Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
FishStix9394
Loki
Level 126
God Stats
14W - 11L
1,635 SR
Queue Stats
330W - 319L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
UnCrissDeFou
Danzaburou
Level 83
God Stats
69W - 74L
1,525 SR
Queue Stats
335W - 312L
1,582 Elo+
Solo
Vamana
Vamana
luisd48
Vamana
Level 149
God Stats
48W - 42L
1,468 SR
Queue Stats
724W - 680L
1,596 Elo+
Party 2
Khepri
Khepri
thejuan1013000
Khepri
Level 144
God Stats
13W - 8L
1,578 SR
Queue Stats
442W - 406L
1,604 Elo+
Party 2
Team Averages
Level 131
1,541 SR
1,573 Elo+

VS

Team Averages
Level 98
1,520 SR
1,499 Elo+
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DirtyClutch
Artemis
Level 69
God Stats
1W - 0L
1,502 SR
Queue Stats
8W - 6L
1,574 Elo+
Party 1
Loki
Loki
FascistFashionst
Loki
Level 121
God Stats
5W - 2L
1,487 SR
Queue Stats
684W - 635L
1,541 Elo+
Solo
Ymir
Ymir
Mach1nez11
Ymir
Level 67
God Stats
5W - 2L
1,550 SR
Queue Stats
7W - 6L
1,290 Elo+
Party 1
Amaterasu
Amaterasu
thomiseee
Amaterasu
Level 125
God Stats
7W - 7L
1,563 SR
Queue Stats
388W - 366L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
1 / 4 / 0
5,321
532
5,390
5,089
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 1
5,350
535
1,297
5,867
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
UnCrissDeFou
Danzaburou
5
0 / 2 / 0
3,910
391
1,382
3,273
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
luisd48
Vamana
10
0 / 3 / 1
5,758
576
4,628
8,191
4,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 3 / 0
4,453
445
1,668
5,340
2,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
5 / 0 / 1
6,479
648
3,020
3,368
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
DirtyClutch
Artemis
11
4 / 0 / 0
6,760
676
5,446
3,922
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 1 / 3
6,039
604
2,851
6,283
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 0 / 7
5,890
589
3,603
4,645
1,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
thomiseee
Amaterasu
10
1 / 1 / 2
5,478
548
2,469
6,904
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
4
0
0.25
W
Scylla
 
Scylla
5
0
1
5.5
W
Artemis
DirtyClutch
Artemis
4
0
0
4
W
3
1
3
4.5
L
1
2
1
0.75
W
1
0
7
4.5
L
Danzaburou
UnCrissDeFou
Danzaburou
0
2
0
0
L
Vamana
luisd48
Vamana
0
3
1
0.17
L
0
3
0
0
W
Amaterasu
thomiseee
Amaterasu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,365
Damage
17,389
27,760
Taken
25,122
10,531
Mitigated
9,722
7,653
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,390
379
0
616
5,089
1,985
0
2,889
2,200
26,411
0
W
Scylla
 
Scylla
3,020
470
0
1,101
3,368
984
426
1,840
1,276
35,856
0
W
Artemis
DirtyClutch
Artemis
5,446
3,366
0
1,806
3,922
1,146
222
731
3,191
0
38,678
W
2,851
796
0
2,566
6,283
1,819
0
1,824
4,324
0
34,065
L
1,297
230
0
2,294
5,867
1,632
0
376
5,491
0
27,089
W
3,603
1,198
0
2,291
4,645
1,750
0
2,168
2,369
12,367
0
L
Danzaburou
UnCrissDeFou
Danzaburou
1,382
545
0
486
3,273
730
0
874
2,399
0
8,161
L
Vamana
luisd48
Vamana
4,628
2,285
0
3,033
8,191
4,143
105
647
7,149
0
35,299
L
1,668
114
0
1,224
5,340
2,041
0
1,837
3,503
8,798
0
W
Amaterasu
thomiseee
Amaterasu
2,469
869
0
3,386
6,904
4,023
0
0
6,904
0
22,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
30,646
218
Minions Killed
299
0
Camps Cleared
0
851,799
Distance Traveled
986,507
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,321
532
60
6
0
166,017
1
W
Scylla
6,479
648
81
8
0
205,248
2
W
Artemis
6,760
676
80
8
0
166,043
0
W
Loki
6,039
604
77
8
0
209,592
3
L
Loki
5,350
535
71
7
0
213,720
5
W
Ymir
5,890
589
18
2
0
191,741
1
L
Danzaburou
3,910
391
15
2
0
133,567
0
L
Vamana
5,758
576
64
6
0
193,341
0
L
Khepri
4,453
445
8
1
0
145,154
3
W
Amaterasu
5,478
548
43
4
0
213,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role