats
9W - 13L
1,380 SR
Queue Stats
19W - 22L
1,413 Elo+
Party 3
Team Averages
Level 23
1,514 SR
1,452 Elo+

VS

Team Averages
Level 18
1,472 SR
1,453 Elo+
Thor
Thor
MrnCynthia
Thor
Level 4
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 3L
1,249 Elo+
Solo
Ymir
Ymir
MurrDaBlur72
Ymir
Level 21
God Stats
82W - 75L
1,548 SR
Queue Stats
82W - 76L
1,522 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Revan T5
Kumbhakarna
Level 29
God Stats
82W - 55L
1,574 SR
Queue Stats
748W - 615L
1,555 Elo+
Party 2
Osiris
Osiris
esquaremedia
Osiris
Level 12
God Stats
8W - 20L
1,361 SR
Queue Stats
230W - 279L
1,388 Elo+
Solo
Poseidon
Poseidon
xxBearsNationxx
Poseidon
Level 26
God Stats
79W - 60L
1,583 SR
Queue Stats
581W - 501L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 7 / 8
14,564
1,120
25,518
17,740
7,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
20
0 / 2 / 26
12,732
979
20,668
14,108
14,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
UngluedSleet776
Morgan Le Fay
20
10 / 3 / 14
14,173
1,090
35,311
12,464
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Xinquai
Chaac
19
2 / 4 / 20
12,533
964
16,746
15,238
13,489
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
iceybeach
Izanami
19
6 / 0 / 14
13,417
1,032
17,847
6,437
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
11,085
853
6,258
15,116
5,068
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 7 / 6
13,600
1,046
17,422
31,206
11,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Revan T5
Kumbhakarna
19
3 / 3 / 11
12,758
981
8,258
26,518
25,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
18
0 / 9 / 10
11,774
906
6,237
35,596
25,977
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
19
5 / 3 / 7
13,775
1,060
20,196
14,809
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
54
31
Kills
16
16
Deaths
31
82
Assists
38
Player
Kills
Deaths
Assists
KDA
W
13
7
8
2.43
L
1
9
4
0.33
L
7
7
6
1.43
L
Kumbhakarna
Revan T5
Kumbhakarna
3
3
11
2.83
W
Ganesha
0
2
26
6.5
W
Morgan Le Fay
UngluedSleet776
Morgan Le Fay
10
3
14
5.67
W
Chaac
Xinquai
Chaac
2
4
20
3
L
Osiris
0
9
10
0.56
W
Izanami
iceybeach
Izanami
6
0
14
13
L
Poseidon
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,090
Damage
58,371
65,987
Taken
123,245
42,822
Mitigated
72,298
16,127
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,518
6,322
0
3,215
17,740
7,543
0
11,766
5,974
0
49,829
L
6,258
2,711
0
0
15,116
5,068
0
4,588
10,528
0
15,054
L
17,422
2,261
0
3,640
31,206
11,836
0
15,986
15,220
43,463
0
L
Kumbhakarna
Revan T5
Kumbhakarna
8,258
719
0
0
26,518
25,643
0
11,212
15,306
12,038
0
W
Ganesha
20,668
1,767
486
840
14,108
14,260
0
9,483
4,625
36,075
0
W
Morgan Le Fay
UngluedSleet776
Morgan Le Fay
35,311
3,484
157
2,725
12,464
4,971
0
9,035
3,429
69,430
0
W
Chaac
Xinquai
Chaac
16,746
2,050
0
4,154
15,238
13,489
0
12,296
2,942
0
28,748
L
Osiris
6,237
2,426
0
0
35,596
25,977
0
15,742
19,854
0
13,302
W
Izanami
iceybeach
Izanami
17,847
13,657
436
4,114
6,437
2,559
0
3,296
3,141
0
42,304
L
Poseidon
20,196
2,670
0
0
14,809
3,774
0
8,451
6,358
62,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,419
Gold Earned
62,992
249
Minions Killed
223
10
Camps Cleared
1
1,224,810
Distance Traveled
1,090,634
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,564
1,120
40
3
6
259,151
0
L
Thor
11,085
853
16
1
0
135,397
0
L
Ymir
13,600
1,046
81
6
0
256,714
1
L
Kumbhakarna
12,758
981
7
1
0
269,227
0
W
Ganesha
12,732
979
4
0
0
249,342
0
W
Morgan Le Fay
14,173
1,090
101
8
0
239,775
2
W
Chaac
12,533
964
45
3
1
246,956
2
L
Osiris
11,774
906
11
1
0
224,686
0
W
Izanami
13,417
1,032
59
5
3
229,586
0
L
Poseidon
13,775
1,060
108
8
1
204,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role