Player Matchup

Cupid
Cupid
Dianacpv4
Cupid
Level 25
God Stats
3W - 3L
1,196 SR
Queue Stats
58W - 52L
1,535 Elo+
Party 3
King Arthur
King Arthur
Glafgarion
King Arthur
Level 27
God Stats
4W - 3L
1,264 SR
Queue Stats
61W - 58L
1,516 Elo+
Party 3
Merlin
Merlin
ImBttm
Merlin
Level 26
God Stats
14W - 10L
1,504 SR
Queue Stats
81W - 68L
1,535 Elo+
Party 3
Tyr
Tyr
SaveDoom
Tyr
Level 24
God Stats
1W - 0L
1,473 SR
Queue Stats
17W - 6L
1,611 Elo+
Party 1
Aphrodite
Aphrodite
kyypris
Aphrodite
Level 26
God Stats
25W - 12L
1,643 SR
Queue Stats
35W - 21L
1,546 Elo+
Party 1
Team Averages
Level 26
1,416 SR
1,549 Elo+

VS

Team Averages
Level 43
1,566 SR
1,531 Elo+
Kuzenbo
Kuzenbo
Seren Damus
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 133L
1,470 Elo+
Party 2
Tiamat
Tiamat
Sydd Damus
Tiamat
Level 23
God Stats
1W - 2L
1,549 SR
Queue Stats
117W - 126L
1,452 Elo+
Party 2
Medusa
Medusa
V1VD
Medusa
Level 14
God Stats
36W - 25L
1,736 SR
Queue Stats
159W - 161L
1,601 Elo+
Party 2
Nike
Nike
swaggamerswag
Nike
Level 28
God Stats
9W - 4L
1,542 SR
Queue Stats
60W - 44L
1,610 Elo+
Solo
Ullr
Ullr
xJuniorRacingx
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dianacpv4
Cupid
20
7 / 1 / 16
13,979
999
24,188
16,917
8,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Glafgarion
King Arthur
20
10 / 3 / 13
13,596
971
17,745
22,099
23,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
ImBttm
Merlin
20
5 / 3 / 13
14,298
1,021
21,936
12,348
5,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 3 / 20
14,031
1,002
27,979
30,117
29,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
kyypris
Aphrodite
20
1 / 2 / 20
13,792
985
12,525
17,716
17,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Seren Damus
Kuzenbo
18
2 / 0 / 7
12,501
893
16,212
27,200
31,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
Sydd Damus
Tiamat
18
0 / 11 / 8
11,890
849
19,259
25,496
19,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
V1VD
Medusa
17
2 / 8 / 7
12,005
858
16,253
20,146
8,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 3 / 5
14,078
1,006
24,155
20,673
25,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 5 / 7
12,262
876
10,341
16,016
6,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
27
Kills
12
12
Deaths
27
82
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cupid
Dianacpv4
Cupid
7
1
16
15
W
King Arthur
Glafgarion
King Arthur
10
3
13
5.5
W
Merlin
ImBttm
Merlin
5
3
13
3.83
W
4
3
20
4.67
L
Kuzenbo
Seren Damus
Kuzenbo
2
0
7
5.5
L
Tiamat
Sydd Damus
Tiamat
0
11
8
0.36
L
Medusa
V1VD
Medusa
2
8
7
0.69
W
Aphrodite
kyypris
Aphrodite
1
2
20
5.5
L
6
3
5
2.83
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,373
Damage
86,220
99,197
Taken
109,531
84,783
Mitigated
92,165
31,431
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Dianacpv4
Cupid
24,188
12,163
1,386
3,289
16,917
8,360
0
6,564
10,353
0
47,294
W
King Arthur
Glafgarion
King Arthur
17,745
2,061
0
312
22,099
23,801
0
5,817
14,142
147
30,018
W
Merlin
ImBttm
Merlin
21,936
732
2,246
698
12,348
5,842
0
4,905
7,443
71,549
0
W
27,979
3,537
0
5,895
30,117
29,310
0
10,896
18,701
0
54,192
L
Kuzenbo
Seren Damus
Kuzenbo
16,212
4,049
0
3,853
27,200
31,500
0
11,188
16,012
30,675
0
L
Tiamat
Sydd Damus
Tiamat
19,259
820
0
1,316
25,496
19,277
0
5,244
20,252
30,963
0
L
Medusa
V1VD
Medusa
16,253
8,420
0
612
20,146
8,938
0
4,278
15,868
0
29,447
W
Aphrodite
kyypris
Aphrodite
12,525
317
9,794
7,811
17,716
17,470
0
7,508
10,208
28,846
0
L
24,155
2,497
0
3,200
20,673
25,670
0
8,344
12,329
226
61,688
L
10,341
5,851
0
135
16,016
6,780
0
5,543
10,473
0
26,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,696
Gold Earned
62,736
294
Minions Killed
195
8
Camps Cleared
4
1,507,747
Distance Traveled
1,305,577
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,979
999
47
3
3
288,496
0
W
King Arthur
13,596
971
21
2
2
294,718
0
W
Merlin
14,298
1,021
138
10
1
237,563
1
W
Tyr
14,031
1,002
56
4
2
342,212
0
L
Kuzenbo
12,501
893
27
2
0
319,331
2
L
Tiamat
11,890
849
25
2
1
259,476
0
L
Medusa
12,005
858
22
2
2
242,316
0
W
Aphrodite
13,792
985
32
2
0
344,758
0
L
Nike
14,078
1,006
91
7
1
306,211
1
L
Ullr
12,262
876
30
2
0
178,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role