Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Fuzzshums
Kuzenbo
Level 147
God Stats
7W - 2L
1,978 SR
Queue Stats
112W - 32L
1,904 Elo+
Party 1
Jing Wei
Jing Wei
Lermus
Jing Wei
Level 160
God Stats
2W - 1L
1,910 SR
Queue Stats
142W - 44L
1,897 Elo+
Party 1
Serqet
Serqet
WarriorSam
Serqet
Level 160
God Stats
1W - 0L
1,725 SR
Queue Stats
113W - 28L
1,935 Elo+
Party 1
Team Averages
Level 157
1,778 SR
1,809 Elo+

VS

Team Averages
Level 126
1,529 SR
1,651 Elo+
Ratatoskr
Ratatoskr
NotDake
Ratatoskr
Level 68
God Stats
11W - 11L
1,685 SR
Queue Stats
11W - 13L
1,719 Elo+
Solo
Anhur
Anhur
erkiturkey
Anhur
Level 160
God Stats
4W - 1L
1,355 SR
Queue Stats
58W - 41L
1,610 Elo+
Solo
Ares
Ares
joepescigaming
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,685 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kiddthuggish
Morgan Le Fay
Level 147
God Stats
3W - 3L
1,576 SR
Queue Stats
85W - 120L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 5 / 12
10,341
795
14,570
8,055
2,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Fuzzshums
Kuzenbo
16
7 / 0 / 8
10,995
846
9,512
17,133
22,352
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jing Wei
Lermus
Jing Wei
17
6 / 2 / 7
11,392
876
14,558
12,901
4,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
WarriorSam
Serqet
17
6 / 1 / 5
10,841
834
12,263
12,353
5,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
NotDake
Ratatoskr
15
3 / 5 / 3
9,347
719
9,612
16,323
11,799
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
14
2 / 8 / 2
9,228
710
4,714
14,382
5,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 6 / 4
9,725
748
12,117
15,026
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
kiddthuggish
Morgan Le Fay
16
2 / 3 / 5
9,901
762
12,034
13,116
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
22
Kills
8
8
Deaths
22
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
5
12
1.8
W
Kuzenbo
Fuzzshums
Kuzenbo
7
0
8
11
W
Jing Wei
Lermus
Jing Wei
6
2
7
4.75
L
Ratatoskr
NotDake
Ratatoskr
3
5
3
0.9
W
Serqet
WarriorSam
Serqet
6
1
5
8.5
L
Anhur
2
8
2
0.38
L
1
6
4
0.5
L
Morgan Le Fay
kiddthuggish
Morgan Le Fay
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,903
Damage
38,477
50,442
Taken
58,847
35,948
Mitigated
35,767
13,612
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,570
3,002
0
2,199
8,055
2,686
1,509
3,744
4,133
33,306
0
W
Kuzenbo
Fuzzshums
Kuzenbo
9,512
4,081
0
4,327
17,133
22,352
287
9,454
7,330
24,403
0
W
Jing Wei
Lermus
Jing Wei
14,558
11,536
0
6,174
12,901
4,956
2,765
6,161
6,420
0
52,165
L
Ratatoskr
NotDake
Ratatoskr
9,612
1,627
0
3,465
16,323
11,799
0
5,475
10,026
0
26,062
W
Serqet
WarriorSam
Serqet
12,263
2,818
0
912
12,353
5,954
278
5,076
6,885
0
29,695
L
Anhur
4,714
720
0
761
14,382
5,628
1,060
4,248
9,063
0
35,114
L
12,117
345
0
855
15,026
13,818
225
6,247
8,307
27,116
0
L
Morgan Le Fay
kiddthuggish
Morgan Le Fay
12,034
1,080
233
2,740
13,116
4,522
0
7,919
4,771
46,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,569
Gold Earned
38,201
213
Minions Killed
212
12
Camps Cleared
8
1,083,768
Distance Traveled
981,470
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,341
795
40
3
2
211,093
3
W
Kuzenbo
10,995
846
30
2
4
315,682
4
W
Jing Wei
11,392
876
90
7
2
253,525
1
L
Ratatoskr
9,347
719
40
3
4
305,305
0
W
Serqet
10,841
834
53
4
4
303,468
2
L
Anhur
9,228
710
69
5
1
199,304
1
L
Ares
9,725
748
22
2
1
241,158
0
L
Morgan Le Fay
9,901
762
81
6
2
235,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role