Player Matchup

Ymir
Ymir
Bucefalos
Ymir
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 185L
1,623 Elo+
Party 2
Ao Kuang
Ao Kuang
JoePantuso
Ao Kuang
Level 26
God Stats
2W - 3L
1,302 SR
Queue Stats
85W - 88L
1,498 Elo+
Solo
Izanami
Izanami
SepaEsteves
Izanami
Level 27
God Stats
8W - 10L
1,507 SR
Queue Stats
61W - 74L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iExceedBR
Morgan Le Fay
Level 138
God Stats
4W - 2L
1,855 SR
Queue Stats
358W - 316L
1,570 Elo+
Party 2
King Arthur
King Arthur
islanio2
King Arthur
Level 18
God Stats
1W - 3L
1,611 SR
Queue Stats
66W - 30L
1,703 Elo+
Party 2
Team Averages
Level 46
1,555 SR
1,574 Elo+

VS

Team Averages
Level 39
1,545 SR
1,629 Elo+
Loki
Loki
RobgollxPro
Loki
Level 21
God Stats
19W - 20L
1,559 SR
Queue Stats
146W - 159L
1,479 Elo+
Solo
Thoth
Thoth
SUN_1KiNG
Thoth
Level 123
God Stats
6W - 4L
1,605 SR
Queue Stats
339W - 253L
1,637 Elo+
Party 1
Olorun
Olorun
excited_waters2
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,778 Elo+
Party 1
Skadi
Skadi
s2214557929
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 170L
1,480 Elo+
Solo
Vamana
Vamana
the_dark_fame21
Vamana
Level 12
God Stats
3W - 1L
1,563 SR
Queue Stats
18W - 10L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 5 / 5
8,030
423
5,134
14,825
9,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
JoePantuso
Ao Kuang
14
7 / 5 / 1
9,191
484
12,358
15,431
6,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
SepaEsteves
Izanami
15
0 / 3 / 5
8,974
472
5,916
11,196
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
iExceedBR
Morgan Le Fay
13
1 / 3 / 4
8,352
440
7,861
8,407
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
islanio2
King Arthur
14
0 / 1 / 1
8,423
443
8,424
16,657
9,674
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
9,677
509
6,620
9,587
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
SUN_1KiNG
Thoth
15
4 / 2 / 2
9,513
501
8,596
8,247
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 10
8,707
458
10,107
15,501
10,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 1 / 4
10,250
539
10,252
12,273
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 0 / 6
10,801
568
11,057
16,276
9,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
9
Kills
17
17
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
5
0.7
L
Ao Kuang
JoePantuso
Ao Kuang
7
5
1
1.5
W
5
2
1
2.75
W
Thoth
SUN_1KiNG
Thoth
4
2
2
2.5
L
Izanami
SepaEsteves
Izanami
0
3
5
0.83
W
2
4
10
1.75
L
Morgan Le Fay
iExceedBR
Morgan Le Fay
1
3
4
1
L
King Arthur
islanio2
King Arthur
0
1
1
0.5
W
6
1
4
8
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,693
Damage
46,632
66,516
Taken
61,884
32,390
Mitigated
32,485
10,974
Healing
31,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,134
1,790
0
1,118
14,825
9,851
45
6,555
8,270
28,183
0
L
Ao Kuang
JoePantuso
Ao Kuang
12,358
2,759
0
3,277
15,431
6,201
0
3,527
11,904
46,429
0
W
6,620
2,041
0
5,300
9,587
3,383
0
2,561
6,973
0
63,398
W
Thoth
SUN_1KiNG
Thoth
8,596
386
0
2,247
8,247
3,352
559
5,267
2,730
62,803
0
L
Izanami
SepaEsteves
Izanami
5,916
3,884
0
2,714
11,196
3,660
757
3,381
7,815
0
66,244
W
10,107
6,309
3,198
7,881
15,501
10,982
612
8,015
7,276
43,234
0
L
Morgan Le Fay
iExceedBR
Morgan Le Fay
7,861
422
0
686
8,407
3,004
0
3,657
4,750
51,852
0
L
King Arthur
islanio2
King Arthur
8,424
1,311
0
3,179
16,657
9,674
105
1,583
15,074
0
54,022
W
10,252
5,798
514
3,400
12,273
4,775
839
4,298
7,905
0
70,413
W
11,057
5,796
0
9,177
16,276
9,993
43
4,553
11,647
0
85,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,970
Gold Earned
48,948
477
Minions Killed
564
0
Camps Cleared
0
1,704,598
Distance Traveled
1,784,805
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,030
423
38
2
0
344,246
0
L
Ao Kuang
9,191
484
77
4
0
374,372
3
W
Loki
9,677
509
113
6
0
378,625
2
W
Thoth
9,513
501
117
6
0
356,953
8
L
Izanami
8,974
472
127
7
0
322,576
6
W
Olorun
8,707
458
64
3
0
323,712
6
L
Morgan Le Fay
8,352
440
118
6
0
289,589
3
L
King Arthur
8,423
443
117
6
0
373,815
3
W
Skadi
10,250
539
111
6
0
352,257
0
W
Vamana
10,801
568
159
8
0
373,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role