Player Matchup

Xing Tian
Xing Tian
JeremY5775
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,251 Elo+
Solo
Pele
Pele
PlayerGamerFB
Pele
Level 5
God Stats
2W - 3L
1,798 SR
Queue Stats
4W - 7L
1,653 Elo+
Party 3
Chang'e
Chang'e
YourPsychoExGF
Chang'e
Level 12
God Stats
30W - 27L
1,349 SR
Queue Stats
36W - 36L
1,213 Elo+
Party 3
Thor
Thor
jujitsu418
Thor
Level 160
God Stats
3W - 4L
1,574 SR
Queue Stats
214W - 221L
1,579 Elo+
Party 2
Medusa
Medusa
pharmafreak69
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 42
1,544 SR
1,439 Elo+

VS

Team Averages
Level 23
1,408 SR
1,416 Elo+
Danzaburou
Danzaburou
BlackMamba4ever2
Danzaburou
Level 28
God Stats
34W - 27L
1,495 SR
Queue Stats
76W - 84L
1,445 Elo+
Solo
Hades
Hades
ELTVIK
Hades
Level 13
God Stats
2W - 5L
1,280 SR
Queue Stats
8W - 12L
1,370 Elo+
Party 1
Neith
Neith
FN_Trapper02
Neith
Level 29
God Stats
4W - 3L
1,335 SR
Queue Stats
53W - 60L
1,376 Elo+
Party 1
Anubis
Anubis
Scunior
Anubis
Level 29
God Stats
4W - 6L
1,435 SR
Queue Stats
69W - 70L
1,461 Elo+
Solo
Fenrir
Fenrir
WINEDEAD
Fenrir
Level 18
God Stats
2W - 3L
1,495 SR
Queue Stats
29W - 28L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JeremY5775
Xing Tian
14
0 / 1 / 2
8,239
412
4,888
12,239
9,485
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 9 / 1
8,783
439
6,837
17,534
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 10 / 3
7,323
366
1,856
12,439
2,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 5 / 4
10,786
539
15,736
17,359
5,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 0
6,748
337
2,089
4,292
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackMamba4ever2
Danzaburou
19
4 / 1 / 1
12,216
611
7,491
13,793
5,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
ELTVIK
Hades
14
2 / 6 / 3
8,981
449
3,774
7,540
2,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 6 / 4
9,514
476
7,561
13,355
4,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Scunior
Anubis
19
13 / 1 / 6
12,817
641
17,783
10,957
6,668
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
WINEDEAD
Fenrir
17
6 / 1 / 1
10,743
537
9,268
13,336
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
14
Kills
27
27
Deaths
15
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlackMamba4ever2
Danzaburou
4
1
1
4.5
W
Hades
ELTVIK
Hades
2
6
3
0.58
W
2
6
4
0.67
L
Xing Tian
JeremY5775
Xing Tian
0
1
2
1
L
4
9
1
0.5
W
Anubis
Scunior
Anubis
13
1
6
16
W
Fenrir
WINEDEAD
Fenrir
6
1
1
6.5
L
1
10
3
0.25
L
8
5
4
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,406
Damage
45,877
63,863
Taken
58,981
23,832
Mitigated
24,382
14,025
Healing
25,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlackMamba4ever2
Danzaburou
7,491
4,396
0
7,315
13,793
5,206
1,865
2,056
11,737
0
99,840
W
Hades
ELTVIK
Hades
3,774
38
163
819
7,540
2,757
102
655
6,885
16,753
0
W
7,561
3,963
320
4,096
13,355
4,229
801
755
12,600
0
53,803
L
Xing Tian
JeremY5775
Xing Tian
4,888
430
0
4,155
12,239
9,485
264
2,729
9,510
46,750
0
L
6,837
2,008
0
3,888
17,534
5,181
0
4,730
12,804
0
51,162
W
Anubis
Scunior
Anubis
17,783
941
0
6,378
10,957
6,668
1,385
1,239
9,718
79,409
0
W
Fenrir
WINEDEAD
Fenrir
9,268
1,481
0
6,887
13,336
5,522
296
2,490
10,846
0
77,892
L
1,856
728
561
1,100
12,439
2,890
0
6,031
6,408
17,123
0
L
15,736
5,712
0
3,460
17,359
5,378
0
7,551
9,808
0
59,860
L
2,089
1,020
0
861
4,292
898
0
516
3,776
0
14,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,879
Gold Earned
54,271
326
Minions Killed
565
0
Camps Cleared
0
1,442,331
Distance Traveled
1,705,985
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,216
611
166
8
0
347,853
1
W
Hades
8,981
449
27
1
0
307,911
0
W
Neith
9,514
476
105
5
0
309,194
0
L
Xing Tian
8,239
412
72
4
0
375,463
3
L
Pele
8,783
439
86
4
0
350,381
0
W
Anubis
12,817
641
150
8
0
360,451
4
W
Fenrir
10,743
537
117
6
0
380,576
5
L
Chang'e
7,323
366
30
2
0
210,406
0
L
Thor
10,786
539
106
5
0
349,231
2
L
Medusa
6,748
337
32
2
0
156,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role