Player Matchup

Eset
Eset
Silver I
 
Eset
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
ATOMIC BARBEQ
Bakasura
Silver I
Level 67
God Stats
5W - 4L
1,577 SR
Queue Stats
68W - 80L
1,162 MMR
Party 1
Heimdallr
Heimdallr
Bronze IV
Monsterfiber
Heimdallr
Bronze IV
Level 82
God Stats
0W - 2L
1,210 SR
Queue Stats
2W - 15L
1,202 MMR
Party 3
Ymir
Ymir
Bronze IV
YogiFiber1219
Ymir
Bronze IV
Level 44
God Stats
1W - 3L
1,290 SR
Queue Stats
2W - 10L
1,132 MMR
Party 3
Tyr
Tyr
Silver II
totalrecal55
Tyr
Silver II
Level 69
God Stats
43W - 68L
1,427 SR
Queue Stats
98W - 117L
1,099 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,401 SR
1,219 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,344 SR
1,144 MMR
Agni
Agni
Gold V
SeanLikesMEN294
Agni
Gold V
Level 99
God Stats
10W - 11L
1,484 SR
Queue Stats
172W - 168L
1,293 MMR
Party 2
Nemesis
Nemesis
Silver III
TheLongRyan
Nemesis
Silver III
Level 61
God Stats
21W - 16L
1,583 SR
Queue Stats
123W - 134L
916 MMR
Party 2
Odin
Odin
Silver I
TuskedEagle
Odin
Silver I
Level 108
God Stats
15W - 27L
1,411 SR
Queue Stats
256W - 261L
1,160 MMR
Solo
Danzaburou
Danzaburou
Bronze III
doublej1126
Danzaburou
Bronze III
Level 88
God Stats
1W - 0L
1,115 SR
Queue Stats
2W - 7L
1,275 MMR
Party 4
Cerberus
Cerberus
Bronze III
streetfighta
Cerberus
Bronze III
Level 38
God Stats
1W - 3L
1,126 SR
Queue Stats
3W - 11L
1,077 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
0 / 5 / 4
9,724
442
5,105
13,543
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ATOMIC BARBEQ
Bakasura
19
6 / 8 / 1
11,781
536
12,893
22,501
9,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Monsterfiber
Heimdallr
16
3 / 2 / 7
10,527
479
10,366
11,211
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 0 / 8
9,571
435
5,043
13,330
12,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 4 / 2
12,023
547
7,221
15,239
14,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThanatosTiamatJanusAthenaGilgamesh

VS

Bans
King ArthurPersephoneAresNu WaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 5 / 4
12,626
574
24,244
11,935
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TheLongRyan
Nemesis
18
5 / 0 / 11
11,796
536
12,491
14,218
7,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 2 / 4
10,782
490
7,641
13,592
12,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
doublej1126
Danzaburou
13
0 / 5 / 3
8,399
382
4,051
11,648
3,641
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
streetfighta
Cerberus
13
0 / 3 / 2
9,225
419
4,076
12,026
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
15
Kills
19
19
Deaths
15
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
5
4
0.4
L
Bakasura
ATOMIC BARBEQ
Bakasura
6
8
1
0.81
L
Heimdallr
Monsterfiber
Heimdallr
3
2
7
3.25
W
13
5
4
3
W
Nemesis
TheLongRyan
Nemesis
5
0
11
10.5
W
1
2
4
1.5
L
1
0
8
5
W
Danzaburou
doublej1126
Danzaburou
0
5
3
0.3
W
Cerberus
streetfighta
Cerberus
0
3
2
0.33
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,628
Damage
52,503
75,824
Taken
63,419
47,407
Mitigated
37,138
19,025
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,105
374
475
3,051
13,543
4,978
914
5,765
7,778
51,777
0
L
Bakasura
ATOMIC BARBEQ
Bakasura
12,893
7,923
225
4,481
22,501
9,295
656
8,301
14,200
0
98,530
L
Heimdallr
Monsterfiber
Heimdallr
10,366
4,155
1,059
1,402
11,211
5,690
3,167
4,670
6,541
0
63,985
W
24,244
1,796
0
1,659
11,935
4,875
0
2,626
9,039
86,177
0
W
Nemesis
TheLongRyan
Nemesis
12,491
5,381
0
3,254
14,218
7,050
0
3,507
10,069
0
82,963
W
7,641
1,174
0
4,283
13,592
12,135
910
1,438
11,720
0
64,358
L
5,043
333
438
3,406
13,330
12,462
143
3,404
9,926
31,293
0
W
Danzaburou
doublej1126
Danzaburou
4,051
596
0
3,680
11,648
3,641
180
1,120
10,223
0
47,452
W
Cerberus
streetfighta
Cerberus
4,076
67
0
2,627
12,026
9,437
532
1,457
10,123
36,442
0
L
7,221
1,108
1,007
3,481
15,239
14,982
102
6,180
9,059
0
64,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,626
Gold Earned
52,828
582
Minions Killed
561
0
Camps Cleared
0
1,958,475
Distance Traveled
2,141,408
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,724
442
115
5
0
369,946
4
L
Bakasura
11,781
536
162
7
0
433,792
0
L
Heimdallr
10,527
479
117
5
0
364,907
4
W
Agni
12,626
574
147
7
0
387,811
3
W
Nemesis
11,796
536
114
5
0
507,858
9
W
Odin
10,782
490
141
6
0
389,409
2
L
Ymir
9,571
435
55
3
0
343,883
4
W
Danzaburou
8,399
382
59
3
0
398,396
4
W
Cerberus
9,225
419
100
5
0
457,934
6
L
Tyr
12,023
547
133
6
0
445,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role