Player Matchup

Yemoja
Yemoja
Glad_2B_RAD
Yemoja
Level 28
God Stats
1W - 6L
1,468 SR
Queue Stats
84W - 101L
1,556 Elo+
Solo
Neith
Neith
The_Schnoodler
Neith
Level 17
God Stats
0W - 2L
1,300 SR
Queue Stats
128W - 150L
1,546 Elo+
Solo
The Morrigan
The Morrigan
ThiccSisShellac1
The Morrigan
Level 18
God Stats
2W - 4L
1,028 SR
Queue Stats
54W - 69L
1,489 Elo+
Party 1
Arachne
Arachne
X_Vexxanna_X
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 69L
1,485 Elo+
Party 1
Merlin
Merlin
deadjok09
Merlin
Level 8
God Stats
0W - 1L
1,245 SR
Queue Stats
1W - 2L
1,432 Elo+
Solo
Team Averages
Level 20
1,308 SR
1,502 Elo+

VS

Team Averages
Level 20
1,624 SR
1,569 Elo+
Merlin
Merlin
BabyManDown
Merlin
Level 28
God Stats
2W - 0L
1,882 SR
Queue Stats
137W - 164L
1,585 Elo+
Solo
Skadi
Skadi
DemiGxd_Pxrp
Skadi
Level 17
God Stats
14W - 14L
1,507 SR
Queue Stats
32W - 29L
1,532 Elo+
Party 2
Ganesha
Ganesha
Shadowcreat
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,468 Elo+
Solo
Bakasura
Bakasura
Sigfried13
Bakasura
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
10W - 5L
1,640 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SlickPickleRick-
Morgan Le Fay
Level 42
God Stats
4W - 1L
1,733 SR
Queue Stats
106W - 65L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 5 / 0
10,098
404
4,328
15,511
9,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 3 / 1
11,465
459
6,170
19,271
6,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
ThiccSisShellac1
The Morrigan
18
2 / 4 / 1
11,317
453
3,410
14,457
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
X_Vexxanna_X
Arachne
14
2 / 5 / 1
9,841
394
4,141
21,893
7,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
deadjok09
Merlin
15
0 / 9 / 1
9,804
392
4,683
16,397
5,245
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 0 / 0
13,802
552
10,726
6,620
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 1 / 5
11,743
470
11,771
11,085
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Shadowcreat
Ganesha
15
0 / 3 / 5
10,193
408
1,998
13,906
16,145
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
Sigfried13
Bakasura
20
12 / 3 / 5
14,126
565
15,960
21,500
9,843
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
SlickPickleRick-
Morgan Le Fay
19
7 / 1 / 11
12,859
514
23,397
12,162
7,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
7
Kills
26
26
Deaths
8
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
0
0
6
W
1
1
5
3.5
L
Yemoja
0
5
0
0
W
Ganesha
Shadowcreat
Ganesha
0
3
5
0.83
W
Bakasura
Sigfried13
Bakasura
12
3
5
4.83
W
Morgan Le Fay
SlickPickleRick-
Morgan Le Fay
7
1
11
12.5
L
3
3
1
1.17
L
The Morrigan
ThiccSisShellac1
The Morrigan
2
4
1
0.63
L
Arachne
X_Vexxanna_X
Arachne
2
5
1
0.5
L
Merlin
deadjok09
Merlin
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,732
Damage
63,852
87,529
Taken
65,273
34,225
Mitigated
41,168
21,482
Healing
22,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,726
175
316
3,236
6,620
3,420
1,232
198
6,422
120,370
0
W
11,771
3,926
0
4,794
11,085
4,742
6,967
2,362
8,723
0
83,086
L
Yemoja
4,328
379
931
2,542
15,511
9,573
435
2,903
11,566
36,509
0
W
Ganesha
Shadowcreat
Ganesha
1,998
143
0
344
13,906
16,145
620
5,552
8,354
24,028
0
W
Bakasura
Sigfried13
Bakasura
15,960
10,444
0
10,346
21,500
9,843
3,164
2,793
18,707
0
86,871
W
Morgan Le Fay
SlickPickleRick-
Morgan Le Fay
23,397
2,957
0
3,322
12,162
7,018
1,388
1,274
10,808
88,620
0
L
6,170
2,368
0
4,457
19,271
6,502
0
8,793
9,793
0
73,645
L
The Morrigan
ThiccSisShellac1
The Morrigan
3,410
409
0
880
14,457
5,697
0
9,020
5,321
68,781
162
L
Arachne
X_Vexxanna_X
Arachne
4,141
2,671
0
9,450
21,893
7,208
0
5,829
15,369
0
58,237
L
Merlin
deadjok09
Merlin
4,683
884
0
3,222
16,397
5,245
808
9,576
6,200
37,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,525
Gold Earned
62,723
496
Minions Killed
670
0
Camps Cleared
0
1,817,833
Distance Traveled
2,339,842
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,802
552
230
9
0
491,365
10
W
Skadi
11,743
470
114
5
0
436,870
4
L
Yemoja
10,098
404
41
2
0
355,460
2
W
Ganesha
10,193
408
19
1
0
406,311
0
W
Bakasura
14,126
565
175
7
0
535,523
0
W
Morgan Le Fay
12,859
514
132
5
0
469,773
0
L
Neith
11,465
459
138
6
0
392,365
3
L
The Morrigan
11,317
453
135
5
0
419,080
0
L
Arachne
9,841
394
96
4
0
350,738
0
L
Merlin
9,804
392
86
3
0
300,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role