Player Matchup

Arachne
Arachne
Cyclo 09
Arachne
Level 29
God Stats
8W - 4L
1,527 SR
Queue Stats
228W - 266L
1,366 Elo+
Party 1
Raijin
Raijin
DEMONIO EN MANO
Raijin
Level 24
God Stats
18W - 16L
1,559 SR
Queue Stats
167W - 186L
1,359 Elo+
Party 1
Artemis
Artemis
Perceval303
Artemis
Level 2
God Stats
2W - 0L
1,266 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ZaneRKx
Cthulhu
Level 75
God Stats
8W - 2L
1,282 SR
Queue Stats
138W - 122L
1,406 Elo+
Party 3
Loki
Loki
ucekage-
Loki
Level 26
God Stats
44W - 28L
1,427 SR
Queue Stats
324W - 355L
1,378 Elo+
Solo
Team Averages
Level 31
1,412 SR
1,402 Elo+

VS

Team Averages
Level 16
1,509 SR
1,241 Elo+
Hades
Hades
Complete-UNIT-6x
Hades
Level 29
God Stats
22W - 10L
1,610 SR
Queue Stats
178W - 207L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
DannyJohnson534
Sun Wukong
Level 12
God Stats
0W - 5L
1,321 SR
Queue Stats
104W - 116L
1,342 Elo+
Solo
Mercury
Mercury
Kiwiabird
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
980 Elo+
Party 4
Artemis
Artemis
LiamTheLizrd
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,022 Elo+
Party 4
Neith
Neith
xRAMFAMx
Neith
Level 28
God Stats
4W - 10L
1,616 SR
Queue Stats
55W - 68L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cyclo 09
Arachne
15
10 / 0 / 4
8,915
637
8,404
9,417
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
5 / 1 / 5
7,712
551
5,005
4,524
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Perceval303
Artemis
11
1 / 2 / 2
6,624
473
3,371
4,393
1,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ZaneRKx
Cthulhu
10
2 / 1 / 3
6,932
495
2,956
8,458
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
13
4 / 1 / 2
8,131
581
5,172
8,343
2,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,557
468
8,721
10,776
5,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
DannyJohnson534
Sun Wukong
11
3 / 3 / 0
6,998
500
4,235
7,366
3,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Kiwiabird
Mercury
3
0 / 4 / 0
4,504
322
645
3,242
755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
LiamTheLizrd
Artemis
7
0 / 7 / 1
5,278
377
2,743
6,431
1,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
xRAMFAMx
Neith
10
2 / 4 / 1
6,449
461
2,504
9,326
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
22
Kills
5
5
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Arachne
Cyclo 09
Arachne
10
0
4
12
W
5
1
5
7.5
L
Sun Wukong
DannyJohnson534
Sun Wukong
3
3
0
1
L
Mercury
Kiwiabird
Mercury
0
4
0
0
L
Artemis
LiamTheLizrd
Artemis
0
7
1
0.07
W
Artemis
Perceval303
Artemis
1
2
2
1
W
Cthulhu
ZaneRKx
Cthulhu
2
1
3
3.5
W
Loki
4
1
2
5
L
Neith
xRAMFAMx
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
18,848
35,135
Taken
37,141
13,021
Mitigated
13,465
6,999
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,721
999
190
4,449
10,776
5,585
569
2,462
8,003
33,681
0
W
Arachne
Cyclo 09
Arachne
8,404
6,119
0
2,457
9,417
3,219
331
2,627
6,790
0
50,902
W
5,005
821
0
1,244
4,524
1,412
800
1,776
2,748
30,673
0
L
Sun Wukong
DannyJohnson534
Sun Wukong
4,235
1,034
0
1,023
7,366
3,196
444
121
7,223
0
27,122
L
Mercury
Kiwiabird
Mercury
645
440
0
0
3,242
755
0
1,302
1,740
0
3,893
L
Artemis
LiamTheLizrd
Artemis
2,743
1,582
0
551
6,431
1,385
0
1,420
4,957
0
15,183
W
Artemis
Perceval303
Artemis
3,371
1,900
0
732
4,393
1,227
1,509
707
3,686
0
18,541
W
Cthulhu
ZaneRKx
Cthulhu
2,956
298
0
1,648
8,458
4,791
787
2,014
6,444
30,664
0
W
Loki
5,172
1,161
0
918
8,343
2,372
328
1,597
6,746
0
41,921
L
Neith
xRAMFAMx
Neith
2,504
979
0
3,293
9,326
2,544
591
2,001
7,257
0
31,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,314
Gold Earned
29,786
328
Minions Killed
225
0
Camps Cleared
0
1,267,907
Distance Traveled
1,012,605
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,557
468
77
6
0
249,389
3
W
Arachne
8,915
637
95
7
0
296,921
1
W
Raijin
7,712
551
67
5
0
242,644
0
L
Sun Wukong
6,998
500
60
4
0
239,089
0
L
Mercury
4,504
322
5
0
0
104,937
0
L
Artemis
5,278
377
28
2
0
198,129
1
W
Artemis
6,624
473
32
2
0
181,987
1
W
Cthulhu
6,932
495
61
4
0
281,092
0
W
Loki
8,131
581
73
5
0
265,263
2
L
Neith
6,449
461
55
4
0
221,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role