Player Matchup

Ra
Ra
BoopingBunny
Ra
Level 86
God Stats
0W - 4L
1,388 SR
Queue Stats
34W - 33L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
PureTigerB1ood
Cthulhu
Level 127
God Stats
29W - 22L
1,626 SR
Queue Stats
361W - 354L
1,536 Elo+
Solo
Ne Zha
Ne Zha
Rhino 8315
Ne Zha
Level 109
God Stats
0W - 3L
1,725 SR
Queue Stats
38W - 42L
1,557 Elo+
Party 2
Medusa
Medusa
VictoryCar
Medusa
Level 120
God Stats
3W - 2L
1,516 SR
Queue Stats
82W - 80L
1,538 Elo+
Party 2
Agni
Agni
araujo1521
Agni
Level 125
God Stats
14W - 17L
1,282 SR
Queue Stats
359W - 387L
1,444 Elo+
Solo
Team Averages
Level 113
1,507 SR
1,518 Elo+

VS

Team Averages
Level 109
1,614 SR
1,520 Elo+
Cerberus
Cerberus
Jr2k0
Cerberus
Level 152
God Stats
18W - 10L
1,657 SR
Queue Stats
241W - 229L
1,530 Elo+
Party 1
Chiron
Chiron
Modest Hipster
Chiron
Level 137
God Stats
10W - 5L
1,653 SR
Queue Stats
61W - 71L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
SSJ FatBoy
Cthulhu
Level 115
God Stats
5W - 7L
1,525 SR
Queue Stats
65W - 71L
1,533 Elo+
Party 1
Chaac
Chaac
Texas Gucci
Chaac
Level 125
God Stats
4W - 1L
1,861 SR
Queue Stats
107W - 93L
1,552 Elo+
Party 1
Baba Yaga
Baba Yaga
ej429
Baba Yaga
Level 17
God Stats
5W - 2L
1,371 SR
Queue Stats
7W - 5L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 3
9,912
583
6,242
14,395
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 6 / 1
8,923
525
13,269
26,078
13,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Rhino 8315
Ne Zha
17
5 / 7 / 0
11,232
661
12,163
17,402
5,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Medusa
VictoryCar
Medusa
19
3 / 5 / 1
11,175
657
13,504
14,399
5,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 8 / 2
11,246
662
15,355
13,872
4,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jr2k0
Cerberus
19
11 / 1 / 10
13,584
799
19,594
18,354
19,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 3 / 11
13,135
773
15,150
14,743
6,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SSJ FatBoy
Cthulhu
19
7 / 2 / 11
13,213
777
15,029
15,001
18,081
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 1 / 15
13,290
782
19,758
27,235
39,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
ej429
Baba Yaga
18
1 / 3 / 8
11,379
669
4,710
10,425
4,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
10
Kills
32
33
Deaths
10
7
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Cerberus
Jr2k0
Cerberus
11
1
10
16
W
6
3
11
3.83
L
0
6
1
0.08
L
Ne Zha
Rhino 8315
Ne Zha
5
7
0
0.71
W
Cthulhu
SSJ FatBoy
Cthulhu
7
2
11
6.25
W
7
1
15
14.5
L
Medusa
VictoryCar
Medusa
3
5
1
0.7
L
2
8
2
0.38
W
Baba Yaga
ej429
Baba Yaga
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,533
Damage
74,241
86,146
Taken
85,758
33,892
Mitigated
88,914
13,628
Healing
26,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,242
484
2,241
2,147
14,395
5,003
0
6,416
7,769
25,406
0
W
Cerberus
Jr2k0
Cerberus
19,594
580
0
3,661
18,354
19,850
894
8,531
9,433
30,786
0
W
15,150
7,554
1,507
4,559
14,743
6,804
3,100
6,743
7,966
0
58,954
L
13,269
351
164
5,080
26,078
13,821
0
11,057
14,775
34,715
0
L
Ne Zha
Rhino 8315
Ne Zha
12,163
5,038
0
871
17,402
5,158
0
10,845
6,407
0
27,696
W
Cthulhu
SSJ FatBoy
Cthulhu
15,029
0
2,202
1,466
15,001
18,081
0
5,175
9,687
36,363
0
W
19,758
2,439
0
11,217
27,235
39,361
680
11,631
15,294
0
55,413
L
Medusa
VictoryCar
Medusa
13,504
7,089
0
3,125
14,399
5,587
0
6,002
8,214
0
53,153
L
15,355
1,634
0
0
13,872
4,323
0
5,075
8,527
44,512
0
W
Baba Yaga
ej429
Baba Yaga
4,710
177
0
1,508
10,425
4,818
989
2,397
8,004
36,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,488
Gold Earned
64,601
352
Minions Killed
372
9
Camps Cleared
4
1,336,554
Distance Traveled
1,623,933
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,912
583
71
4
0
247,527
1
W
Cerberus
13,584
799
26
2
1
334,056
3
W
Chiron
13,135
773
101
6
1
289,140
1
L
Cthulhu
8,923
525
50
3
1
278,119
0
L
Ne Zha
11,232
661
45
3
1
285,258
0
W
Cthulhu
13,213
777
56
3
0
349,070
0
W
Chaac
13,290
782
107
6
2
358,586
2
L
Medusa
11,175
657
112
7
2
264,585
3
L
Agni
11,246
662
74
4
5
261,065
0
W
Baba Yaga
11,379
669
82
5
0
293,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role