Player Matchup

Thoth
Thoth
Gold V
General_6ix
Thoth
Gold V
Level 158
God Stats
14W - 12L
1,590 SR
Queue Stats
426W - 441L
1,424 MMR
Solo
Bakasura
Bakasura
Gold II
Gucci Cody
Bakasura
Gold II
Level 88
God Stats
15W - 19L
1,589 SR
Queue Stats
365W - 354L
1,380 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
GyreneGold
Kuzenbo
Gold V
Level 87
God Stats
1W - 2L
1,534 SR
Queue Stats
64W - 69L
1,380 MMR
Solo
Chaac
Chaac
Gold IV
IndigoSoze
Chaac
Gold IV
Level 159
God Stats
20W - 21L
1,595 SR
Queue Stats
186W - 203L
1,404 MMR
Solo
Apollo
Apollo
Silver III
SnorlaxBret
Apollo
Silver III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,407 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,561 SR
1,399 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,653 SR
1,400 MMR
Bellona
Bellona
Gold III
Playboy75
Bellona
Gold III
Level 129
God Stats
13W - 15L
1,573 SR
Queue Stats
149W - 161L
1,379 MMR
Solo
Loki
Loki
Gold IV
TonyChooper35
Loki
Gold IV
Level 141
God Stats
35W - 23L
1,743 SR
Queue Stats
300W - 301L
1,422 MMR
Solo
Bacchus
Bacchus
Gold V
n_avy14
Bacchus
Gold V
Level 131
God Stats
3W - 2L
1,413 SR
Queue Stats
22W - 26L
1,414 MMR
Party 1
Skadi
Skadi
Silver IV
shino_rida
Skadi
Silver IV
Level 106
God Stats
1W - 1L
1,667 SR
Queue Stats
15W - 20L
1,366 MMR
Party 1
Ra
Ra
Gold I
sneakyboi
Ra
Gold I
Level 140
God Stats
8W - 1L
1,869 SR
Queue Stats
368W - 374L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 4
14,172
472
12,301
21,392
9,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Gucci Cody
Bakasura
20
7 / 6 / 2
16,629
554
20,527
24,181
15,144
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
GyreneGold
Kuzenbo
20
4 / 4 / 4
14,579
486
11,730
27,218
51,438
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
20
2 / 8 / 1
15,517
517
18,792
31,231
42,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
20
1 / 5 / 5
14,554
485
6,353
26,967
13,465
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetAthenaPersephoneGilgameshKing Arthur

VS

Bans
TsukuyomiAwilixDanzaburouSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Playboy75
Bellona
20
4 / 1 / 12
17,204
573
25,457
23,406
33,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
17 / 3 / 9
17,901
597
22,037
21,823
9,642
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
n_avy14
Bacchus
20
1 / 1 / 13
12,992
433
9,243
20,931
29,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
20
5 / 5 / 4
14,886
496
12,699
19,065
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 5 / 9
15,350
512
22,028
21,334
9,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
15
Kills
32
32
Deaths
15
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
Bakasura
Gucci Cody
Bakasura
7
6
2
1.33
L
Kuzenbo
GyreneGold
Kuzenbo
4
4
4
1.5
L
Chaac
2
8
1
0.31
W
Bellona
Playboy75
Bellona
4
1
12
10
L
Apollo
1
5
5
0.7
W
17
3
9
7.17
W
Bacchus
n_avy14
Bacchus
1
1
13
7.5
W
Skadi
5
5
4
1.4
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,703
Damage
91,464
130,989
Taken
106,559
131,895
Mitigated
89,035
36,619
Healing
27,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,301
538
0
2,887
21,392
9,300
0
6,492
14,616
108,221
0
L
Bakasura
Gucci Cody
Bakasura
20,527
13,634
0
5,182
24,181
15,144
0
6,295
17,674
0
143,197
L
Kuzenbo
GyreneGold
Kuzenbo
11,730
3,486
0
3,512
27,218
51,438
0
8,733
18,254
42,679
0
L
Chaac
18,792
2,557
0
10,720
31,231
42,548
1,047
5,077
25,998
0
119,292
W
Bellona
Playboy75
Bellona
25,457
10,275
0
5,793
23,406
33,338
1,871
3,119
20,012
0
134,202
L
Apollo
6,353
3,628
0
14,318
26,967
13,465
3,565
3,743
23,176
0
135,342
W
22,037
5,357
0
638
21,823
9,642
1,011
5,850
15,272
0
135,803
W
Bacchus
n_avy14
Bacchus
9,243
1,109
0
2,184
20,931
29,980
396
3,856
16,408
42,450
0
W
Skadi
12,699
5,408
1,289
5,657
19,065
6,250
3,720
5,827
12,589
0
108,251
W
22,028
1,689
4,892
6,735
21,334
9,825
395
5,379
14,571
130,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,451
Gold Earned
78,333
853
Minions Killed
895
0
Camps Cleared
0
2,697,653
Distance Traveled
2,908,253
29
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,172
472
182
6
0
475,540
11
L
Bakasura
16,629
554
210
7
0
669,630
3
L
Kuzenbo
14,579
486
50
2
0
551,410
9
L
Chaac
15,517
517
212
7
0
504,850
1
W
Bellona
17,204
573
253
8
0
622,375
11
L
Apollo
14,554
485
199
7
0
496,223
5
W
Loki
17,901
597
153
5
0
647,418
15
W
Bacchus
12,992
433
60
2
0
568,457
5
W
Skadi
14,886
496
175
6
0
522,124
2
W
Ra
15,350
512
254
8
0
547,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role