Player Matchup

Gilgamesh
Gilgamesh
BRUUHHHHHHHHH
Gilgamesh
Level 27
God Stats
2W - 2L
1,190 SR
Queue Stats
20W - 15L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
DaShrimpy
Danzaburou
Level 26
God Stats
4W - 3L
1,362 SR
Queue Stats
51W - 37L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Lwku
Kukulkan
Level 28
God Stats
1W - 1L
1,323 SR
Queue Stats
1W - 1L
1,376 Elo+
Party 1
Loki
Loki
Spectrometry
Loki
Level 27
God Stats
2W - 2L
1,502 SR
Queue Stats
124W - 149L
1,376 Elo+
Solo
Yemoja
Yemoja
龙芽千惠子
Yemoja
Level 5
God Stats
3W - 0L
1,751 SR
Queue Stats
7W - 9L
1,436 Elo+
Solo
Team Averages
Level 23
1,426 SR
1,443 Elo+

VS

Team Averages
Level 16
1,453 SR
1,366 Elo+
Yemoja
Yemoja
RoseReignss
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,129 Elo+
Solo
Merlin
Merlin
buffengineer
Merlin
Level 4
God Stats
0W - 3L
1,266 SR
Queue Stats
4W - 4L
1,280 Elo+
Party 2
Hercules
Hercules
lolitsdaelan
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,349 Elo+
Party 2
Thor
Thor
mightyelf845
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,633 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
stormin366
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BRUUHHHHHHHHH
Gilgamesh
20
18 / 7 / 11
14,331
1,194
21,651
19,215
11,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DaShrimpy
Danzaburou
20
15 / 2 / 16
14,568
1,214
32,477
15,292
6,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Lwku
Kukulkan
20
7 / 2 / 19
13,166
1,097
21,352
4,897
2,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 4 / 16
11,105
925
6,382
8,621
3,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
3 / 1 / 24
13,798
1,150
6,909
13,397
13,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 6 / 3
9,966
831
599
12,143
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
17
3 / 15 / 6
11,633
969
16,236
24,047
10,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
lolitsdaelan
Hercules
18
7 / 4 / 7
13,278
1,107
14,651
19,186
25,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
0 / 16 / 8
11,117
926
3,989
23,029
10,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
stormin366
Morgan Le Fay
18
6 / 3 / 6
13,053
1,088
20,189
16,451
7,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
46
44
Kills
16
16
Deaths
44
86
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BRUUHHHHHHHHH
Gilgamesh
18
7
11
3.36
W
Danzaburou
DaShrimpy
Danzaburou
15
2
16
11.5
W
Kukulkan
Lwku
Kukulkan
7
2
19
8.25
L
Yemoja
0
6
3
0.25
W
1
4
16
2.25
L
Merlin
3
15
6
0.4
L
Hercules
lolitsdaelan
Hercules
7
4
7
2.63
L
0
16
8
0.25
L
Morgan Le Fay
stormin366
Morgan Le Fay
6
3
6
3
W
3
1
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,771
Damage
55,664
61,422
Taken
94,856
37,418
Mitigated
66,864
15,572
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BRUUHHHHHHHHH
Gilgamesh
21,651
7,842
443
3,641
19,215
11,849
0
10,586
8,629
0
29,639
W
Danzaburou
DaShrimpy
Danzaburou
32,477
24,512
0
6,189
15,292
6,897
0
9,882
5,410
0
56,462
W
Kukulkan
Lwku
Kukulkan
21,352
469
0
4
4,897
2,053
0
2,964
1,933
57,507
0
L
Yemoja
599
231
431
369
12,143
12,815
0
2,980
9,163
7,470
0
W
6,382
1,056
0
0
8,621
3,205
0
5,006
3,615
0
16,399
L
Merlin
16,236
2,272
0
141
24,047
10,936
0
6,619
17,428
38,855
0
L
Hercules
lolitsdaelan
Hercules
14,651
6,926
0
6,508
19,186
25,359
0
4,502
14,684
1,412
22,087
L
3,989
2,159
0
0
23,029
10,335
0
7,462
15,567
0
13,416
L
Morgan Le Fay
stormin366
Morgan Le Fay
20,189
1,915
0
4,321
16,451
7,419
0
6,698
9,753
57,736
0
W
6,909
980
2,975
2,320
13,397
13,414
0
9,435
3,962
25,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,968
Gold Earned
59,047
215
Minions Killed
197
10
Camps Cleared
3
972,960
Distance Traveled
956,614
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,331
1,194
10
1
1
186,142
0
W
Danzaburou
14,568
1,214
70
6
2
192,488
0
W
Kukulkan
13,166
1,097
88
7
4
203,348
0
L
Yemoja
9,966
831
7
1
0
81,445
0
W
Loki
11,105
925
10
1
3
155,954
1
L
Merlin
11,633
969
47
4
1
195,074
0
L
Hercules
13,278
1,107
19
2
0
250,270
0
L
Thor
11,117
926
18
2
1
185,485
1
L
Morgan Le Fay
13,053
1,088
106
9
1
244,340
0
W
Yemoja
13,798
1,150
37
3
0
235,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role