Player Matchup

Ne Zha
Ne Zha
Aguirre343
Ne Zha
Level 29
God Stats
3W - 1L
1,306 SR
Queue Stats
72W - 93L
1,315 Elo+
Solo
King Arthur
King Arthur
FMLHalfwayEye21
King Arthur
Level 16
God Stats
1W - 4L
1,171 SR
Queue Stats
16W - 20L
1,327 Elo+
Solo
Discordia
Discordia
ThorsCousin
Discordia
Level 26
God Stats
4W - 0L
1,548 SR
Queue Stats
16W - 22L
1,279 Elo+
Solo
Artemis
Artemis
Waxwingslain1
Artemis
Level 7
God Stats
3W - 4L
1,550 SR
Queue Stats
28W - 26L
1,292 Elo+
Solo
Cabrakan
Cabrakan
jherico07
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,165 Elo+
Solo
Team Averages
Level 19
1,415 SR
1,276 Elo+

VS

Team Averages
Level 13
1,442 SR
1,358 Elo+
Artemis
Artemis
KiwiPotato1716
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
THICCBOI8038
Fenrir
Level 19
God Stats
1W - 5L
1,321 SR
Queue Stats
494W - 510L
1,354 Elo+
Party 1
Ra
Ra
TypicalPolarGuY
Ra
Level 15
God Stats
9W - 11L
1,387 SR
Queue Stats
329W - 329L
1,325 Elo+
Party 1
Olorun
Olorun
becassusmito
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,231 Elo+
Solo
Tsukuyomi
Tsukuyomi
lxPainxl
Tsukuyomi
Level 13
God Stats
25W - 11L
1,500 SR
Queue Stats
43W - 33L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aguirre343
Ne Zha
20
18 / 4 / 1
13,945
634
16,558
14,381
10,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
FMLHalfwayEye21
King Arthur
12
1 / 8 / 8
9,263
421
3,995
16,383
17,770
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ThorsCousin
Discordia
18
10 / 7 / 3
11,830
538
21,892
13,743
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
18
4 / 4 / 6
12,812
582
11,563
13,763
5,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
jherico07
Cabrakan
13
2 / 9 / 9
9,541
434
2,249
15,273
9,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
7,509
341
793
7,438
1,865
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
14
3 / 9 / 15
9,473
431
8,911
18,953
10,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
10 / 8 / 8
11,100
505
15,812
16,024
7,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
11
2 / 9 / 6
8,284
377
4,537
16,957
6,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
lxPainxl
Tsukuyomi
18
13 / 3 / 6
11,705
532
12,976
15,279
8,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
68
35
Kills
30
32
Deaths
36
27
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Aguirre343
Ne Zha
18
4
1
4.63
W
King Arthur
FMLHalfwayEye21
King Arthur
1
8
8
0.63
L
2
7
3
0.5
L
Fenrir
3
9
15
1.17
W
Discordia
ThorsCousin
Discordia
10
7
3
1.64
L
10
8
8
1.75
W
Artemis
4
4
6
1.75
L
Olorun
2
9
6
0.56
W
Cabrakan
jherico07
Cabrakan
2
9
9
0.72
L
Tsukuyomi
lxPainxl
Tsukuyomi
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,257
Damage
43,029
73,543
Taken
74,651
47,939
Mitigated
33,949
14,872
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Aguirre343
Ne Zha
16,558
6,389
0
5,556
14,381
10,138
677
2,974
11,321
0
95,369
W
King Arthur
FMLHalfwayEye21
King Arthur
3,995
899
525
1,562
16,383
17,770
81
5,198
11,009
0
17,670
L
793
501
0
63
7,438
1,865
0
1,425
6,013
0
3,807
L
Fenrir
8,911
2,063
0
1,510
18,953
10,806
0
6,435
12,518
0
23,120
W
Discordia
ThorsCousin
Discordia
21,892
1,327
568
4,056
13,743
4,877
1,479
4,392
9,229
87,690
0
L
15,812
2,334
1,219
3,117
16,024
7,107
475
6,767
9,257
53,739
0
W
Artemis
11,563
6,249
0
2,601
13,763
5,463
7,300
2,687
10,994
0
101,431
L
Olorun
4,537
3,696
442
5,200
16,957
6,117
946
5,987
10,970
28,640
0
W
Cabrakan
jherico07
Cabrakan
2,249
191
0
4
15,273
9,691
466
4,505
10,641
9,145
0
L
Tsukuyomi
lxPainxl
Tsukuyomi
12,976
3,115
0
4,249
15,279
8,054
0
3,527
11,752
0
71,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,391
Gold Earned
48,071
474
Minions Killed
281
0
Camps Cleared
0
1,755,678
Distance Traveled
1,500,540
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,945
634
149
7
0
380,262
0
W
King Arthur
9,263
421
29
1
0
317,658
1
L
Artemis
7,509
341
7
0
0
250,766
0
L
Fenrir
9,473
431
33
2
0
340,972
1
W
Discordia
11,830
538
124
6
0
354,476
1
L
Ra
11,100
505
86
4
0
307,338
2
W
Artemis
12,812
582
159
7
0
389,963
3
L
Olorun
8,284
377
41
2
0
235,081
1
W
Cabrakan
9,541
434
13
1
0
313,319
1
L
Tsukuyomi
11,705
532
114
5
0
366,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role