Player Matchup

Ganesha
Ganesha
AKkalashNikovV
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,464 Elo+
Party 3
Medusa
Medusa
Lylo720
Medusa
Level 5
God Stats
5W - 3L
1,479 SR
Queue Stats
167W - 137L
1,478 Elo+
Party 3
Thor
Thor
RaZe_M93
Thor
Level 4
God Stats
3W - 3L
1,479 SR
Queue Stats
4W - 3L
1,478 Elo+
Party 3
Ra
Ra
X-_Darksito_-X
Ra
Level 47
God Stats
3W - 1L
1,849 SR
Queue Stats
129W - 101L
1,507 Elo+
Party 3
Nemesis
Nemesis
powerful-fly334
Nemesis
Level 15
God Stats
3W - 1L
1,840 SR
Queue Stats
11W - 10L
1,467 Elo+
Solo
Team Averages
Level 18
1,629 SR
1,479 Elo+

VS

Team Averages
Level 38
1,581 SR
1,464 Elo+
Bakasura
Bakasura
Fabian1sAQT
Bakasura
Level 17
God Stats
4W - 1L
1,633 SR
Queue Stats
40W - 42L
1,365 Elo+
Party 1
Ares
Ares
Jack1sAQT
Ares
Level 16
God Stats
4W - 3L
1,741 SR
Queue Stats
242W - 271L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
Logy1sAQT
Sun Wukong
Level 26
God Stats
50W - 42L
1,466 SR
Queue Stats
335W - 324L
1,352 Elo+
Party 1
Izanami
Izanami
Opadinoe
Izanami
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 7L
1,607 Elo+
Party 2
Janus
Janus
dB_Kaze
Janus
Level 124
God Stats
11W - 13L
1,564 SR
Queue Stats
231W - 211L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
9,794
466
11,026
21,133
21,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Medusa
Lylo720
Medusa
13
0 / 9 / 1
7,920
377
5,788
19,108
6,623
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
13
5 / 10 / 1
9,615
458
6,035
17,919
7,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
1 / 7 / 4
10,359
493
13,826
18,556
8,151
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 8 / 1
8,561
408
5,364
19,399
7,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fabian1sAQT
Bakasura
17
7 / 5 / 6
11,456
546
11,698
15,403
5,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
13
3 / 3 / 10
9,118
434
3,917
12,377
12,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Logy1sAQT
Sun Wukong
18
6 / 1 / 8
11,910
567
13,801
13,745
7,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Opadinoe
Izanami
19
12 / 2 / 6
12,443
593
21,835
15,254
6,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
dB_Kaze
Janus
18
13 / 3 / 10
12,372
589
23,258
14,148
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
13
Kills
41
41
Deaths
14
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Bakasura
Fabian1sAQT
Bakasura
7
5
6
2
W
Ares
3
3
10
2.67
W
Sun Wukong
Logy1sAQT
Sun Wukong
6
1
8
10
L
Medusa
Lylo720
Medusa
0
9
1
0.06
W
Izanami
Opadinoe
Izanami
12
2
6
7.5
L
Thor
5
10
1
0.55
L
1
7
4
0.43
W
Janus
dB_Kaze
Janus
13
3
10
6
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,039
Damage
74,509
96,115
Taken
70,927
50,501
Mitigated
36,224
19,923
Healing
16,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,026
1,247
0
1,536
21,133
21,099
0
2,823
17,714
44,089
0
W
Bakasura
Fabian1sAQT
Bakasura
11,698
10,135
0
1,816
15,403
5,434
32
4,593
10,810
0
61,152
W
Ares
3,917
450
0
374
12,377
12,086
678
3,524
8,853
12,614
0
W
Sun Wukong
Logy1sAQT
Sun Wukong
13,801
3,657
0
5,042
13,745
7,176
2,116
5,709
8,036
0
65,747
L
Medusa
Lylo720
Medusa
5,788
3,566
0
4,404
19,108
6,623
1,188
5,219
13,889
0
37,077
W
Izanami
Opadinoe
Izanami
21,835
17,320
0
6,256
15,254
6,182
7,691
5,898
9,356
0
101,825
L
Thor
6,035
1,526
0
1,793
17,919
7,164
0
6,278
11,641
0
26,068
L
13,826
910
926
5,358
18,556
8,151
0
8,133
10,423
86,125
0
W
Janus
dB_Kaze
Janus
23,258
1,280
406
2,874
14,148
5,346
1,514
5,128
9,020
83,452
0
L
5,364
1,764
0
5,906
19,399
7,464
0
4,722
14,552
0
49,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,249
Gold Earned
57,299
391
Minions Killed
505
0
Camps Cleared
0
1,756,808
Distance Traveled
1,908,837
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,794
466
47
2
0
361,831
1
W
Bakasura
11,456
546
94
4
0
388,760
0
W
Ares
9,118
434
21
1
0
352,301
0
W
Sun Wukong
11,910
567
126
6
0
431,974
1
L
Medusa
7,920
377
55
3
0
293,673
1
W
Izanami
12,443
593
141
7
0
341,179
5
L
Thor
9,615
458
59
3
0
352,960
0
L
Ra
10,359
493
145
7
0
360,802
0
W
Janus
12,372
589
123
6
0
394,623
2
L
Nemesis
8,561
408
85
4
0
387,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role