Player Matchup

Apollo
Apollo
BananaBrando
Apollo
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 23L
1,376 Elo+
Party 4
Kali
Kali
BigJoegaming
Kali
Level 39
God Stats
4W - 3L
1,465 SR
Queue Stats
147W - 185L
1,300 Elo+
Solo
Merlin
Merlin
Gmonkey20
Merlin
Level 47
God Stats
9W - 4L
1,428 SR
Queue Stats
35W - 43L
1,315 Elo+
Party 2
Gilgamesh
Gilgamesh
UnbornGorilla12
Gilgamesh
Level 65
God Stats
5W - 1L
1,404 SR
Queue Stats
115W - 101L
1,418 Elo+
Party 2
Ares
Ares
sutibo
Ares
Level 57
God Stats
28W - 38L
1,437 SR
Queue Stats
37W - 58L
1,342 Elo+
Party 4
Team Averages
Level 50
1,447 SR
1,350 Elo+

VS

Team Averages
Level 67
1,498 SR
1,432 Elo+
Thor
Thor
DeeBoss1738
Thor
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bellona
Bellona
DevinIsBASTRDMan
Bellona
Level 45
God Stats
33W - 30L
1,485 SR
Queue Stats
107W - 107L
1,399 Elo+
Party 3
Izanami
Izanami
SenkoSan8521
Izanami
Level 124
God Stats
3W - 5L
1,270 SR
Queue Stats
195W - 215L
1,424 Elo+
Party 1
Olorun
Olorun
linkblink32
Olorun
Level 26
God Stats
5W - 7L
1,824 SR
Queue Stats
14W - 24L
1,346 Elo+
Party 1
Ares
Ares
mcgowin
Ares
Level 106
God Stats
7W - 6L
1,411 SR
Queue Stats
854W - 815L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 5 / 4
7,169
478
2,855
9,634
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 2
7,188
479
3,569
9,751
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Gmonkey20
Merlin
16
13 / 0 / 3
9,506
634
15,393
7,844
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
UnbornGorilla12
Gilgamesh
14
3 / 1 / 0
8,001
533
8,216
10,843
7,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
sutibo
Ares
12
3 / 2 / 5
6,786
452
6,274
9,690
5,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,800
387
2,652
9,864
2,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 3 / 0
7,366
491
5,200
11,252
7,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
SenkoSan8521
Izanami
13
5 / 4 / 2
8,235
549
13,922
12,168
4,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
0 / 7 / 0
6,963
464
2,932
10,289
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
mcgowin
Ares
11
2 / 4 / 4
7,747
516
5,793
12,118
8,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
23
Kills
8
8
Deaths
25
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
5
4
0.6
W
3
0
2
4
L
0
7
0
0
L
1
3
0
0.33
W
Merlin
Gmonkey20
Merlin
13
0
3
14.5
L
Izanami
SenkoSan8521
Izanami
5
4
2
1.5
W
Gilgamesh
UnbornGorilla12
Gilgamesh
3
1
0
3
L
Olorun
0
7
0
0
L
Ares
mcgowin
Ares
2
4
4
1
W
Ares
sutibo
Ares
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,307
Damage
30,499
47,762
Taken
55,691
21,616
Mitigated
24,849
15,332
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
2,855
871
0
1,599
9,634
2,851
351
2,098
7,536
0
38,758
W
3,569
1,064
0
5,407
9,751
3,308
424
808
8,849
0
34,275
L
2,652
1,066
0
1,678
9,864
2,693
0
1,176
8,584
0
31,166
L
5,200
2,335
0
4,497
11,252
7,329
259
41
11,207
115
37,449
W
Merlin
Gmonkey20
Merlin
15,393
1,518
0
2,497
7,844
3,157
455
2,218
5,478
58,364
0
L
Izanami
SenkoSan8521
Izanami
13,922
10,122
0
4,452
12,168
4,090
498
5,601
6,415
0
63,807
W
Gilgamesh
UnbornGorilla12
Gilgamesh
8,216
2,230
0
3,477
10,843
7,011
0
1,005
9,838
0
41,071
L
Olorun
2,932
920
0
709
10,289
2,702
1,103
8,164
1,643
32,632
0
L
Ares
mcgowin
Ares
5,793
452
0
890
12,118
8,035
30
5,737
6,175
18,955
0
W
Ares
sutibo
Ares
6,274
465
402
1,950
9,690
5,289
56
2,461
7,221
13,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
36,111
336
Minions Killed
351
0
Camps Cleared
0
1,406,270
Distance Traveled
1,383,607
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,169
478
73
5
0
262,784
4
W
Kali
7,188
479
70
5
0
280,913
4
L
Thor
5,800
387
42
3
0
277,834
1
L
Bellona
7,366
491
92
6
0
308,342
3
W
Merlin
9,506
634
90
6
0
280,928
3
L
Izanami
8,235
549
123
8
0
249,757
5
W
Gilgamesh
8,001
533
91
6
0
268,604
1
L
Olorun
6,963
464
79
5
0
253,282
0
L
Ares
7,747
516
15
1
0
294,392
5
W
Ares
6,786
452
12
1
0
313,041
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role