Player Matchup

Cerberus
Cerberus
DEATH317
Cerberus
Level 23
God Stats
22W - 10L
1,722 SR
Queue Stats
137W - 47L
1,777 Elo+
Party 2
Ravana
Ravana
KingCstarz
Ravana
Level 129
God Stats
34W - 21L
1,744 SR
Queue Stats
178W - 135L
1,687 Elo+
Party 2
Chiron
Chiron
ProGamer319
Chiron
Level 128
God Stats
8W - 7L
1,702 SR
Queue Stats
378W - 252L
1,637 Elo+
Party 2
Team Averages
Level 93
1,723 SR
1,700 Elo+

VS

Team Averages
Level 34
1,416 SR
1,403 Elo+
Izanami
Izanami
 
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
WaterCupBaja
Gilgamesh
Level 28
God Stats
115W - 102L
1,546 SR
Queue Stats
138W - 157L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
WolfpackC2
Kukulkan
Level 15
God Stats
0W - 4L
1,201 SR
Queue Stats
0W - 4L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DEATH317
Cerberus
11
0 / 0 / 10
7,826
783
3,489
6,899
5,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
KingCstarz
Ravana
12
4 / 1 / 8
7,970
797
5,905
5,389
2,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
12
7 / 0 / 3
8,494
849
10,640
5,889
2,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 1
6,656
666
4,215
7,197
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
WaterCupBaja
Gilgamesh
9
0 / 2 / 0
5,914
591
5,115
8,573
4,188
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
WolfpackC2
Kukulkan
7
0 / 8 / 1
5,894
589
901
7,386
1,740

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
0
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
W
Cerberus
DEATH317
Cerberus
0
0
10
5
W
Ravana
KingCstarz
Ravana
4
1
8
8
W
Chiron
7
0
3
8.5
L
Gilgamesh
WaterCupBaja
Gilgamesh
0
2
0
0
L
Kukulkan
WolfpackC2
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,034
Damage
10,231
18,177
Taken
23,156
10,245
Mitigated
7,960
6,965
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,215
2,492
465
1,801
7,197
2,032
0
1,443
5,754
0
27,326
W
Cerberus
DEATH317
Cerberus
3,489
135
0
2,255
6,899
5,590
144
473
6,426
17,594
0
W
Ravana
KingCstarz
Ravana
5,905
1,158
0
1,758
5,389
2,629
388
158
5,231
0
20,018
W
Chiron
10,640
3,691
890
2,062
5,889
2,026
1,924
270
5,619
0
41,772
L
Gilgamesh
WaterCupBaja
Gilgamesh
5,115
781
0
50
8,573
4,188
0
1,373
7,200
0
10,525
L
Kukulkan
WolfpackC2
Kukulkan
901
183
0
0
7,386
1,740
55
673
6,713
9,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,290
Gold Earned
18,464
141
Minions Killed
97
0
Camps Cleared
0
603,508
Distance Traveled
514,512
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,656
666
66
7
0
181,995
4
W
Cerberus
7,826
783
30
3
0
224,722
3
W
Ravana
7,970
797
39
4
0
186,398
1
W
Chiron
8,494
849
72
7
0
192,388
3
L
Gilgamesh
5,914
591
18
2
0
195,570
4
L
Kukulkan
5,894
589
13
1
0
136,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role