Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
IZeroReaperI
Ra
Level 26
God Stats
2W - 5L
1,424 SR
Queue Stats
62W - 111L
1,455 Elo+
Party 1
Izanami
Izanami
Sionny
Izanami
Level 60
God Stats
6W - 5L
1,596 SR
Queue Stats
153W - 152L
1,479 Elo+
Solo
Aphrodite
Aphrodite
Trishula2020
Aphrodite
Level 65
God Stats
30W - 42L
1,450 SR
Queue Stats
279W - 375L
1,306 Elo+
Party 1
Team Averages
Level 83
1,494 SR
1,448 Elo+

VS

Team Averages
Level 85
1,484 SR
1,463 Elo+
Sylvanus
Sylvanus
Comet1
Sylvanus
Level 97
God Stats
15W - 12L
1,525 SR
Queue Stats
501W - 544L
1,437 Elo+
Solo
Chiron
Chiron
StBerserkerr
Chiron
Level 125
God Stats
5W - 3L
1,729 SR
Queue Stats
513W - 518L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheChairmaker
Morgan Le Fay
Level 116
God Stats
21W - 19L
1,480 SR
Queue Stats
203W - 190L
1,503 Elo+
Solo
Mulan
Mulan
emprorr
Mulan
Level 33
God Stats
1W - 2L
1,342 SR
Queue Stats
9W - 8L
1,452 Elo+
Solo
Fenrir
Fenrir
iDMQ8
Fenrir
Level 55
God Stats
22W - 30L
1,345 SR
Queue Stats
281W - 310L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 4 / 0
7,961
531
6,954
10,520
8,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
 
Da Ji
13
4 / 7 / 1
7,743
516
6,740
12,225
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 1
6,972
465
3,015
6,917
2,274
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Sionny
Izanami
11
0 / 6 / 3
6,277
418
2,526
9,113
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Trishula2020
Aphrodite
10
0 / 7 / 2
6,528
435
1,288
10,254
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Comet1
Sylvanus
13
4 / 2 / 10
8,153
544
6,869
7,718
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
11 / 2 / 1
10,252
683
10,766
11,349
3,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
TheChairmaker
Morgan Le Fay
15
4 / 2 / 3
8,631
575
5,684
5,433
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
emprorr
Mulan
14
2 / 2 / 7
8,543
570
6,893
10,356
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
iDMQ8
Fenrir
15
6 / 1 / 3
9,045
603
4,678
8,928
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
27
28
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
0
0.75
L
Da Ji
 
Da Ji
4
7
1
0.64
W
Sylvanus
Comet1
Sylvanus
4
2
10
4.5
L
1
4
1
0.38
L
Izanami
Sionny
Izanami
0
6
3
0.25
W
Chiron
11
2
1
5.75
W
Morgan Le Fay
TheChairmaker
Morgan Le Fay
4
2
3
2.75
L
Aphrodite
Trishula2020
Aphrodite
0
7
2
0.14
W
Mulan
emprorr
Mulan
2
2
7
2.75
W
Fenrir
iDMQ8
Fenrir
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,523
Damage
34,890
49,029
Taken
43,784
22,512
Mitigated
19,391
12,284
Healing
19,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,954
2,549
0
3,488
10,520
8,328
0
485
9,535
49,175
0
L
Da Ji
 
Da Ji
6,740
1,335
0
3,310
12,225
3,883
0
4,441
7,594
0
43,047
W
Sylvanus
Comet1
Sylvanus
6,869
2,481
1,716
1,937
7,718
3,565
995
681
7,037
27,044
3,965
L
3,015
59
130
672
6,917
2,274
225
2,282
4,349
29,385
0
L
Izanami
Sionny
Izanami
2,526
1,036
0
1,554
9,113
2,143
0
1,323
7,790
0
32,837
W
Chiron
10,766
4,603
335
5,073
11,349
3,907
294
1,549
9,800
0
73,041
W
Morgan Le Fay
TheChairmaker
Morgan Le Fay
5,684
472
0
277
5,433
1,840
720
750
4,683
53,579
0
L
Aphrodite
Trishula2020
Aphrodite
1,288
159
495
2,635
10,254
5,884
0
3,134
6,950
24,179
0
W
Mulan
emprorr
Mulan
6,893
1,928
0
6,078
10,356
6,265
549
6,019
4,337
0
46,290
W
Fenrir
iDMQ8
Fenrir
4,678
1,213
0
4,008
8,928
3,814
1,210
2,258
6,670
0
44,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,481
Gold Earned
44,624
340
Minions Killed
503
0
Camps Cleared
0
1,276,369
Distance Traveled
1,427,447
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,961
531
95
6
0
246,819
2
L
Da Ji
7,743
516
73
5
0
247,890
3
W
Sylvanus
8,153
544
52
3
0
267,590
6
L
Ra
6,972
465
59
4
0
257,485
1
L
Izanami
6,277
418
65
4
0
264,335
3
W
Chiron
10,252
683
134
9
0
255,482
2
W
Morgan Le Fay
8,631
575
108
7
0
294,302
1
L
Aphrodite
6,528
435
48
3
0
259,840
4
W
Mulan
8,543
570
112
7
0
277,184
1
W
Fenrir
9,045
603
97
6
0
332,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role