Player Matchup

Ra
Ra
B4LL3R
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,500 Elo+
Party 1
Skadi
Skadi
HypnoticAir00
Skadi
Level 18
God Stats
115W - 127L
1,427 SR
Queue Stats
123W - 144L
1,311 Elo+
Solo
Achilles
Achilles
Lokithewizard12
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,191 Elo+
Solo
Yemoja
Yemoja
Sleepy N3k0
Yemoja
Level 20
God Stats
7W - 5L
1,444 SR
Queue Stats
25W - 17L
1,357 Elo+
Solo
Arachne
Arachne
xJustiz
Arachne
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,315 Elo+
Party 1
Team Averages
Level 15
1,474 SR
1,335 Elo+

VS

Team Averages
Level 23
1,332 SR
1,339 Elo+
Medusa
Medusa
Shurado-Shikoten
Medusa
Level 22
God Stats
8W - 6L
1,430 SR
Queue Stats
144W - 177L
1,299 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
brentbarrios-bre
Morgan Le Fay
Level 25
God Stats
0W - 2L
1,237 SR
Queue Stats
78W - 88L
1,342 Elo+
Solo
Discordia
Discordia
damdevecho
Discordia
Level 27
God Stats
0W - 2L
1,217 SR
Queue Stats
49W - 33L
1,430 Elo+
Solo
Yemoja
Yemoja
kalifa7039
Yemoja
Level 12
God Stats
27W - 41L
1,449 SR
Queue Stats
158W - 189L
1,390 Elo+
Solo
Sobek
Sobek
lindamulan
Sobek
Level 28
God Stats
146W - 196L
1,324 SR
Queue Stats
152W - 215L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
0 / 0 / 10
10,321
938
8,811
5,183
2,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 6
9,717
883
9,115
6,458
2,461
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
17
2 / 0 / 10
11,428
1,039
5,915
10,668
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
16
0 / 0 / 8
10,724
975
4,800
8,115
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
xJustiz
Arachne
18
14 / 0 / 2
12,236
1,112
17,814
10,674
4,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

314

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
9,041
822
4,059
12,974
5,484
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
brentbarrios-bre
Morgan Le Fay
15
0 / 5 / 0
9,091
826
9,007
11,846
5,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
damdevecho
Discordia
15
0 / 6 / 0
9,146
831
15,454
13,434
5,308
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
kalifa7039
Yemoja
15
0 / 1 / 0
10,175
925
5,721
8,439
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
15
0 / 0 / 0
9,872
897
2,669
6,945
5,826
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
17
Kills
0
0
Deaths
17
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
0
0
10
5
W
1
0
6
4
W
Achilles
2
0
10
7
L
0
5
0
0
W
Yemoja
0
0
8
4
L
Morgan Le Fay
brentbarrios-bre
Morgan Le Fay
0
5
0
0
L
Discordia
damdevecho
Discordia
0
6
0
0
L
Yemoja
kalifa7039
Yemoja
0
1
0
0
L
Sobek
0
0
0
0
W
Arachne
xJustiz
Arachne
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,455
Damage
36,910
41,098
Taken
53,638
25,786
Mitigated
31,025
15,648
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
8,811
193
1,249
886
5,183
2,035
0
4,292
891
46,933
0
W
9,115
5,485
0
0
6,458
2,461
0
5,218
1,240
0
25,172
W
Achilles
5,915
509
0
1,725
10,668
9,696
0
8,777
1,891
0
21,003
L
4,059
824
0
0
12,974
5,484
0
3,924
9,050
0
23,858
W
Yemoja
4,800
875
5,964
2,396
8,115
7,467
0
5,829
2,286
11,286
0
L
Morgan Le Fay
brentbarrios-bre
Morgan Le Fay
9,007
935
0
562
11,846
5,303
0
3,610
8,236
24,758
0
L
Discordia
damdevecho
Discordia
15,454
981
0
916
13,434
5,308
0
2,724
10,710
36,317
0
L
Yemoja
kalifa7039
Yemoja
5,721
345
410
877
8,439
9,104
0
1,602
6,837
19,322
0
L
Sobek
2,669
57
0
2,175
6,945
5,826
0
1,751
5,194
17,309
0
W
Arachne
xJustiz
Arachne
17,814
12,236
0
3,428
10,674
4,127
0
8,735
1,939
0
27,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,426
Gold Earned
47,325
204
Minions Killed
184
6
Camps Cleared
4
1,115,945
Distance Traveled
944,778
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,321
938
84
8
1
222,907
1
W
Skadi
9,717
883
45
4
1
205,085
0
W
Achilles
11,428
1,039
32
3
0
232,604
0
L
Medusa
9,041
822
46
4
1
154,665
0
W
Yemoja
10,724
975
14
1
2
195,369
0
L
Morgan Le Fay
9,091
826
37
3
0
187,580
0
L
Discordia
9,146
831
38
3
0
179,285
3
L
Yemoja
10,175
925
23
2
2
196,141
0
L
Sobek
9,872
897
40
4
1
227,107
0
W
Arachne
12,236
1,112
29
3
2
259,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role