Player Matchup

Fenrir
Fenrir
Deus V Prime
Fenrir
Level 109
God Stats
10W - 5L
1,753 SR
Queue Stats
85W - 62L
1,596 Elo+
Party 1
Ganesha
Ganesha
ProudFungus9351
Ganesha
Level 16
God Stats
19W - 12L
1,645 SR
Queue Stats
57W - 39L
1,487 Elo+
Party 1
Chronos
Chronos
Vatasblubber
Chronos
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 48L
1,556 Elo+
Party 1
Team Averages
Level 72
1,633 SR
1,546 Elo+

VS

Team Averages
Level 44
1,501 SR
1,351 Elo+
Sol
Sol
ApianIvy9302298
Sol
Level 8
God Stats
0W - 2L
1,232 SR
Queue Stats
1W - 6L
1,151 Elo+
Solo
Ymir
Ymir
sammylil11
Ymir
Level 26
God Stats
20W - 8L
1,613 SR
Queue Stats
70W - 62L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
xrray8
Danzaburou
Level 98
God Stats
7W - 6L
1,657 SR
Queue Stats
224W - 254L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
13 / 2 / 2
11,355
811
12,906
12,070
5,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 15
8,918
637
4,759
7,621
7,389
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Vatasblubber
Chronos
14
2 / 0 / 10
9,573
684
10,076
7,874
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,880
563
3,481
7,619
2,246
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
1 / 6 / 1
9,151
654
3,768
16,260
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
xrray8
Danzaburou
13
1 / 3 / 2
8,701
622
9,077
9,284
3,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
3
3
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Fenrir
13
2
2
7
W
0
1
15
7.5
W
Chronos
Vatasblubber
Chronos
2
0
10
7
L
1
6
1
0.25
L
Danzaburou
xrray8
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,741
Damage
16,326
27,565
Taken
33,163
16,979
Mitigated
20,816
5,662
Healing
4,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,481
368
0
236
7,619
2,246
0
2,430
5,189
13,352
0
W
Fenrir
12,906
2,655
0
3,892
12,070
5,834
299
2,687
9,383
0
31,231
W
4,759
435
0
0
7,621
7,389
324
2,619
5,002
19,001
0
W
Chronos
Vatasblubber
Chronos
10,076
3,045
0
1,770
7,874
3,756
1,214
1,943
5,931
46,356
1,367
L
3,768
426
744
2,028
16,260
14,841
79
7,785
8,475
23,590
0
L
Danzaburou
xrray8
Danzaburou
9,077
2,277
171
1,639
9,284
3,729
500
4,325
4,959
0
34,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
25,732
130
Minions Killed
116
0
Camps Cleared
0
807,115
Distance Traveled
657,645
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,880
563
11
1
0
225,610
0
W
Fenrir
11,355
811
40
3
0
279,119
1
W
Ganesha
8,918
637
1
0
0
246,321
2
W
Chronos
9,573
684
89
6
0
281,675
4
L
Ymir
9,151
654
31
2
0
213,001
0
L
Danzaburou
8,701
622
74
5
0
219,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role