Player Matchup

Danzaburou
Danzaburou
A HUNGRI MIGIT
Danzaburou
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 78L
1,638 Elo+
Party 1
Horus
Horus
LEGONERRRRRD
Horus
Level 49
God Stats
4W - 0L
1,967 SR
Queue Stats
157W - 72L
1,690 Elo+
Party 1
Merlin
Merlin
Unqualified1999
Merlin
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
189W - 81L
1,777 Elo+
Party 1
Team Averages
Level 55
1,656 SR
1,701 Elo+

VS

Team Averages
Level 50
1,498 SR
1,471 Elo+
Chaac
Chaac
IsaacKrauser
Chaac
Level 82
God Stats
15W - 7L
1,770 SR
Queue Stats
355W - 377L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
Lwbax
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chiron
Chiron
uummat manna
Chiron
Level 65
God Stats
0W - 2L
1,223 SR
Queue Stats
81W - 68L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A HUNGRI MIGIT
Danzaburou
14
7 / 2 / 8
10,200
785
9,884
9,645
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 3 / 10
9,787
753
6,936
10,597
8,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 0 / 13
9,272
713
9,737
5,922
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
8,469
651
9,776
13,787
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
Lwbax
Kukulkan
11
0 / 3 / 2
7,644
588
2,081
5,277
1,969
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
12
1 / 8 / 2
8,445
650
7,158
12,949
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
14
Kills
5
5
Deaths
15
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A HUNGRI MIGIT
Danzaburou
7
2
8
5.5
L
4
4
0
1
W
5
3
10
3.33
L
Kukulkan
Lwbax
Kukulkan
0
3
2
0.33
W
2
0
13
8.5
L
Chiron
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,557
Damage
19,015
26,164
Taken
32,013
14,638
Mitigated
18,617
4,839
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A HUNGRI MIGIT
Danzaburou
9,884
4,666
0
1,218
9,645
3,866
1,653
684
8,751
0
44,924
L
9,776
2,340
0
3,044
13,787
11,090
0
3,992
9,435
0
35,114
W
6,936
3,362
1,223
2,158
10,597
8,588
524
847
9,420
0
13,857
L
Kukulkan
Lwbax
Kukulkan
2,081
648
0
210
5,277
1,969
76
1,139
4,078
13,320
0
W
9,737
590
0
240
5,922
2,184
115
550
5,282
49,444
0
L
Chiron
7,158
2,215
1,001
2,954
12,949
5,558
603
4,606
8,206
0
21,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,259
Gold Earned
24,558
159
Minions Killed
118
0
Camps Cleared
0
729,253
Distance Traveled
578,571
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,200
785
77
6
0
229,002
1
L
Chaac
8,469
651
48
4
0
244,345
1
W
Horus
9,787
753
10
1
0
247,510
4
L
Kukulkan
7,644
588
23
2
0
153,006
0
W
Merlin
9,272
713
72
6
0
252,741
0
L
Chiron
8,445
650
47
4
0
181,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role