Player Matchup

Cthulhu
Cthulhu
LeGiTx M4F1A
Cthulhu
Level 68
God Stats
29W - 14L
1,708 SR
Queue Stats
525W - 337L
1,612 Elo+
Party 2
Merlin
Merlin
License2Fail
Merlin
Level 104
God Stats
14W - 7L
1,500 SR
Queue Stats
220W - 114L
1,611 Elo+
Party 2
Artemis
Artemis
kp1023
Artemis
Level 29
God Stats
67W - 23L
1,645 SR
Queue Stats
219W - 124L
1,625 Elo+
Party 2
Team Averages
Level 67
1,618 SR
1,616 Elo+

VS

Team Averages
Level 57
1,355 SR
1,331 Elo+
Hel
Hel
AnimeRival
Hel
Level 135
God Stats
9W - 6L
1,635 SR
Queue Stats
320W - 348L
1,494 Elo+
Party 1
Ymir
Ymir
OOF DoomedPilot
Ymir
Level 27
God Stats
1W - 3L
1,363 SR
Queue Stats
12W - 16L
1,287 Elo+
Party 1
Medusa
Medusa
daniel93142
Medusa
Level 9
God Stats
0W - 3L
1,068 SR
Queue Stats
3W - 6L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LeGiTx M4F1A
Cthulhu
12
2 / 0 / 13
7,937
794
7,667
9,241
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
14
12 / 0 / 4
9,532
953
15,554
4,148
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
kp1023
Artemis
12
4 / 1 / 10
8,417
842
8,121
5,779
2,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,412
641
2,730
13,068
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 6 / 0
6,850
685
3,091
12,584
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
8
0 / 5 / 1
6,155
616
2,888
9,890
3,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
18
Kills
1
1
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Cthulhu
LeGiTx M4F1A
Cthulhu
2
0
13
8.5
W
Merlin
12
0
4
14
L
1
6
0
0.17
L
Medusa
0
5
1
0.1
W
Artemis
kp1023
Artemis
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,342
Damage
8,709
19,168
Taken
35,542
11,591
Mitigated
13,128
4,518
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,730
0
4,848
5,886
13,068
4,289
0
9,269
3,539
24,409
0
W
Cthulhu
LeGiTx M4F1A
Cthulhu
7,667
0
0
1,007
9,241
7,894
0
1,922
7,319
22,664
0
W
Merlin
15,554
323
0
1,888
4,148
1,607
620
982
3,166
52,444
0
L
3,091
117
0
2,086
12,584
5,564
0
7,090
5,299
6,883
0
L
Medusa
2,888
1,133
0
0
9,890
3,275
0
6,207
3,483
0
17,186
W
Artemis
kp1023
Artemis
8,121
3,345
0
1,623
5,779
2,090
277
2,917
2,862
0
24,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,886
Gold Earned
19,417
146
Minions Killed
87
0
Camps Cleared
0
581,186
Distance Traveled
544,328
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,412
641
46
5
0
186,688
1
W
Cthulhu
7,937
794
36
4
0
206,148
0
W
Merlin
9,532
953
88
9
0
200,371
2
L
Ymir
6,850
685
7
1
0
181,310
1
L
Medusa
6,155
616
34
3
0
176,330
1
W
Artemis
8,417
842
22
2
0
174,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role