Player Matchup

Rama
Rama
IhelpNewPpl
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,524 Elo+
Solo
Yemoja
Yemoja
Sandman1244
Yemoja
Level 19
God Stats
7W - 11L
1,279 SR
Queue Stats
108W - 110L
1,564 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TJK7
Tsukuyomi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 249L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
YellingShrub
Sun Wukong
Level 19
God Stats
10W - 10L
1,693 SR
Queue Stats
92W - 90L
1,473 Elo+
Party 1
Hades
Hades
killerofnations
Hades
Level 4
God Stats
1W - 1L
1,846 SR
Queue Stats
5W - 6L
1,708 Elo+
Solo
Team Averages
Level 14
1,564 SR
1,547 Elo+

VS

Team Averages
Level 38
1,563 SR
1,576 Elo+
Morgan Le Fay
Morgan Le Fay
ChildishGojita
Morgan Le Fay
Level 107
God Stats
5W - 3L
1,670 SR
Queue Stats
46W - 45L
1,579 Elo+
Party 2
Thanatos
Thanatos
HoodieCorruptVII
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,559 Elo+
Party 2
Ymir
Ymir
SLEDGEHAMMER59
Ymir
Level 28
God Stats
8W - 6L
1,431 SR
Queue Stats
103W - 94L
1,547 Elo+
Solo
Danzaburou
Danzaburou
SaltYXavieR
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,673 Elo+
Party 2
Horus
Horus
cranberrygreen
Horus
Level 23
God Stats
14W - 8L
1,715 SR
Queue Stats
70W - 59L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 1
8,134
452
5,925
7,196
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
13
2 / 4 / 7
8,579
477
5,711
10,973
8,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
TJK7
Tsukuyomi
16
6 / 3 / 1
9,717
540
8,380
13,156
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
YellingShrub
Sun Wukong
15
1 / 3 / 2
8,919
496
6,676
14,580
8,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 4 / 4
10,144
564
14,946
15,792
9,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChildishGojita
Morgan Le Fay
14
3 / 2 / 2
9,060
503
6,901
6,275
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 3 / 5
10,900
606
8,169
15,350
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 5 / 7
9,094
505
9,869
15,245
10,948
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
SaltYXavieR
Danzaburou
14
4 / 7 / 2
9,049
503
7,756
11,476
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 2
10,231
568
9,058
12,336
11,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
19
Kills
16
17
Deaths
19
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ChildishGojita
Morgan Le Fay
3
2
2
2
W
6
3
5
2.83
L
5
3
1
1.83
W
2
5
7
1.1
W
Danzaburou
SaltYXavieR
Danzaburou
4
7
2
0.71
L
Yemoja
2
4
7
1.38
L
Tsukuyomi
TJK7
Tsukuyomi
6
3
1
2.17
L
Sun Wukong
YellingShrub
Sun Wukong
1
3
2
0.67
W
1
2
2
1
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,638
Damage
41,753
61,697
Taken
60,682
32,984
Mitigated
34,383
24,054
Healing
26,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ChildishGojita
Morgan Le Fay
6,901
661
0
1,396
6,275
1,924
296
3,952
2,323
42,931
0
W
8,169
1,813
0
16,434
15,350
5,828
0
3,776
11,574
0
71,693
L
5,925
4,708
0
2,285
7,196
1,816
466
855
6,341
0
38,268
W
9,869
1,474
367
1,570
15,245
10,948
252
6,647
8,598
34,086
0
W
Danzaburou
SaltYXavieR
Danzaburou
7,756
3,129
0
1,440
11,476
3,933
674
6,154
5,322
0
48,798
L
Yemoja
5,711
1,515
2,586
1,741
10,973
8,600
0
5,280
5,653
19,533
0
L
Tsukuyomi
TJK7
Tsukuyomi
8,380
2,388
0
4,803
13,156
4,843
0
687
12,411
0
73,356
L
Sun Wukong
YellingShrub
Sun Wukong
6,676
1,579
0
4,890
14,580
8,632
858
1,382
13,128
0
47,498
W
9,058
4,027
613
4,811
12,336
11,750
298
128
12,208
0
64,039
L
14,946
1,163
93
7,656
15,792
9,093
1,102
7,896
7,394
72,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,493
Gold Earned
48,334
444
Minions Killed
480
0
Camps Cleared
0
1,544,072
Distance Traveled
1,711,897
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,060
503
83
5
0
315,617
4
W
Thanatos
10,900
606
124
7
0
395,464
1
L
Rama
8,134
452
66
4
0
175,571
0
W
Ymir
9,094
505
64
4
0
346,925
2
W
Danzaburou
9,049
503
82
5
0
297,947
0
L
Yemoja
8,579
477
29
2
0
353,565
8
L
Tsukuyomi
9,717
540
124
7
0
341,729
6
L
Sun Wukong
8,919
496
100
6
0
344,406
2
W
Horus
10,231
568
127
7
0
355,944
8
L
Hades
10,144
564
125
7
0
328,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role