Player Matchup

Jormungandr
Jormungandr
Animalkingj
Jormungandr
Level 86
God Stats
9W - 7L
1,642 SR
Queue Stats
108W - 76L
1,607 Elo+
Party 1
Tiamat
Tiamat
ILLSKEEWOP
Tiamat
Level 85
God Stats
119W - 81L
1,547 SR
Queue Stats
159W - 129L
1,541 Elo+
Party 1
Bakasura
Bakasura
Ohitsmule
Bakasura
Level 83
God Stats
1W - 0L
1,340 SR
Queue Stats
102W - 90L
1,590 Elo+
Party 1
Team Averages
Level 85
1,510 SR
1,579 Elo+

VS

Team Averages
Level 66
1,657 SR
1,523 Elo+
Ra
Ra
KWS Nova
Ra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,527 Elo+
Party 2
Ymir
Ymir
Xtra Fancyy
Ymir
Level 96
God Stats
1W - 1L
1,797 SR
Queue Stats
213W - 209L
1,542 Elo+
Party 2
Amaterasu
Amaterasu
oohhhhyeah
Amaterasu
Level 4
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Animalkingj
Jormungandr
13
3 / 5 / 15
10,505
700
14,954
14,040
9,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
ILLSKEEWOP
Tiamat
14
4 / 4 / 15
10,719
715
16,916
11,576
8,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Ohitsmule
Bakasura
18
16 / 1 / 2
13,008
867
16,717
14,829
8,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 6
9,929
662
8,377
13,220
4,287
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 3
11,108
741
8,205
21,687
15,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
oohhhhyeah
Amaterasu
11
2 / 13 / 3
9,020
601
8,206
22,982
12,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
23
Kills
10
10
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Animalkingj
Jormungandr
3
5
15
2.1
W
Tiamat
ILLSKEEWOP
Tiamat
4
4
15
2.88
L
2
7
6
0.71
W
Bakasura
Ohitsmule
Bakasura
16
1
2
17
L
6
3
3
2.5
L
Amaterasu
oohhhhyeah
Amaterasu
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,587
Damage
24,788
40,445
Taken
57,889
26,158
Mitigated
32,499
5,458
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Animalkingj
Jormungandr
14,954
2,011
0
843
14,040
9,468
372
5,638
8,402
37,796
0
W
Tiamat
ILLSKEEWOP
Tiamat
16,916
1,417
23
2,088
11,576
8,275
504
5,802
5,774
31,329
0
L
8,377
966
1,658
3,309
13,220
4,287
0
6,947
5,369
41,504
0
W
Bakasura
Ohitsmule
Bakasura
16,717
10,944
0
2,504
14,829
8,415
2,140
5,142
9,687
0
53,706
L
8,205
1,901
0
5,843
21,687
15,795
0
11,887
8,038
25,962
0
L
Amaterasu
oohhhhyeah
Amaterasu
8,206
4,176
1,319
3,081
22,982
12,417
0
10,427
9,848
0
16,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,232
Gold Earned
30,057
155
Minions Killed
139
0
Camps Cleared
0
814,043
Distance Traveled
727,858
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,505
700
41
3
0
261,768
0
W
Tiamat
10,719
715
41
3
0
257,150
0
L
Ra
9,929
662
76
5
0
239,504
2
W
Bakasura
13,008
867
73
5
0
295,125
2
L
Ymir
11,108
741
32
2
0
251,359
0
L
Amaterasu
9,020
601
31
2
0
236,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role