Player Matchup

Athena
Athena
Goku D Uchiha
Athena
Level 129
God Stats
1W - 1L
1,463 SR
Queue Stats
137W - 87L
1,580 Elo+
Party 2
Heimdallr
Heimdallr
Hikiaa
Heimdallr
Level 125
God Stats
2W - 0L
1,294 SR
Queue Stats
39W - 29L
1,494 Elo+
Party 2
Ares
Ares
Lealllllllllllll
Ares
Level 117
God Stats
2W - 1L
1,517 SR
Queue Stats
72W - 47L
1,474 Elo+
Party 2
Chernobog
Chernobog
designatedfork
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 11L
1,521 Elo+
Party 2
Bellona
Bellona
xPiiFF
Bellona
Level 128
God Stats
5W - 2L
1,856 SR
Queue Stats
422W - 454L
1,384 Elo+
Solo
Team Averages
Level 103
1,526 SR
1,490 Elo+

VS

Team Averages
Level 54
1,503 SR
1,456 Elo+
Danzaburou
Danzaburou
CHOFFER 749 XL
Danzaburou
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,427 Elo+
Solo
Hachiman
Hachiman
DKBananaShotz
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Party 1
Scylla
Scylla
Kenneth23
Scylla
Level 125
God Stats
3W - 3L
1,515 SR
Queue Stats
130W - 96L
1,670 Elo+
Party 3
Sobek
Sobek
THELASTMELON482
Sobek
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 47L
1,670 Elo+
Party 3
Cernunnos
Cernunnos
senpai-silla
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 13
11,768
841
10,606
23,630
28,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Hikiaa
Heimdallr
20
13 / 6 / 12
13,077
934
26,979
18,520
10,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 5 / 17
13,707
979
20,496
19,315
15,814
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
designatedfork
Chernobog
19
7 / 4 / 15
11,655
833
17,369
15,425
8,383
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
xPiiFF
Bellona
16
0 / 5 / 19
9,906
708
8,030
22,403
20,825
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHOFFER 749 XL
Danzaburou
20
4 / 5 / 11
11,191
799
13,462
16,844
7,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
DKBananaShotz
Hachiman
16
2 / 7 / 12
10,112
722
7,700
12,623
4,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Kenneth23
Scylla
18
14 / 8 / 4
11,757
840
22,056
13,468
5,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 7 / 16
10,244
732
13,663
32,337
38,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
senpai-silla
Cernunnos
17
3 / 7 / 9
9,329
666
13,199
15,081
6,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
76
34
Kills
24
25
Deaths
34
76
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CHOFFER 749 XL
Danzaburou
4
5
11
1.9
L
Hachiman
DKBananaShotz
Hachiman
2
7
12
1.14
W
2
5
13
1.7
W
Heimdallr
Hikiaa
Heimdallr
13
6
12
3.17
L
Scylla
Kenneth23
Scylla
14
8
4
2
W
12
5
17
4.1
L
1
7
16
1.29
W
Chernobog
designatedfork
Chernobog
7
4
15
3.63
L
Cernunnos
senpai-silla
Cernunnos
3
7
9
1.07
W
Bellona
xPiiFF
Bellona
0
5
19
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,480
Damage
70,080
99,293
Taken
90,353
84,196
Mitigated
62,680
30,462
Healing
22,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CHOFFER 749 XL
Danzaburou
13,462
6,285
648
5,061
16,844
7,296
0
7,225
9,619
0
30,937
L
Hachiman
DKBananaShotz
Hachiman
7,700
4,962
0
562
12,623
4,880
0
2,705
9,918
0
15,473
W
10,606
2,542
1,837
5,128
23,630
28,417
246
7,057
16,573
16,785
0
W
Heimdallr
Hikiaa
Heimdallr
26,979
14,913
1,086
5,026
18,520
10,757
2,232
7,155
11,365
0
45,731
L
Scylla
Kenneth23
Scylla
22,056
1,314
395
250
13,468
5,454
0
5,710
7,758
30,244
0
W
20,496
925
89
2,510
19,315
15,814
692
5,700
13,615
26,416
0
L
13,663
1,337
916
10,950
32,337
38,843
0
9,427
22,299
22,106
0
W
Chernobog
designatedfork
Chernobog
17,369
12,486
2,902
4,334
15,425
8,383
1,558
7,804
7,621
0
42,730
L
Cernunnos
senpai-silla
Cernunnos
13,199
5,165
641
3,014
15,081
6,207
0
5,424
9,657
0
29,166
W
Bellona
xPiiFF
Bellona
8,030
1,449
966
6,584
22,403
20,825
415
8,003
14,400
0
18,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,113
Gold Earned
52,633
144
Minions Killed
121
0
Camps Cleared
0
1,235,805
Distance Traveled
1,089,221
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,191
799
47
3
0
236,894
0
L
Hachiman
10,112
722
16
1
0
170,873
0
W
Athena
11,768
841
18
1
0
259,127
3
W
Heimdallr
13,077
934
47
3
0
246,928
3
L
Scylla
11,757
840
19
1
0
198,208
0
W
Ares
13,707
979
10
1
0
245,344
3
L
Sobek
10,244
732
9
1
0
282,438
2
W
Chernobog
11,655
833
56
4
0
238,317
3
L
Cernunnos
9,329
666
30
2
0
200,808
0
W
Bellona
9,906
708
13
1
0
246,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role