Player Matchup

Fenrir
Fenrir
AceXClover
Fenrir
Level 58
God Stats
6W - 9L
1,446 SR
Queue Stats
86W - 108L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
Flareshu
Gilgamesh
Level 160
God Stats
3W - 6L
1,691 SR
Queue Stats
166W - 141L
1,492 Elo+
Solo
Cerberus
Cerberus
IceBerg8138
Cerberus
Level 47
God Stats
2W - 1L
1,607 SR
Queue Stats
8W - 14L
1,310 Elo+
Party 2
Discordia
Discordia
LumpiestGlobe
Discordia
Level 125
God Stats
2W - 2L
1,468 SR
Queue Stats
88W - 90L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
ProFriend
Danzaburou
Level 145
God Stats
6W - 2L
1,665 SR
Queue Stats
150W - 142L
1,582 Elo+
Party 2
Team Averages
Level 107
1,576 SR
1,448 Elo+

VS

Team Averages
Level 99
1,562 SR
1,463 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kukulkan15
Anhur
Level 66
God Stats
6W - 11L
1,474 SR
Queue Stats
278W - 311L
1,468 Elo+
Solo
Ne Zha
Ne Zha
Pato789
Ne Zha
Level 102
God Stats
4W - 5L
1,888 SR
Queue Stats
300W - 274L
1,432 Elo+
Solo
Ra
Ra
ZyonOa
Ra
Level 64
God Stats
1W - 6L
1,366 SR
Queue Stats
118W - 106L
1,420 Elo+
Party 1
Serqet
Serqet
nvrt
Serqet
Level 106
God Stats
61W - 46L
1,582 SR
Queue Stats
290W - 251L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AceXClover
Fenrir
20
2 / 10 / 12
16,842
432
14,028
36,116
22,800
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Flareshu
Gilgamesh
20
6 / 4 / 13
24,794
636
31,902
37,017
49,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
IceBerg8138
Cerberus
20
2 / 10 / 23
20,408
523
14,011
42,800
53,871
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Discordia
LumpiestGlobe
Discordia
20
13 / 8 / 9
20,663
530
38,114
30,037
13,000
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ProFriend
Danzaburou
20
16 / 8 / 5
22,786
584
37,097
38,628
16,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
1 / 8 / 9
17,770
456
21,790
37,554
50,401
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
20
7 / 8 / 15
18,270
468
26,633
33,514
13,165
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Pato789
Ne Zha
20
10 / 13 / 14
17,451
447
34,836
42,136
30,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ra
20
6 / 6 / 13
17,926
460
24,160
25,215
11,710
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
nvrt
Serqet
20
16 / 4 / 5
18,647
478
35,691
34,089
18,672
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
96
39
Kills
40
40
Deaths
39
62
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
8
9
0.69
W
Fenrir
AceXClover
Fenrir
2
10
12
0.8
W
Gilgamesh
Flareshu
Gilgamesh
6
4
13
3.13
W
Cerberus
IceBerg8138
Cerberus
2
10
23
1.35
L
Anhur
7
8
15
1.81
W
Discordia
LumpiestGlobe
Discordia
13
8
9
2.19
L
Ne Zha
Pato789
Ne Zha
10
13
14
1.31
W
Danzaburou
ProFriend
Danzaburou
16
8
5
2.31
L
Ra
6
6
13
2.08
L
Serqet
nvrt
Serqet
16
4
5
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,152
Damage
143,110
184,598
Taken
172,508
156,375
Mitigated
124,448
52,353
Healing
42,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
21,790
4,860
0
9,230
37,554
50,401
1,643
9,078
28,306
0
132,405
W
Fenrir
AceXClover
Fenrir
14,028
3,198
0
10,513
36,116
22,800
546
3,987
29,829
0
106,979
W
Gilgamesh
Flareshu
Gilgamesh
31,902
7,042
0
8,209
37,017
49,930
1,100
3,577
31,178
9,239
172,441
W
Cerberus
IceBerg8138
Cerberus
14,011
378
0
12,468
42,800
53,871
1,010
7,314
31,997
64,326
0
L
Anhur
26,633
15,496
2,265
9,775
33,514
13,165
1,144
10,577
22,885
0
131,238
W
Discordia
LumpiestGlobe
Discordia
38,114
2,113
872
8,464
30,037
13,000
1,370
4,462
23,770
134,504
0
L
Ne Zha
Pato789
Ne Zha
34,836
15,048
0
10,628
42,136
30,500
16
15,240
26,570
0
142,311
W
Danzaburou
ProFriend
Danzaburou
37,097
22,058
0
11,827
38,628
16,774
2,955
4,687
31,048
0
194,228
L
Ra
24,160
928
3,152
5,299
25,215
11,710
330
11,018
13,693
143,022
0
L
Serqet
nvrt
Serqet
35,691
5,849
0
1,993
34,089
18,672
0
5,964
27,839
0
121,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,493
Gold Earned
90,064
922
Minions Killed
937
0
Camps Cleared
0
3,412,598
Distance Traveled
3,514,468
47
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
17,770
456
234
6
0
666,808
15
W
Fenrir
16,842
432
137
4
0
692,600
6
W
Gilgamesh
24,794
636
272
7
0
674,176
17
W
Cerberus
20,408
523
78
2
0
724,678
12
L
Anhur
18,270
468
179
5
0
657,472
11
W
Discordia
20,663
530
187
5
0
637,690
2
L
Ne Zha
17,451
447
130
3
0
674,538
5
W
Danzaburou
22,786
584
248
6
0
683,454
10
L
Ra
17,926
460
245
6
0
731,420
9
L
Serqet
18,647
478
149
4
0
784,230
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role