Player Matchup

Artemis
Artemis
Jeremy_GC171
Artemis
Level 3
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 9L
1,313 Elo+
Party 1
Ah Puch
Ah Puch
fAZe_D4RKY17_6
Ah Puch
Level 8
God Stats
0W - 6L
1,216 SR
Queue Stats
0W - 15L
1,087 Elo+
Party 1
Odin
Odin
pepeflores9
Odin
Level 6
God Stats
0W - 10L
1,184 SR
Queue Stats
0W - 11L
1,284 Elo+
Party 1
Team Averages
Level 6
1,377 SR
1,228 Elo+

VS

Team Averages
Level 39
1,499 SR
1,462 Elo+
Ah Puch
Ah Puch
CLOBGLOB23
Ah Puch
Level 88
God Stats
1W - 3L
1,321 SR
Queue Stats
147W - 151L
1,591 Elo+
Party 2
Da Ji
Da Ji
Mrs Landers
Da Ji
Level 8
God Stats
1W - 0L
1,592 SR
Queue Stats
2W - 2L
1,347 Elo+
Solo
Nike
Nike
oaksquare
Nike
Level 20
God Stats
52W - 42L
1,585 SR
Queue Stats
279W - 303L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jeremy_GC171
Artemis
7
0 / 6 / 2
5,537
615
1,694
8,985
2,879
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
2 / 4 / 0
6,334
704
2,371
12,139
3,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 4 / 2
5,652
628
475
12,330
5,251
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CLOBGLOB23
Ah Puch
13
7 / 0 / 7
8,409
934
16,749
4,493
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 0 / 8
7,469
830
5,427
5,333
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
11
4 / 2 / 8
8,088
899
3,503
5,621
3,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
14
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CLOBGLOB23
Ah Puch
7
0
7
10.5
L
Artemis
Jeremy_GC171
Artemis
0
6
2
0.17
W
3
0
8
7
L
2
4
0
0.5
W
Nike
4
2
8
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,540
Damage
25,679
33,454
Taken
15,447
11,941
Mitigated
6,936
4,768
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CLOBGLOB23
Ah Puch
16,749
224
149
2,232
4,493
1,565
401
759
3,734
48,188
0
L
Artemis
Jeremy_GC171
Artemis
1,694
715
0
249
8,985
2,879
0
5,655
3,330
0
5,938
W
5,427
1,939
0
150
5,333
2,267
587
383
4,950
0
23,678
L
2,371
146
127
2,193
12,139
3,811
0
6,381
5,758
8,798
0
W
Nike
3,503
0
477
1,302
5,621
3,104
1,070
1,229
4,392
0
11,789
L
475
82
0
2,199
12,330
5,251
0
4,713
7,617
0
10,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,523
Gold Earned
23,966
30
Minions Killed
126
0
Camps Cleared
0
362,422
Distance Traveled
539,559
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,409
934
83
9
0
175,594
0
L
Artemis
5,537
615
10
1
0
105,307
0
W
Da Ji
7,469
830
28
3
0
181,921
2
L
Ah Puch
6,334
704
4
0
0
106,475
1
W
Nike
8,088
899
15
2
0
182,044
0
L
Odin
5,652
628
16
2
0
150,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role