Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
KingOfLostOnes
Chronos
Level 15
God Stats
1W - 1L
1,691 SR
Queue Stats
101W - 102L
1,583 Elo+
Solo
Mulan
Mulan
Tony_pajamas12
Mulan
Level 16
God Stats
0W - 2L
1,297 SR
Queue Stats
111W - 128L
1,478 Elo+
Solo
Agni
Agni
ganksoaker
Agni
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 17L
1,715 Elo+
Party 2
Osiris
Osiris
ubermensch
Osiris
Level 160
God Stats
0W - 3L
1,554 SR
Queue Stats
79W - 80L
1,535 Elo+
Party 2
Team Averages
Level 47
1,508 SR
1,562 Elo+

VS

Team Averages
Level 115
1,588 SR
1,627 Elo+
Hun Batz
Hun Batz
JTDollaBeal
Hun Batz
Level 148
God Stats
3W - 3L
1,569 SR
Queue Stats
505W - 445L
1,565 Elo+
Party 1
Eset
Eset
P1mpDaddy6945
Eset
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 65L
1,607 Elo+
Party 1
Medusa
Medusa
USN1775
Medusa
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,472 Elo+
Party 1
Nemesis
Nemesis
mackdaddyvinny1
Nemesis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 98L
1,645 Elo+
Party 1
Artio
Artio
o D e A r Y o
Artio
Level 17
God Stats
1W - 0L
1,869 SR
Queue Stats
80W - 60L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 3 / 5
8,636
864
8,699
13,103
11,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 2 / 9
8,271
827
6,495
7,510
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
2,520
252
0
0
0
17
3 / 1 / 6
8,171
817
13,989
7,141
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
ubermensch
Osiris
13
5 / 5 / 7
7,939
794
11,766
12,322
12,222
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JTDollaBeal
Hun Batz
15
4 / 4 / 6
8,537
854
9,420
9,608
4,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 6
8,502
850
8,333
5,754
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
USN1775
Medusa
13
2 / 5 / 6
7,823
782
5,011
9,096
3,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 2 / 7
8,251
825
7,413
8,456
3,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 9
8,119
812
5,258
15,752
8,839
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
45
15
Kills
11
11
Deaths
15
27
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
3
5
2.17
W
Hun Batz
JTDollaBeal
Hun Batz
4
4
6
1.75
L
3
2
9
3.75
W
2
3
6
1.67
L
0
0
0
0
W
Medusa
USN1775
Medusa
2
5
6
1
L
3
1
6
6
W
2
2
7
2.75
W
1
1
9
5.5
L
Osiris
ubermensch
Osiris
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,949
Damage
35,435
40,076
Taken
48,666
29,862
Mitigated
21,734
9,128
Healing
20,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,699
6,079
530
3,564
13,103
11,419
324
4,536
8,567
0
7,199
W
Hun Batz
JTDollaBeal
Hun Batz
9,420
2,189
1,563
1,511
9,608
4,006
0
4,374
5,124
0
28,286
L
6,495
498
753
1,972
7,510
3,300
567
1,742
5,768
20,094
0
W
8,333
213
2,550
679
5,754
2,357
1,061
2,263
3,491
16,597
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
USN1775
Medusa
5,011
2,034
195
1,711
9,096
3,264
0
4,619
3,990
0
15,107
L
13,989
1,796
317
572
7,141
2,921
222
2,138
5,003
31,353
0
W
7,413
1,524
1,320
2,148
8,456
3,268
1,134
3,971
4,275
0
13,150
W
5,258
1,001
2,247
6,662
15,752
8,839
403
5,257
8,752
11,312
0
L
Osiris
ubermensch
Osiris
11,766
2,142
475
945
12,322
12,222
156
5,175
7,147
0
14,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,537
Gold Earned
41,232
86
Minions Killed
108
0
Camps Cleared
0
650,861
Distance Traveled
993,855
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,636
864
11
1
0
158,453
1
W
Hun Batz
8,537
854
37
4
0
197,494
0
L
Chronos
8,271
827
34
3
0
153,625
1
W
Eset
8,502
850
19
2
0
206,572
0
L
Mulan
2,520
252
0
0
0
0
0
W
Medusa
7,823
782
27
3
0
163,974
5
L
Agni
8,171
817
30
3
0
156,971
5
W
Nemesis
8,251
825
13
1
0
204,400
3
W
Artio
8,119
812
12
1
0
221,415
0
L
Osiris
7,939
794
11
1
0
181,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role