Player Matchup

Ymir
Ymir
Bushysquirrel21
Ymir
Level 22
God Stats
30W - 29L
1,456 SR
Queue Stats
265W - 242L
1,389 Elo+
Solo
Susano
Susano
RandySalsa
Susano
Level 149
God Stats
5W - 3L
1,579 SR
Queue Stats
367W - 306L
1,525 Elo+
Party 2
Jing Wei
Jing Wei
ZSchwarzHammer
Jing Wei
Level 7
God Stats
6W - 9L
1,428 SR
Queue Stats
196W - 166L
1,501 Elo+
Party 2
Awilix
Awilix
ZxD0GEATERxZ
Awilix
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 21L
1,398 Elo+
Party 1
Janus
Janus
ZxSoySaucexZ
Janus
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,278 Elo+
Party 1
Team Averages
Level 42
1,493 SR
1,418 Elo+

VS

Team Averages
Level 26
1,499 SR
1,331 Elo+
Hun Batz
Hun Batz
AustiXnx
Hun Batz
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 254L
1,354 Elo+
Party 3
Kukulkan
Kukulkan
Dillpickley410
Kukulkan
Level 11
God Stats
5W - 3L
1,753 SR
Queue Stats
7W - 16L
1,261 Elo+
Party 3
Fafnir
Fafnir
Massivephobic
Fafnir
Level 29
God Stats
0W - 4L
1,201 SR
Queue Stats
138W - 132L
1,360 Elo+
Solo
Heimdallr
Heimdallr
oCxuto
Heimdallr
Level 24
God Stats
9W - 7L
1,542 SR
Queue Stats
52W - 72L
1,333 Elo+
Party 3
Ratatoskr
Ratatoskr
rokop19
Ratatoskr
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
129W - 167L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,903
406
4,582
10,132
4,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
RandySalsa
Susano
16
4 / 1 / 1
9,301
547
9,368
10,977
5,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
11
0 / 2 / 2
6,926
407
3,999
8,553
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
15
8 / 2 / 1
9,379
552
10,431
9,336
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 2
7,756
456
2,640
7,766
2,340
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AustiXnx
Hun Batz
14
1 / 0 / 2
8,482
499
3,302
9,202
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
13
5 / 4 / 0
8,460
498
5,238
8,836
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 4
7,755
456
4,157
11,731
11,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
oCxuto
Heimdallr
11
2 / 3 / 3
7,149
421
7,954
9,803
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
rokop19
Ratatoskr
13
2 / 6 / 0
8,210
483
4,406
11,134
4,209
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
16
Kills
12
13
Deaths
16
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AustiXnx
Hun Batz
1
0
2
2
W
3
3
2
1.33
L
Kukulkan
5
4
0
1.25
L
2
3
4
1.33
W
Susano
RandySalsa
Susano
4
1
1
4.5
W
Jing Wei
0
2
2
0.5
W
Awilix
8
2
1
4.25
W
1
5
2
0.4
L
Heimdallr
oCxuto
Heimdallr
2
3
3
1.17
L
Ratatoskr
rokop19
Ratatoskr
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,020
Damage
25,057
46,764
Taken
50,706
18,030
Mitigated
26,024
7,906
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AustiXnx
Hun Batz
3,302
1,365
0
0
9,202
3,290
0
0
9,202
0
63,321
W
4,582
1,074
0
429
10,132
4,072
68
1,522
8,610
17,398
0
L
Kukulkan
5,238
673
0
831
8,836
3,025
497
2,450
6,196
42,881
0
L
4,157
927
0
1,829
11,731
11,868
460
3,034
8,697
14,261
0
W
Susano
RandySalsa
Susano
9,368
2,616
0
3,245
10,977
5,993
0
0
10,977
0
53,440
W
Jing Wei
3,999
3,381
0
2,927
8,553
2,538
0
2,126
6,427
0
33,748
W
Awilix
10,431
4,342
0
650
9,336
3,087
0
1,314
8,022
0
58,487
W
2,640
396
0
655
7,766
2,340
648
4,433
3,333
35,457
0
L
Heimdallr
oCxuto
Heimdallr
7,954
2,980
0
2,613
9,803
3,632
289
1,548
8,255
0
38,121
L
Ratatoskr
rokop19
Ratatoskr
4,406
1,560
0
1,490
11,134
4,209
264
0
11,134
0
43,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,265
Gold Earned
40,056
359
Minions Killed
384
0
Camps Cleared
0
1,596,291
Distance Traveled
1,559,506
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,482
499
121
7
0
362,676
1
W
Ymir
6,903
406
28
2
0
367,062
0
L
Kukulkan
8,460
498
84
5
0
267,917
0
L
Fafnir
7,755
456
17
1
0
311,688
0
W
Susano
9,301
547
119
7
0
337,581
3
W
Jing Wei
6,926
407
60
4
0
299,162
0
W
Awilix
9,379
552
92
5
0
350,700
1
W
Janus
7,756
456
60
4
0
241,786
0
L
Heimdallr
7,149
421
69
4
0
292,481
1
L
Ratatoskr
8,210
483
93
5
0
324,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role