Player Matchup

Thor
Thor
Ember101
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 1
Ymir
Ymir
booperk
Ymir
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 7L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
fallen050
Baron Samedi
Level 29
God Stats
3W - 5L
1,597 SR
Queue Stats
42W - 55L
1,395 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,448 Elo+

VS

Team Averages
Level 50
1,532 SR
1,528 Elo+
Tsukuyomi
Tsukuyomi
TimothyTrumpet
Tsukuyomi
Level 28
God Stats
2W - 3L
1,515 SR
Queue Stats
306W - 266L
1,547 Elo+
Party 2
Geb
Geb
ZooMAX
Geb
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
321W - 296L
1,514 Elo+
Party 2
Scylla
Scylla
zechel
Scylla
Level 59
God Stats
14W - 7L
1,580 SR
Queue Stats
304W - 289L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 7 / 1
9,308
517
4,081
16,859
10,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
booperk
Ymir
13
1 / 10 / 1
9,805
545
4,731
20,750
8,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
fallen050
Baron Samedi
15
2 / 3 / 1
10,554
586
16,356
14,332
5,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TimothyTrumpet
Tsukuyomi
10
5 / 1 / 6
10,815
601
5,634
5,017
2,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
ZooMAX
Geb
15
3 / 2 / 14
12,266
681
9,781
19,759
23,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
zechel
Scylla
19
12 / 0 / 7
13,311
740
26,854
10,252
4,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
20
20
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
0
7
1
0.07
W
Tsukuyomi
TimothyTrumpet
Tsukuyomi
5
1
6
8
W
Geb
ZooMAX
Geb
3
2
14
5
L
Ymir
booperk
Ymir
1
10
1
0.15
L
Baron Samedi
fallen050
Baron Samedi
2
3
1
0.83
W
Scylla
zechel
Scylla
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,168
Damage
42,269
51,941
Taken
35,028
23,930
Mitigated
30,122
11,388
Healing
9,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,081
825
0
1,651
16,859
10,397
0
9,913
6,946
0
19,062
W
Tsukuyomi
TimothyTrumpet
Tsukuyomi
5,634
2,092
0
194
5,017
2,297
446
1,547
3,348
0
22,752
W
Geb
ZooMAX
Geb
9,781
1,838
0
5,546
19,759
23,404
678
11,686
7,300
17,379
0
L
Ymir
booperk
Ymir
4,731
1,892
150
830
20,750
8,202
0
16,426
4,324
17,454
0
L
Baron Samedi
fallen050
Baron Samedi
16,356
1,036
3,373
5,384
14,332
5,331
49
10,296
4,036
54,522
0
W
Scylla
zechel
Scylla
26,854
1,186
0
3,447
10,252
4,421
1,323
6,669
3,293
81,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,667
Gold Earned
36,392
142
Minions Killed
165
0
Camps Cleared
0
784,094
Distance Traveled
868,321
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,308
517
28
2
0
262,523
0
W
Tsukuyomi
10,815
601
29
2
0
162,809
2
W
Geb
12,266
681
10
1
0
370,476
1
L
Ymir
9,805
545
34
2
0
227,478
2
L
Baron Samedi
10,554
586
80
4
0
294,093
4
W
Scylla
13,311
740
126
7
0
335,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role