Player Matchup

Ah Puch
Ah Puch
BurstJammer
Ah Puch
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 129L
1,496 Elo+
Party 2
Izanami
Izanami
MachTails
Izanami
Level 24
God Stats
23W - 22L
1,520 SR
Queue Stats
65W - 79L
1,416 Elo+
Party 2
Loki
Loki
One-Eyed__KlNG
Loki
Level 46
God Stats
18W - 15L
1,429 SR
Queue Stats
110W - 123L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
Pirate_Hunter_33
Jormungandr
Level 91
God Stats
5W - 4L
1,552 SR
Queue Stats
191W - 193L
1,490 Elo+
Party 2
King Arthur
King Arthur
the_Dumpler
King Arthur
Level 105
God Stats
13W - 10L
1,572 SR
Queue Stats
222W - 249L
1,512 Elo+
Party 2
Team Averages
Level 72
1,515 SR
1,473 Elo+

VS

Team Averages
Level 52
1,523 SR
1,470 Elo+
Anubis
Anubis
AnarchistIB
Anubis
Level 64
God Stats
30W - 20L
1,574 SR
Queue Stats
381W - 351L
1,439 Elo+
Party 1
Ullr
Ullr
Niwd4310
Ullr
Level 27
God Stats
8W - 8L
1,622 SR
Queue Stats
102W - 84L
1,586 Elo+
Party 1
Khepri
Khepri
micmar0
Khepri
Level 47
God Stats
15W - 19L
1,292 SR
Queue Stats
302W - 319L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
unicornDva69
Morgan Le Fay
Level 43
God Stats
32W - 13L
1,728 SR
Queue Stats
264W - 243L
1,461 Elo+
Party 1
Set
Set
xRanoss
Set
Level 79
God Stats
209W - 187L
1,399 SR
Queue Stats
555W - 513L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BurstJammer
Ah Puch
10
7 / 3 / 1
6,273
627
5,240
5,274
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MachTails
Izanami
9
0 / 0 / 7
5,615
562
2,727
3,044
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 1 / 4
5,753
575
2,320
4,033
955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Pirate_Hunter_33
Jormungandr
11
1 / 1 / 0
6,395
640
4,041
4,213
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
the_Dumpler
King Arthur
9
4 / 2 / 6
5,612
561
5,916
8,048
2,615
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
6 / 3 / 1
6,554
655
6,373
6,265
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
9
0 / 2 / 1
5,232
523
3,334
3,700
772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
micmar0
Khepri
4
0 / 5 / 0
3,943
394
1,465
6,916
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
unicornDva69
Morgan Le Fay
6
0 / 4 / 2
4,392
439
1,698
5,513
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
10
0 / 1 / 0
5,284
528
1,302
5,581
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
6
7
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
3
1
2.17
W
Ah Puch
BurstJammer
Ah Puch
7
3
1
2.5
W
Izanami
MachTails
Izanami
0
0
7
3.5
L
Ullr
0
2
1
0.25
W
3
1
4
5
W
Jormungandr
Pirate_Hunter_33
Jormungandr
1
1
0
1
L
Khepri
micmar0
Khepri
0
5
0
0
W
King Arthur
the_Dumpler
King Arthur
4
2
6
3.5
L
Morgan Le Fay
unicornDva69
Morgan Le Fay
0
4
2
0.25
L
Set
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,244
Damage
14,172
24,612
Taken
27,975
7,832
Mitigated
9,898
5,824
Healing
5,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,373
339
0
1,219
6,265
2,887
0
1,253
4,820
36,241
0
W
Ah Puch
BurstJammer
Ah Puch
5,240
720
0
1,884
5,274
1,149
545
3,564
1,710
21,166
0
W
Izanami
MachTails
Izanami
2,727
1,639
0
594
3,044
792
0
468
2,576
0
25,995
L
Ullr
3,334
1,670
0
280
3,700
772
0
80
3,600
0
27,078
W
2,320
763
0
0
4,033
955
0
1,269
2,764
0
22,841
W
Jormungandr
Pirate_Hunter_33
Jormungandr
4,041
1,570
0
638
4,213
2,321
75
1,046
3,167
37,760
0
L
Khepri
micmar0
Khepri
1,465
51
0
1,453
6,916
2,508
0
735
6,119
5,748
0
W
King Arthur
the_Dumpler
King Arthur
5,916
1,532
0
2,708
8,048
2,615
67
3,189
4,859
0
18,606
L
Morgan Le Fay
unicornDva69
Morgan Le Fay
1,698
260
0
508
5,513
1,515
0
2,730
2,457
10,767
0
L
Set
1,302
636
0
1,557
5,581
2,216
0
3,883
1,698
0
28,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
25,405
278
Minions Killed
230
0
Camps Cleared
0
918,855
Distance Traveled
854,503
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,554
655
76
8
0
157,582
1
W
Ah Puch
6,273
627
47
5
0
170,204
2
W
Izanami
5,615
562
60
6
0
184,480
0
L
Ullr
5,232
523
67
7
0
162,818
1
W
Loki
5,753
575
52
5
0
208,084
2
W
Jormungandr
6,395
640
90
9
0
178,511
2
L
Khepri
3,943
394
7
1
0
189,496
1
W
King Arthur
5,612
561
29
3
0
177,576
1
L
Morgan Le Fay
4,392
439
27
3
0
148,221
2
L
Set
5,284
528
53
5
0
196,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role