Player Matchup

Neith
Neith
ADHDigginz
Neith
Level 21
God Stats
28W - 19L
1,642 SR
Queue Stats
94W - 96L
1,412 Elo+
Solo
Ganesha
Ganesha
Skyler-The-Snail
Ganesha
Level 27
God Stats
10W - 12L
1,269 SR
Queue Stats
97W - 104L
1,213 Elo+
Party 2
Raijin
Raijin
Smurf_gang_gang
Raijin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
UnstablePing
Gilgamesh
Level 18
God Stats
7W - 6L
1,500 SR
Queue Stats
180W - 174L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UnstableWaves
Tsukuyomi
Level 61
God Stats
13W - 6L
1,500 SR
Queue Stats
193W - 169L
1,463 Elo+
Party 2
Team Averages
Level 28
1,482 SR
1,418 Elo+

VS

Team Averages
Level 23
1,346 SR
1,437 Elo+
Artemis
Artemis
RemyPrimal
Artemis
Level 28
God Stats
27W - 29L
1,446 SR
Queue Stats
151W - 192L
1,286 Elo+
Solo
The Morrigan
The Morrigan
ThiccSisShellac1
The Morrigan
Level 18
God Stats
2W - 4L
1,010 SR
Queue Stats
54W - 69L
1,477 Elo+
Party 1
Ymir
Ymir
ThinkPaprika469
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,511 Elo+
Solo
Da Ji
Da Ji
X_Vexxanna_X
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 69L
1,474 Elo+
Party 1
King Arthur
King Arthur
sixT9-pickles
King Arthur
Level 27
God Stats
1W - 4L
1,272 SR
Queue Stats
6W - 15L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
14 / 3 / 8
13,851
554
18,427
14,048
6,327
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 3 / 23
11,563
463
5,880
22,517
30,566
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
20 / 0 / 14
15,633
625
27,128
13,785
6,449
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
UnstablePing
Gilgamesh
20
7 / 1 / 6
15,366
615
12,279
19,973
17,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
UnstableWaves
Tsukuyomi
19
13 / 1 / 17
13,277
531
17,315
13,589
6,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RemyPrimal
Artemis
15
1 / 15 / 5
10,396
416
16,042
20,421
7,001
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
ThiccSisShellac1
The Morrigan
18
2 / 6 / 2
11,845
474
6,808
10,781
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 18 / 0
8,136
325
2,312
24,296
11,436
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
4 / 7 / 2
10,862
434
12,409
24,972
9,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
sixT9-pickles
King Arthur
17
1 / 8 / 2
11,426
457
12,002
24,602
23,071
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
19
54
Kills
8
8
Deaths
54
68
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
14
3
8
6
L
Artemis
RemyPrimal
Artemis
1
15
5
0.23
W
0
3
23
3.83
W
20
0
14
27
L
The Morrigan
ThiccSisShellac1
The Morrigan
2
6
2
0.5
L
0
18
0
0
W
Gilgamesh
UnstablePing
Gilgamesh
7
1
6
10
W
Tsukuyomi
UnstableWaves
Tsukuyomi
13
1
17
21.5
L
4
7
2
0.71
L
King Arthur
sixT9-pickles
King Arthur
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,029
Damage
49,573
83,912
Taken
105,072
67,870
Mitigated
55,800
25,542
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,427
11,972
624
4,006
14,048
6,327
7,461
2,414
11,532
0
75,172
L
Artemis
RemyPrimal
Artemis
16,042
10,733
0
1,289
20,421
7,001
1,278
5,093
15,202
0
59,349
W
5,880
935
501
4,554
22,517
30,566
2,234
916
21,539
35,280
0
W
27,128
2,942
0
2,309
13,785
6,449
1,650
3,151
10,322
117,133
0
L
The Morrigan
ThiccSisShellac1
The Morrigan
6,808
1,256
0
750
10,781
4,320
139
3,615
6,863
56,401
0
L
2,312
567
0
0
24,296
11,436
459
11,051
12,690
16,831
0
W
Gilgamesh
UnstablePing
Gilgamesh
12,279
3,263
0
8,906
19,973
17,563
4,172
906
19,013
739
64,631
W
Tsukuyomi
UnstableWaves
Tsukuyomi
17,315
4,923
0
4,642
13,589
6,965
980
1,595
11,972
0
75,778
L
12,409
5,991
267
7,098
24,972
9,972
0
6,208
18,704
0
77,034
L
King Arthur
sixT9-pickles
King Arthur
12,002
2,676
37
3,244
24,602
23,071
0
5,925
18,510
474
59,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,690
Gold Earned
52,665
562
Minions Killed
475
0
Camps Cleared
0
2,224,573
Distance Traveled
1,842,463
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,851
554
141
6
0
422,568
0
L
Artemis
10,396
416
89
4
0
306,530
0
W
Ganesha
11,563
463
20
1
0
430,675
1
W
Raijin
15,633
625
169
7
0
451,826
9
L
The Morrigan
11,845
474
117
5
0
416,662
0
L
Ymir
8,136
325
32
1
0
356,732
7
W
Gilgamesh
15,366
615
125
5
0
397,108
2
W
Tsukuyomi
13,277
531
107
4
0
522,396
0
L
Da Ji
10,862
434
108
4
0
394,606
0
L
King Arthur
11,426
457
129
5
0
367,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role