Player Matchup

Ra
Ra
 
Ra
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BlueBloodLexo
Cthulhu
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 49L
1,392 Elo+
Party 3
Vamana
Vamana
High3741
Vamana
Level 60
God Stats
9W - 5L
1,685 SR
Queue Stats
292W - 307L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
Killermieze
Zhong Kui
Level 123
God Stats
0W - 2L
1,216 SR
Queue Stats
94W - 88L
1,417 Elo+
Party 3
Janus
Janus
Vallaskes
Janus
Level 108
God Stats
6W - 6L
1,400 SR
Queue Stats
402W - 390L
1,474 Elo+
Solo
Team Averages
Level 83
1,460 SR
1,439 Elo+

VS

Team Averages
Level 98
1,606 SR
1,440 Elo+
Nu Wa
Nu Wa
ChickenFryer
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,429 Elo+
Party 1
Ra
Ra
DoubtfulPandaGuy
Ra
Level 84
God Stats
1W - 1L
1,607 SR
Queue Stats
26W - 35L
1,460 Elo+
Party 1
Ah Puch
Ah Puch
LisuOne
Ah Puch
Level 101
God Stats
4W - 1L
1,559 SR
Queue Stats
75W - 83L
1,464 Elo+
Party 2
Scylla
Scylla
WoaahStepBro
Scylla
Level 146
God Stats
1W - 0L
1,608 SR
Queue Stats
44W - 39L
1,440 Elo+
Party 2
Rama
Rama
zirianov
Rama
Level 136
God Stats
5W - 3L
1,758 SR
Queue Stats
139W - 131L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
1 / 7 / 10
12,039
634
12,925
17,332
8,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
19
4 / 9 / 13
12,077
636
15,114
31,512
42,728
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
High3741
Vamana
20
8 / 8 / 6
13,396
705
14,734
30,916
30,326
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Killermieze
Zhong Kui
19
2 / 9 / 7
11,600
611
12,768
24,604
18,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Vallaskes
Janus
19
9 / 10 / 7
12,405
653
22,883
22,784
9,640
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 24
11,744
618
14,772
16,047
6,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
11 / 5 / 15
14,789
778
24,404
20,837
10,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
LisuOne
Ah Puch
18
2 / 7 / 16
11,731
617
16,310
20,613
8,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
20
10 / 2 / 24
14,362
756
27,842
14,510
7,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
19 / 3 / 13
16,109
848
32,293
20,747
9,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
135
24
Kills
43
43
Deaths
24
43
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
7
10
0.86
L
Cthulhu
4
9
13
1.17
W
1
7
24
1.86
W
11
5
15
3.7
L
Vamana
High3741
Vamana
8
8
6
1.38
L
Zhong Kui
Killermieze
Zhong Kui
2
9
7
0.61
W
Ah Puch
LisuOne
Ah Puch
2
7
16
1.43
L
Janus
Vallaskes
Janus
9
10
7
1.25
W
Scylla
10
2
24
11
W
Rama
19
3
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,424
Damage
115,621
127,148
Taken
92,754
108,847
Mitigated
42,174
43,302
Healing
46,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,925
451
8,779
6,945
17,332
8,039
132
11,848
5,268
34,746
0
L
Cthulhu
15,114
925
1,497
1,735
31,512
42,728
0
17,051
14,048
32,516
0
W
14,772
3,057
1,367
1,536
16,047
6,183
853
13,140
2,907
18,951
0
W
24,404
2,515
11,768
8,921
20,837
10,024
658
12,693
8,144
59,386
0
L
Vamana
High3741
Vamana
14,734
7,170
178
8,727
30,916
30,326
0
18,863
11,602
0
26,840
L
Zhong Kui
Killermieze
Zhong Kui
12,768
199
2,314
7,050
24,604
18,114
475
15,881
8,565
42,778
0
W
Ah Puch
LisuOne
Ah Puch
16,310
866
3,679
4,212
20,613
8,292
1,117
13,578
7,035
35,195
0
L
Janus
Vallaskes
Janus
22,883
670
2,244
3,833
22,784
9,640
629
18,311
4,337
47,002
0
W
Scylla
27,842
2,305
2,696
3,639
14,510
7,873
635
10,362
4,148
47,396
0
W
Rama
32,293
26,643
2,213
6,579
20,747
9,802
2,641
13,917
6,830
0
52,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,517
Gold Earned
68,735
194
Minions Killed
198
0
Camps Cleared
0
1,445,517
Distance Traveled
1,546,006
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,039
634
36
2
0
349,835
0
L
Cthulhu
12,077
636
30
2
0
271,734
1
W
Nu Wa
11,744
618
9
0
0
263,061
1
W
Ra
14,789
778
69
4
0
329,159
0
L
Vamana
13,396
705
16
1
0
269,666
4
L
Zhong Kui
11,600
611
70
4
0
290,511
0
W
Ah Puch
11,731
617
26
1
0
327,703
0
L
Janus
12,405
653
42
2
0
263,771
0
W
Scylla
14,362
756
47
2
0
302,235
1
W
Rama
16,109
848
47
2
0
323,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role