Player Matchup

Achilles
Achilles
RussianBlueBear
Achilles
Level 129
God Stats
3W - 1L
1,690 SR
Queue Stats
270W - 259L
1,672 Elo+
Party 1
Discordia
Discordia
YnR x Forever
Discordia
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 96L
1,615 Elo+
Party 1
Cerberus
Cerberus
YnR x WARRIOR
Cerberus
Level 87
God Stats
17W - 12L
1,632 SR
Queue Stats
69W - 64L
1,542 Elo+
Party 1
Team Averages
Level 81
1,607 SR
1,610 Elo+

VS

Team Averages
Level 19
1,481 SR
1,493 Elo+
Cthulhu
Cthulhu
Lord unto me
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,529 Elo+
Solo
Merlin
Merlin
Torm2811
Merlin
Level 25
God Stats
34W - 33L
1,476 SR
Queue Stats
112W - 107L
1,434 Elo+
Solo
Thanatos
Thanatos
Twopac_alkapone
Thanatos
Level 25
God Stats
2W - 3L
1,467 SR
Queue Stats
17W - 31L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
7 / 3 / 10
10,129
779
14,772
17,039
17,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
YnR x Forever
Discordia
14
7 / 2 / 9
10,234
787
10,292
9,228
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
YnR x WARRIOR
Cerberus
14
6 / 1 / 14
10,127
779
9,067
13,142
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lord unto me
Cthulhu
13
1 / 4 / 5
9,799
754
8,718
18,724
15,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Torm2811
Merlin
13
4 / 7 / 1
9,413
724
11,976
12,994
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
10
1 / 9 / 1
8,184
630
4,902
11,946
3,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
20
Kills
6
6
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Lord unto me
Cthulhu
1
4
5
0.88
W
Achilles
7
3
10
4
L
Merlin
Torm2811
Merlin
4
7
1
0.64
L
Thanatos
1
9
1
0.17
W
Discordia
YnR x Forever
Discordia
7
2
9
5.75
W
Cerberus
YnR x WARRIOR
Cerberus
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,131
Damage
25,596
39,409
Taken
43,664
30,602
Mitigated
24,362
10,088
Healing
10,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Lord unto me
Cthulhu
8,718
510
862
1,072
18,724
15,574
465
7,253
10,607
21,383
0
W
Achilles
14,772
5,653
0
4,638
17,039
17,897
703
9,165
7,874
0
32,275
L
Merlin
Torm2811
Merlin
11,976
403
159
2,562
12,994
4,821
864
6,355
6,279
33,468
0
L
Thanatos
4,902
1,732
272
5,176
11,946
3,967
0
4,971
6,645
0
25,964
W
Discordia
YnR x Forever
Discordia
10,292
828
0
1,609
9,228
3,214
375
4,273
4,955
30,365
0
W
Cerberus
YnR x WARRIOR
Cerberus
9,067
158
462
3,379
13,142
9,491
174
7,256
5,886
25,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
27,396
137
Minions Killed
123
0
Camps Cleared
0
741,909
Distance Traveled
644,676
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,799
754
37
3
0
240,830
3
W
Achilles
10,129
779
39
3
0
233,715
0
L
Merlin
9,413
724
45
3
0
205,968
1
L
Thanatos
8,184
630
41
3
0
197,878
2
W
Discordia
10,234
787
49
4
0
226,695
0
W
Cerberus
10,127
779
49
4
0
281,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role