Player Matchup

Eset
Eset
Nicolo73
Eset
Level 87
God Stats
2W - 1L
1,563 SR
Queue Stats
237W - 136L
1,601 Elo+
Party 2
Chaac
Chaac
SlimeA
Chaac
Level 65
God Stats
1W - 0L
1,835 SR
Queue Stats
22W - 13L
1,573 Elo+
Party 2
Neith
Neith
Thiccenning
Neith
Level 127
God Stats
22W - 11L
1,639 SR
Queue Stats
165W - 99L
1,599 Elo+
Party 2
Team Averages
Level 93
1,679 SR
1,591 Elo+

VS

Team Averages
Level 81
1,589 SR
1,439 Elo+
Medusa
Medusa
GodB05QC
Medusa
Level 95
God Stats
15W - 23L
1,469 SR
Queue Stats
177W - 254L
1,346 Elo+
Solo
Sobek
Sobek
TefanPF_18
Sobek
Level 87
God Stats
30W - 15L
1,631 SR
Queue Stats
609W - 528L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
najerokk1
Morgan Le Fay
Level 62
God Stats
10W - 10L
1,666 SR
Queue Stats
545W - 512L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
6 / 7 / 10
11,006
786
11,337
13,069
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
SlimeA
Chaac
14
4 / 5 / 11
10,055
718
10,927
16,865
17,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 3 / 10
11,675
834
18,553
13,548
5,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GodB05QC
Medusa
15
6 / 6 / 8
10,645
760
8,816
12,615
4,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
13
2 / 7 / 8
10,309
736
4,843
17,923
20,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
najerokk1
Morgan Le Fay
14
7 / 4 / 6
10,620
759
17,553
16,476
6,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
17
Kills
15
15
Deaths
17
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
GodB05QC
Medusa
6
6
8
1.67
W
Eset
6
7
10
1.57
W
Chaac
SlimeA
Chaac
4
5
11
1.9
L
Sobek
2
7
8
0.86
W
7
3
10
4
L
Morgan Le Fay
najerokk1
Morgan Le Fay
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,817
Damage
31,212
43,482
Taken
47,014
27,250
Mitigated
31,663
15,075
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
GodB05QC
Medusa
8,816
3,876
795
757
12,615
4,779
1,141
2,363
9,889
0
33,922
W
Eset
11,337
1,025
1,505
3,075
13,069
4,734
1,108
6,846
5,919
42,488
0
W
Chaac
SlimeA
Chaac
10,927
1,534
0
6,141
16,865
17,150
688
6,666
9,837
0
30,196
L
Sobek
4,843
225
0
3,627
17,923
20,002
27
5,173
12,398
10,267
0
W
18,553
8,753
0
4,354
13,548
5,366
1,298
7,836
5,330
0
62,514
L
Morgan Le Fay
najerokk1
Morgan Le Fay
17,553
2,621
0
6,155
16,476
6,882
273
3,801
12,495
50,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,736
Gold Earned
31,574
184
Minions Killed
141
0
Camps Cleared
0
743,677
Distance Traveled
713,481
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,645
760
45
3
0
238,890
4
W
Eset
11,006
786
68
5
0
236,851
1
W
Chaac
10,055
718
38
3
0
265,389
0
L
Sobek
10,309
736
16
1
0
239,192
1
W
Neith
11,675
834
78
6
0
241,437
4
L
Morgan Le Fay
10,620
759
80
6
0
235,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role