Player Matchup

Thor
Thor
 
Thor
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
SipsWaterrr
Agni
Level 105
God Stats
1W - 0L
1,306 SR
Queue Stats
101W - 113L
1,509 Elo+
Party 2
Ymir
Ymir
Sixxpathsage
Ymir
Level 15
God Stats
35W - 31L
1,553 SR
Queue Stats
51W - 62L
1,372 Elo+
Party 2
Team Averages
Level 45
1,453 SR
1,460 Elo+

VS

Team Averages
Level 11
1,487 SR
1,347 Elo+
Zhong Kui
Zhong Kui
KillerJuancho666
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,527 Elo+
Party 1
Bacchus
Bacchus
ThinkPaprika469
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,208 Elo+
Solo
Thor
Thor
Valentin2002Qf
Thor
Level 16
God Stats
4W - 7L
1,460 SR
Queue Stats
8W - 10L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
16 / 1 / 6
12,145
868
12,759
9,391
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 1 / 16
11,613
830
21,058
9,796
4,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 14
9,689
692
4,653
14,888
11,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
14
2 / 6 / 4
9,593
685
14,686
18,443
11,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 13 / 2
7,465
533
2,588
15,246
6,724
13
4 / 9 / 0
9,287
663
5,687
12,016
4,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
28
Kills
6
6
Deaths
28
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
16
1
6
19
L
Zhong Kui
2
6
4
0.67
W
10
1
16
18
W
2
4
14
2.25
L
0
13
2
0.08
L
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,470
Damage
22,961
34,075
Taken
45,705
19,176
Mitigated
22,582
5,152
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,759
2,684
0
0
9,391
3,725
56
5,451
3,611
0
26,622
L
Zhong Kui
14,686
1,287
0
6,666
18,443
11,046
0
11,439
7,004
49,411
0
W
21,058
2,502
158
3,953
9,796
4,344
1,328
4,743
4,831
60,675
0
W
4,653
190
369
672
14,888
11,107
528
6,210
8,359
19,976
0
L
2,588
0
0
0
15,246
6,724
0
7,938
7,308
6,080
0
L
5,687
907
0
0
12,016
4,812
0
6,334
5,682
0
20,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,447
Gold Earned
26,345
152
Minions Killed
117
0
Camps Cleared
0
721,029
Distance Traveled
620,262
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,145
868
32
2
0
232,105
0
L
Zhong Kui
9,593
685
85
6
0
217,240
1
W
Agni
11,613
830
87
6
0
266,118
0
W
Ymir
9,689
692
33
2
0
222,806
1
L
Bacchus
7,465
533
3
0
0
184,239
1
L
Thor
9,287
663
29
2
0
218,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role