Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
MCrayon97
Chaac
Level 21
God Stats
32W - 30L
1,551 SR
Queue Stats
68W - 83L
1,415 Elo+
Party 2
Sol
Sol
SlamChin
Sol
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 104L
1,469 Elo+
Party 2
Janus
Janus
Too_Much_Noodles
Janus
Level 107
God Stats
1W - 0L
1,731 SR
Queue Stats
160W - 149L
1,434 Elo+
Party 2
Izanami
Izanami
bbysel
Izanami
Level 104
God Stats
44W - 25L
1,755 SR
Queue Stats
107W - 111L
1,446 Elo+
Party 2
Team Averages
Level 69
1,607 SR
1,453 Elo+

VS

Team Averages
Level 81
1,587 SR
1,558 Elo+
Cthulhu
Cthulhu
Fieron
Cthulhu
Level 21
God Stats
3W - 3L
1,592 SR
Queue Stats
8W - 5L
1,515 Elo+
Party 1
Thanatos
Thanatos
KiXTapia613
Thanatos
Level 14
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 3
Xbalanque
Xbalanque
NoDrugsJustMeth
Xbalanque
Level 137
God Stats
3W - 5L
1,158 SR
Queue Stats
162W - 133L
1,562 Elo+
Party 1
Artio
Artio
Spartan117Dany
Artio
Level 128
God Stats
2W - 1L
1,869 SR
Queue Stats
7W - 8L
1,555 Elo+
Party 3
Gilgamesh
Gilgamesh
SpeedyMcQuick
Gilgamesh
Level 106
God Stats
3W - 3L
1,628 SR
Queue Stats
97W - 84L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 8
5,584
508
3,919
6,640
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
MCrayon97
Chaac
10
3 / 5 / 1
6,118
556
3,466
8,392
10,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 1 / 1
7,248
659
10,539
7,417
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
3 / 1 / 4
6,601
600
2,769
6,318
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
bbysel
Izanami
12
5 / 1 / 2
7,107
646
8,672
7,606
2,601
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fieron
Cthulhu
9
1 / 3 / 0
5,996
545
4,017
9,496
4,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
KiXTapia613
Thanatos
8
1 / 4 / 1
5,181
471
1,972
5,302
1,466
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
NoDrugsJustMeth
Xbalanque
8
1 / 3 / 1
5,226
475
6,438
8,551
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 4 / 1
5,411
492
3,747
10,825
6,293
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
SpeedyMcQuick
Gilgamesh
12
5 / 3 / 1
6,970
634
6,317
8,469
4,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
17
Kills
8
8
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
8
4
L
Cthulhu
Fieron
Cthulhu
1
3
0
0.33
L
Thanatos
KiXTapia613
Thanatos
1
4
1
0.38
W
Chaac
MCrayon97
Chaac
3
5
1
0.7
L
Xbalanque
NoDrugsJustMeth
Xbalanque
1
3
1
0.5
W
6
1
1
6.5
L
0
4
1
0.13
L
Gilgamesh
SpeedyMcQuick
Gilgamesh
5
3
1
1.83
W
3
1
4
5
W
Izanami
bbysel
Izanami
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,365
Damage
22,491
36,373
Taken
42,643
20,870
Mitigated
18,830
14,460
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,919
1,102
1,255
2,137
6,640
3,790
252
1,804
4,836
12,441
1,953
L
Cthulhu
Fieron
Cthulhu
4,017
38
0
500
9,496
4,442
0
2,687
6,809
21,463
0
L
Thanatos
KiXTapia613
Thanatos
1,972
548
0
2,892
5,302
1,466
0
1,446
3,856
0
13,525
W
Chaac
MCrayon97
Chaac
3,466
298
0
1,805
8,392
10,194
193
0
8,392
0
24,140
L
Xbalanque
NoDrugsJustMeth
Xbalanque
6,438
3,038
0
1,760
8,551
2,382
0
3,395
5,156
0
27,003
W
10,539
5,163
0
3,228
7,417
2,837
1,545
2,359
5,058
44,231
3,748
L
3,747
706
564
3,349
10,825
6,293
0
6,982
3,843
23,009
0
L
Gilgamesh
SpeedyMcQuick
Gilgamesh
6,317
2,640
0
500
8,469
4,247
0
1,825
6,644
0
33,031
W
2,769
273
0
2,558
6,318
1,448
0
1,125
4,855
33,210
0
W
Izanami
bbysel
Izanami
8,672
6,296
501
2,976
7,606
2,601
643
2,476
5,130
0
46,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,658
Gold Earned
28,784
331
Minions Killed
240
0
Camps Cleared
0
972,667
Distance Traveled
949,029
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,584
508
34
3
0
192,603
6
L
Cthulhu
5,996
545
33
3
0
202,681
2
L
Thanatos
5,181
471
31
3
0
181,528
1
W
Chaac
6,118
556
56
5
0
183,483
0
L
Xbalanque
5,226
475
53
5
0
176,133
3
W
Sol
7,248
659
80
7
0
200,573
1
L
Artio
5,411
492
52
5
0
202,539
1
L
Gilgamesh
6,970
634
71
6
0
186,148
0
W
Janus
6,601
600
72
7
0
202,320
0
W
Izanami
7,107
646
89
8
0
193,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role