Player Matchup

Serqet
Serqet
 
Serqet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MiguelBluBlu
Neith
Level 4
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 8L
1,905 Elo+
Party 1
Anubis
Anubis
ParteCabezas
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 7L
1,905 Elo+
Party 1
Ra
Ra
PaulitaTikTok04
Ra
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 26L
1,905 Elo+
Party 1
Set
Set
heli25
Set
Level 96
God Stats
4W - 5L
1,500 SR
Queue Stats
174W - 141L
1,636 Elo+
Party 1
Team Averages
Level 42
1,543 SR
1,770 Elo+

VS

Team Averages
Level 22
1,621 SR
1,567 Elo+
Osiris
Osiris
 
Osiris
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Gurk3nsalat
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,651 Elo+
Solo
Arachne
Arachne
OubaOuba
Arachne
Level 24
God Stats
2W - 1L
1,851 SR
Queue Stats
41W - 37L
1,519 Elo+
Solo
Artemis
Artemis
Patosy
Artemis
Level 27
God Stats
11W - 8L
1,576 SR
Queue Stats
52W - 49L
1,505 Elo+
Party 2
Hercules
Hercules
juanmaneitor11
Hercules
Level 29
God Stats
5W - 4L
1,678 SR
Queue Stats
49W - 29L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 1 / 14
9,438
590
4,341
11,573
7,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 1 / 7
10,207
638
7,862
7,999
3,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
17
9 / 0 / 7
10,553
660
10,583
10,708
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 2 / 1
10,077
630
5,438
7,403
3,506
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
heli25
Set
14
7 / 4 / 4
9,338
584
10,223
13,529
5,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 6 / 4
6,493
406
5,460
12,533
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
15
1 / 8 / 0
8,929
558
5,882
11,142
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
OubaOuba
Arachne
13
2 / 4 / 0
7,917
495
7,289
12,764
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Patosy
Artemis
12
4 / 7 / 0
7,644
478
6,670
9,283
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
1 / 3 / 1
8,255
516
3,619
10,283
4,558
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
28
Kills
8
8
Deaths
28
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
14
10
L
Osiris
 
Osiris
0
6
4
0.33
L
Merlin
1
8
0
0.13
W
6
1
7
9.5
L
Arachne
OubaOuba
Arachne
2
4
0
0.5
W
Anubis
9
0
7
12.5
L
Artemis
Patosy
Artemis
4
7
0
0.57
W
3
2
1
1.75
W
Set
heli25
Set
7
4
4
2.25
L
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,447
Damage
28,920
51,212
Taken
56,005
24,867
Mitigated
20,081
19,311
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,341
1,176
0
1,465
11,573
7,091
0
1,733
9,840
0
23,225
L
Osiris
 
Osiris
5,460
1,170
0
2,307
12,533
5,990
54
2,813
9,360
1,061
16,827
L
Merlin
5,882
134
0
1,656
11,142
2,997
0
4,330
6,769
65,600
0
W
7,862
3,352
0
3,082
7,999
3,398
533
3,676
4,323
0
80,649
L
Arachne
OubaOuba
Arachne
7,289
5,322
0
1,808
12,764
3,969
13
2,066
10,428
0
54,488
W
Anubis
10,583
367
0
7,989
10,708
5,390
0
2,645
8,063
80,952
0
L
Artemis
Patosy
Artemis
6,670
3,344
0
0
9,283
2,567
1,332
1,827
7,316
0
30,783
W
5,438
1,120
1,474
2,590
7,403
3,506
341
1,047
6,356
78,224
0
W
Set
heli25
Set
10,223
4,115
0
2,711
13,529
5,482
888
112
13,417
0
51,278
L
Hercules
3,619
734
0
2,515
10,283
4,558
0
4,985
5,298
0
47,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
39,238
562
Minions Killed
421
0
Camps Cleared
0
1,588,152
Distance Traveled
1,359,303
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,438
590
26
2
0
361,362
1
L
Osiris
6,493
406
18
1
0
245,879
0
L
Merlin
8,929
558
128
8
0
246,872
2
W
Neith
10,207
638
148
9
0
304,743
2
L
Arachne
7,917
495
101
6
0
319,927
0
W
Anubis
10,553
660
150
9
0
299,549
0
L
Artemis
7,644
478
58
4
0
224,516
2
W
Ra
10,077
630
156
10
0
311,263
2
W
Set
9,338
584
82
5
0
311,235
0
L
Hercules
8,255
516
116
7
0
322,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role