Player Matchup

Jormungandr
Jormungandr
BleachMePC
Jormungandr
Level 16
God Stats
5W - 6L
1,488 SR
Queue Stats
23W - 18L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
Louflee
Baron Samedi
Level 80
God Stats
11W - 11L
1,414 SR
Queue Stats
92W - 84L
1,493 Elo+
Party 2
Tyr
Tyr
SkepticalZebra8
Tyr
Level 26
God Stats
23W - 10L
1,722 SR
Queue Stats
202W - 94L
1,662 Elo+
Solo
Sol
Sol
danielnwsoil
Sol
Level 7
God Stats
5W - 4L
1,486 SR
Queue Stats
6W - 8L
1,377 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gosthfangs
Tsukuyomi
Level 29
God Stats
11W - 4L
1,618 SR
Queue Stats
81W - 84L
1,454 Elo+
Solo
Team Averages
Level 32
1,545 SR
1,510 Elo+

VS

Team Averages
Level 16
1,508 SR
1,418 Elo+
Anhur
Anhur
BlizzMan123382
Anhur
Level 28
God Stats
5W - 9L
1,456 SR
Queue Stats
177W - 197L
1,389 Elo+
Solo
Loki
Loki
ChezBerBur
Loki
Level 3
God Stats
13W - 6L
1,500 SR
Queue Stats
15W - 8L
1,437 Elo+
Solo
Ares
Ares
DarKCaSToR
Ares
Level 14
God Stats
6W - 3L
1,613 SR
Queue Stats
8W - 8L
1,521 Elo+
Party 1
Ra
Ra
HulkSmashYouLose
Ra
Level 8
God Stats
0W - 2L
1,416 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Pele
Pele
disturbeWARRIOR
Pele
Level 29
God Stats
17W - 20L
1,553 SR
Queue Stats
403W - 423L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BleachMePC
Jormungandr
20
16 / 2 / 20
14,435
577
27,246
19,817
28,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Louflee
Baron Samedi
20
19 / 4 / 17
14,611
584
36,061
22,460
15,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
2 / 6 / 2
12,118
485
13,834
18,858
21,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 9 / 8
10,573
423
5,445
16,905
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
gosthfangs
Tsukuyomi
19
4 / 7 / 2
12,313
493
7,291
21,958
9,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 8
10,244
410
13,153
22,597
8,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 1 / 6
13,696
548
18,250
16,997
6,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 13 / 8
9,060
362
4,664
26,728
16,444
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 13 / 5
10,334
413
8,153
18,485
5,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
15 / 6 / 3
13,463
539
22,927
25,596
19,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
58
43
Kills
28
28
Deaths
44
49
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BleachMePC
Jormungandr
16
2
20
13
L
3
11
8
0.64
L
8
1
6
11
L
0
13
8
0.31
L
2
13
5
0.35
W
Baron Samedi
Louflee
Baron Samedi
19
4
17
6.88
W
2
6
2
0.5
W
2
9
8
0.67
L
15
6
3
2.75
W
Tsukuyomi
gosthfangs
Tsukuyomi
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,877
Damage
67,147
99,998
Taken
110,403
80,169
Mitigated
56,274
29,034
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BleachMePC
Jormungandr
27,246
4,379
1,113
3,173
19,817
28,346
1,177
4,591
15,226
69,757
0
L
13,153
7,596
0
2,818
22,597
8,045
0
14,026
7,929
0
57,986
L
18,250
5,017
0
6,786
16,997
6,606
0
3,997
12,812
0
93,878
L
4,664
1,074
0
638
26,728
16,444
34
20,610
5,306
22,210
0
L
8,153
1,030
562
2,265
18,485
5,840
332
14,278
3,494
44,074
0
W
Baron Samedi
Louflee
Baron Samedi
36,061
3,905
2,303
9,706
22,460
15,819
3,135
4,009
18,451
85,480
0
W
13,834
3,230
0
5,175
18,858
21,469
543
2,018
16,840
0
84,664
W
5,445
2,443
155
3,292
16,905
5,151
6,505
1,654
15,251
43,656
0
L
22,927
7,667
0
6,570
25,596
19,339
656
13,164
11,818
0
82,790
W
Tsukuyomi
gosthfangs
Tsukuyomi
7,291
1,645
0
4,117
21,958
9,384
235
667
21,291
0
99,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,050
Gold Earned
56,797
572
Minions Killed
451
0
Camps Cleared
0
2,206,270
Distance Traveled
2,083,582
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,435
577
97
4
0
453,203
0
L
Anhur
10,244
410
77
3
0
375,483
0
L
Loki
13,696
548
165
7
0
478,097
4
L
Ares
9,060
362
18
1
0
391,903
5
L
Ra
10,334
413
65
3
0
369,401
0
W
Baron Samedi
14,611
584
115
5
0
445,806
0
W
Tyr
12,118
485
124
5
0
481,406
5
W
Sol
10,573
423
91
4
0
351,660
0
L
Pele
13,463
539
126
5
0
468,698
0
W
Tsukuyomi
12,313
493
145
6
0
474,195
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role