Player Matchup

Sylvanus
Sylvanus
A mad viking442
Sylvanus
Level 28
God Stats
23W - 26L
1,520 SR
Queue Stats
74W - 102L
1,395 Elo+
Party 1
Sol
Sol
Akinglow01
Sol
Level 27
God Stats
15W - 6L
1,749 SR
Queue Stats
136W - 81L
1,818 Elo+
Solo
Chiron
Chiron
UpLoadingHDz
Chiron
Level 149
God Stats
5W - 0L
1,611 SR
Queue Stats
172W - 189L
1,527 Elo+
Party 1
Team Averages
Level 68
1,627 SR
1,580 Elo+

VS

Team Averages
Level 14
1,460 SR
1,323 Elo+
Ares
Ares
DarKCaSToR
Ares
Level 14
God Stats
0W - 3L
1,559 SR
Queue Stats
1W - 9L
1,158 Elo+
Party 2
Ra
Ra
HulkSmashYouLose
Ra
Level 8
God Stats
1W - 2L
1,348 SR
Queue Stats
1W - 2L
1,431 Elo+
Party 2
Izanami
Izanami
w2everything
Izanami
Level 19
God Stats
21W - 32L
1,474 SR
Queue Stats
83W - 106L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 4 / 11
9,094
758
3,305
11,505
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 3 / 7
10,077
840
11,199
8,328
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
15
13 / 4 / 6
10,760
897
17,564
13,844
5,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 8
8,650
721
3,994
13,717
12,786
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 7 / 6
8,709
726
7,681
9,749
3,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
w2everything
Izanami
13
7 / 8 / 1
9,756
813
13,070
13,822
4,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
21
Kills
11
11
Deaths
21
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
4
11
1.63
W
7
3
7
3.5
L
1
6
8
0.83
L
3
7
6
0.86
W
Chiron
13
4
6
4
L
Izanami
w2everything
Izanami
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,068
Damage
24,745
33,677
Taken
37,288
15,708
Mitigated
21,153
13,304
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,305
1,291
1,771
3,461
11,505
7,622
290
5,039
6,466
14,375
0
W
11,199
5,371
0
1,792
8,328
2,792
1,097
2,385
5,943
42,588
0
L
3,994
671
0
0
13,717
12,786
0
5,758
7,959
8,647
0
L
7,681
1,176
196
1,981
9,749
3,546
400
3,348
6,401
22,673
0
W
Chiron
17,564
8,691
574
5,706
13,844
5,294
1,223
4,251
9,533
0
50,803
L
Izanami
w2everything
Izanami
13,070
8,426
0
1,641
13,822
4,821
1,178
5,398
8,424
0
33,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,931
Gold Earned
27,115
138
Minions Killed
99
0
Camps Cleared
0
578,611
Distance Traveled
475,493
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,094
758
18
2
0
177,794
0
W
Sol
10,077
840
53
4
0
196,832
0
L
Ares
8,650
721
8
1
0
164,123
0
L
Ra
8,709
726
36
3
0
153,183
0
W
Chiron
10,760
897
67
6
0
203,985
1
L
Izanami
9,756
813
55
5
0
158,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role