Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
lockseason
Amaterasu
Level 11
God Stats
5W - 3L
1,529 SR
Queue Stats
69W - 83L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
nano8437
Kukulkan
Level 28
God Stats
2W - 2L
1,288 SR
Queue Stats
237W - 230L
1,602 Elo+
Party 1
Fenrir
Fenrir
xWolfIron
Fenrir
Level 11
God Stats
7W - 3L
1,717 SR
Queue Stats
62W - 65L
1,675 Elo+
Party 1
Ganesha
Ganesha
要不笑一个
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,187 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,501 Elo+

VS

Team Averages
Level 23
1,606 SR
1,500 Elo+
Hercules
Hercules
FencingFeline
Hercules
Level 7
God Stats
12W - 14L
1,463 SR
Queue Stats
56W - 62L
1,530 Elo+
Party 2
Skadi
Skadi
LunaDeluxe
Skadi
Level 26
God Stats
12W - 7L
1,640 SR
Queue Stats
44W - 48L
1,509 Elo+
Party 2
Anubis
Anubis
NeroHaven
Anubis
Level 25
God Stats
14W - 11L
1,771 SR
Queue Stats
118W - 129L
1,481 Elo+
Party 2
Ymir
Ymir
skyace201
Ymir
Level 30
God Stats
7W - 24L
1,568 SR
Queue Stats
48W - 71L
1,511 Elo+
Solo
Fenrir
Fenrir
spradmoney
Fenrir
Level 26
God Stats
27W - 20L
1,586 SR
Queue Stats
102W - 118L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
12 / 3 / 0
10,049
718
17,389
10,284
3,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
lockseason
Amaterasu
12
2 / 1 / 5
7,235
517
3,364
7,134
2,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
nano8437
Kukulkan
13
2 / 1 / 0
7,334
524
7,065
5,866
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xWolfIron
Fenrir
12
2 / 4 / 4
7,158
511
5,659
8,617
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 7
7,176
513
1,109
12,031
5,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FencingFeline
Hercules
10
1 / 4 / 2
6,395
457
2,935
8,612
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
10
2 / 6 / 2
6,820
487
5,353
8,677
1,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
NeroHaven
Anubis
13
4 / 4 / 5
7,702
550
13,851
11,179
5,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
9
3 / 3 / 2
6,739
481
2,825
8,891
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
spradmoney
Fenrir
12
3 / 2 / 4
7,403
529
3,926
13,124
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
18
Kills
13
13
Deaths
19
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
3
0
4
L
Hercules
FencingFeline
Hercules
1
4
2
0.5
L
Skadi
2
6
2
0.5
L
Anubis
NeroHaven
Anubis
4
4
5
1.63
W
Amaterasu
lockseason
Amaterasu
2
1
5
4.5
W
Kukulkan
nano8437
Kukulkan
2
1
0
2
L
Ymir
3
3
2
1.33
L
Fenrir
spradmoney
Fenrir
3
2
4
2.5
W
Fenrir
xWolfIron
Fenrir
2
4
4
1
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,586
Damage
28,890
43,932
Taken
50,483
17,063
Mitigated
22,575
6,486
Healing
17,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
17,389
8,099
0
1,659
10,284
3,672
0
2,410
7,874
0
75,770
L
Hercules
FencingFeline
Hercules
2,935
1,028
0
1,643
8,612
4,107
172
456
8,130
0
19,433
L
Skadi
5,353
2,791
0
1,090
8,677
1,933
1,093
677
8,000
0
34,244
L
Anubis
NeroHaven
Anubis
13,851
1,514
0
5,821
11,179
5,570
394
4,272
6,655
49,471
0
W
Amaterasu
lockseason
Amaterasu
3,364
1,143
0
1,319
7,134
2,780
235
595
6,359
0
25,905
W
Kukulkan
nano8437
Kukulkan
7,065
527
0
1,348
5,866
2,051
35
2,232
3,634
48,938
0
L
Ymir
2,825
1,312
0
2,151
8,891
3,911
555
659
8,226
17,545
0
L
Fenrir
spradmoney
Fenrir
3,926
532
0
6,668
13,124
7,054
0
1,742
11,298
0
37,360
W
Fenrir
xWolfIron
Fenrir
5,659
1,536
0
920
8,617
2,608
0
3,705
4,882
0
43,520
W
1,109
454
0
1,240
12,031
5,952
0
7,734
4,237
6,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,952
Gold Earned
35,059
382
Minions Killed
297
0
Camps Cleared
0
1,374,485
Distance Traveled
1,138,027
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,049
718
130
9
0
257,217
5
L
Hercules
6,395
457
52
4
0
241,098
0
L
Skadi
6,820
487
73
5
0
196,948
1
L
Anubis
7,702
550
70
5
0
225,294
1
W
Amaterasu
7,235
517
55
4
0
324,362
3
W
Kukulkan
7,334
524
108
8
0
256,498
2
L
Ymir
6,739
481
30
2
0
188,179
1
L
Fenrir
7,403
529
72
5
0
286,508
0
W
Fenrir
7,158
511
81
6
0
262,212
0
W
Ganesha
7,176
513
8
1
0
274,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role