Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Alecros
Cabrakan
Level 143
God Stats
2W - 1L
1,693 SR
Queue Stats
89W - 66L
1,651 Elo+
Party 2
Gilgamesh
Gilgamesh
DefenderDeity
Gilgamesh
Level 142
God Stats
17W - 9L
1,639 SR
Queue Stats
173W - 153L
1,674 Elo+
Party 2
Susano
Susano
SaVaGeDoGe
Susano
Level 158
God Stats
6W - 6L
1,296 SR
Queue Stats
348W - 339L
1,600 Elo+
Party 2
Tiamat
Tiamat
Sebwos
Tiamat
Level 156
God Stats
1W - 0L
1,770 SR
Queue Stats
41W - 20L
1,783 Elo+
Solo
Team Averages
Level 152
1,579 SR
1,642 Elo+

VS

Team Averages
Level 130
1,530 SR
1,673 Elo+
Tsukuyomi
Tsukuyomi
DXHHH101
Tsukuyomi
Level 154
God Stats
1W - 3L
1,345 SR
Queue Stats
472W - 406L
1,644 Elo+
Party 3
Eset
Eset
Im Kaxi
Eset
Level 156
God Stats
0W - 1L
1,354 SR
Queue Stats
34W - 36L
1,591 Elo+
Solo
Serqet
Serqet
Kuradal
Serqet
Level 124
God Stats
3W - 3L
1,699 SR
Queue Stats
549W - 274L
1,672 Elo+
Party 1
Athena
Athena
SinderKorios
Athena
Level 88
God Stats
12W - 14L
1,495 SR
Queue Stats
194W - 147L
1,703 Elo+
Party 3
Anhur
Anhur
vApproximate
Anhur
Level 128
God Stats
67W - 43L
1,756 SR
Queue Stats
556W - 458L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
10 / 1 / 12
12,236
680
15,307
15,221
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Alecros
Cabrakan
13
4 / 6 / 14
10,261
570
7,152
19,472
18,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
DefenderDeity
Gilgamesh
16
4 / 4 / 9
10,889
605
12,060
18,751
14,107
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
SaVaGeDoGe
Susano
17
6 / 5 / 9
11,023
612
7,932
12,821
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Sebwos
Tiamat
17
6 / 4 / 13
11,043
614
14,536
12,136
7,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DXHHH101
Tsukuyomi
15
7 / 9 / 5
9,912
551
13,357
17,123
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
Im Kaxi
Eset
14
2 / 6 / 9
9,301
517
12,223
13,357
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Kuradal
Serqet
18
4 / 4 / 1
10,847
603
9,602
20,447
15,698
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
13
4 / 8 / 6
8,965
498
6,729
18,359
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 3 / 1
10,007
556
7,557
10,966
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
30
Kills
20
20
Deaths
30
57
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
1
12
16
W
Cabrakan
Alecros
Cabrakan
4
6
14
1.83
L
Tsukuyomi
DXHHH101
Tsukuyomi
7
9
5
1.06
W
Gilgamesh
DefenderDeity
Gilgamesh
4
4
9
2.13
L
Eset
Im Kaxi
Eset
2
6
9
1.08
L
Serqet
Kuradal
Serqet
4
4
1
1.13
W
Susano
SaVaGeDoGe
Susano
6
5
9
2.1
W
Tiamat
Sebwos
Tiamat
6
4
13
3.13
L
Athena
4
8
6
0.88
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,987
Damage
49,468
78,401
Taken
80,252
49,497
Mitigated
44,223
31,168
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,307
9,071
0
10,155
15,221
5,227
7,687
3,785
11,340
0
77,117
W
Cabrakan
Alecros
Cabrakan
7,152
710
0
4,768
19,472
18,112
355
7,642
11,460
22,523
0
L
Tsukuyomi
DXHHH101
Tsukuyomi
13,357
3,959
0
3,277
17,123
6,190
706
3,938
12,980
0
58,561
W
Gilgamesh
DefenderDeity
Gilgamesh
12,060
3,938
0
6,840
18,751
14,107
1,711
3,129
14,553
4,995
52,090
L
Eset
Im Kaxi
Eset
12,223
1,235
584
2,851
13,357
5,006
37
8,017
5,001
59,155
0
L
Serqet
Kuradal
Serqet
9,602
1,545
0
5,699
20,447
15,698
1,538
1,156
19,269
13,080
56,601
W
Susano
SaVaGeDoGe
Susano
7,932
2,361
0
4,872
12,821
4,224
1,862
2,177
10,215
0
60,891
W
Tiamat
Sebwos
Tiamat
14,536
1,244
264
4,269
12,136
7,827
2,175
4,550
7,092
61,838
0
L
Athena
6,729
2,033
0
1,366
18,359
13,653
0
6,120
11,997
20,219
0
L
7,557
2,979
0
2,933
10,966
3,676
940
2,691
8,181
0
80,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,452
Gold Earned
49,032
459
Minions Killed
565
0
Camps Cleared
0
1,815,441
Distance Traveled
1,665,443
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,236
680
120
7
0
317,861
4
W
Cabrakan
10,261
570
43
2
0
345,347
2
L
Tsukuyomi
9,912
551
102
6
0
337,186
3
W
Gilgamesh
10,889
605
90
5
0
376,297
6
L
Eset
9,301
517
121
7
0
297,946
4
L
Serqet
10,847
603
160
9
0
351,752
2
W
Susano
11,023
612
100
6
0
399,016
3
W
Tiamat
11,043
614
106
6
0
376,920
11
L
Athena
8,965
498
36
2
0
352,590
7
L
Anhur
10,007
556
146
8
0
325,969
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role