Player Matchup

Ganesha
Ganesha
DJgrand
Ganesha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,424 Elo+
Solo
Zeus
Zeus
HissingWolf651
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 82L
1,245 Elo+
Party 2
Hera
Hera
Scarlet232
Hera
Level 18
God Stats
4W - 6L
1,479 SR
Queue Stats
80W - 88L
1,317 Elo+
Party 2
Olorun
Olorun
cesitar1
Olorun
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 16L
1,203 Elo+
Solo
Scylla
Scylla
javierlorea
Scylla
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 49L
1,483 Elo+
Solo
Team Averages
Level 16
1,496 SR
1,334 Elo+

VS

Team Averages
Level 30
1,420 SR
1,518 Elo+
Janus
Janus
 
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Jaywalker779
Ullr
Level 43
God Stats
2W - 0L
1,081 SR
Queue Stats
32W - 30L
1,528 Elo+
Party 1
Thanatos
Thanatos
LeBeanzZ
Thanatos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,522 Elo+
Party 1
Hercules
Hercules
LilMata37
Hercules
Level 21
God Stats
11W - 6L
1,521 SR
Queue Stats
11W - 8L
1,537 Elo+
Party 1
Ao Kuang
Ao Kuang
ShadowDemon44
Ao Kuang
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DJgrand
Ganesha
17
0 / 5 / 9
10,586
1,059
9,893
19,564
22,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 10 / 6
11,294
1,129
11,942
13,965
5,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 6 / 4
9,445
945
10,221
9,448
4,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
cesitar1
Olorun
15
0 / 12 / 3
8,785
879
6,317
16,509
7,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
15
4 / 10 / 3
10,259
1,026
9,232
14,920
6,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

94

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 0 / 20
11,080
1,108
16,256
6,506
2,408
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
15 / 3 / 15
13,281
1,328
19,335
11,414
3,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
LeBeanzZ
Thanatos
18
12 / 5 / 16
11,907
1,191
15,292
14,898
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
LilMata37
Hercules
18
7 / 2 / 25
11,333
1,133
10,251
9,965
9,596
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
ShadowDemon44
Ao Kuang
17
4 / 3 / 18
10,215
1,022
8,855
9,786
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
137
13
Kills
43
43
Deaths
13
25
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
20
15
L
Ganesha
DJgrand
Ganesha
0
5
9
0.9
L
6
10
6
0.9
W
15
3
15
7.5
W
Thanatos
LeBeanzZ
Thanatos
12
5
16
4
W
Hercules
LilMata37
Hercules
7
2
25
9.75
L
3
6
4
0.83
W
Ao Kuang
ShadowDemon44
Ao Kuang
4
3
18
4.33
L
Olorun
cesitar1
Olorun
0
12
3
0.13
L
Scylla
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,605
Damage
69,989
74,406
Taken
52,569
45,035
Mitigated
22,774
3,206
Healing
15,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,256
1,031
0
0
6,506
2,408
0
5,857
623
37,317
0
L
Ganesha
DJgrand
Ganesha
9,893
1,363
0
1,107
19,564
22,204
0
7,737
11,701
26,249
0
L
11,942
2,445
0
0
13,965
5,237
0
2,782
11,129
19,499
0
W
19,335
10,994
0
2,681
11,414
3,212
0
9,821
1,503
0
36,961
W
Thanatos
LeBeanzZ
Thanatos
15,292
6,826
0
6,466
14,898
4,543
0
13,233
1,507
0
24,782
W
Hercules
LilMata37
Hercules
10,251
3,215
1,343
1,899
9,965
9,596
0
9,307
484
0
13,360
L
10,221
1,861
0
0
9,448
4,045
0
4,158
5,258
19,338
0
W
Ao Kuang
ShadowDemon44
Ao Kuang
8,855
2,641
0
3,603
9,786
3,015
0
8,829
847
20,042
0
L
Olorun
cesitar1
Olorun
6,317
4,888
195
1,485
16,509
7,082
0
6,199
10,126
18,908
0
L
Scylla
9,232
773
0
419
14,920
6,467
0
3,725
11,081
21,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,369
Gold Earned
57,816
127
Minions Killed
141
3
Camps Cleared
10
804,948
Distance Traveled
886,831
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,080
1,108
58
6
0
202,950
0
L
Ganesha
10,586
1,059
3
0
0
195,584
3
L
Zeus
11,294
1,129
20
2
1
146,760
0
W
Ullr
13,281
1,328
32
3
2
184,839
1
W
Thanatos
11,907
1,191
17
2
5
170,212
0
W
Hercules
11,333
1,133
6
1
0
177,295
1
L
Hera
9,445
945
19
2
1
172,495
0
W
Ao Kuang
10,215
1,022
28
3
3
151,535
0
L
Olorun
8,785
879
23
2
0
125,124
1
L
Scylla
10,259
1,026
62
6
1
164,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role