Player Matchup

Odin
Odin
Tenderestsword
Odin
Level 89
God Stats
4W - 6L
1,695 SR
Queue Stats
162W - 156L
1,421 Elo+
Party 1
Bacchus
Bacchus
TheSoulEater666
Bacchus
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 104L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
XSynWithAGrinX
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Izanami
Izanami
trugoodies2124
Izanami
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 47L
1,372 Elo+
Party 1
Ares
Ares
xLoxtar v
Ares
Level 61
God Stats
6W - 6L
1,427 SR
Queue Stats
478W - 486L
1,343 Elo+
Solo
Team Averages
Level 60
1,524 SR
1,412 Elo+

VS

Team Averages
Level 88
1,511 SR
1,374 Elo+
Tiamat
Tiamat
CrAzYmOnKeY8o
Tiamat
Level 68
God Stats
3W - 2L
1,468 SR
Queue Stats
150W - 155L
1,431 Elo+
Solo
Freya
Freya
KngoftheMoonDogs
Freya
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 140L
1,373 Elo+
Party 2
Da Ji
Da Ji
QueenMoonDogg
Da Ji
Level 109
God Stats
4W - 5L
1,463 SR
Queue Stats
217W - 214L
1,361 Elo+
Party 2
Gilgamesh
Gilgamesh
Voltaeru
Gilgamesh
Level 96
God Stats
10W - 3L
1,500 SR
Queue Stats
436W - 456L
1,347 Elo+
Party 3
Hou Yi
Hou Yi
nowherechild91
Hou Yi
Level 68
God Stats
3W - 1L
1,624 SR
Queue Stats
84W - 78L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 11
9,301
664
10,533
18,261
16,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
10 / 5 / 6
11,381
813
13,430
25,592
24,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 11 / 9
8,276
591
4,506
13,860
5,409
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 7 / 7
9,995
714
13,922
13,151
5,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
18
3 / 5 / 13
9,249
661
9,441
22,228
16,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 17
11,690
835
16,290
9,712
7,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 4 / 18
11,440
817
16,932
16,158
7,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
11 / 5 / 16
11,488
821
18,638
13,678
6,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Voltaeru
Gilgamesh
18
3 / 6 / 16
10,486
749
14,895
20,341
19,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 3 / 17
11,465
819
12,906
11,071
4,709
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
119
20
Kills
35
36
Deaths
21
46
Assists
84
Player
Kills
Deaths
Assists
KDA
W
7
3
17
5.17
W
9
4
18
4.5
W
11
5
16
3.8
L
3
8
11
1.06
L
10
5
6
2.6
W
Gilgamesh
Voltaeru
Gilgamesh
3
6
16
1.83
L
0
11
9
0.41
W
5
3
17
4.5
L
4
7
7
1.07
L
Ares
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,832
Damage
79,661
93,092
Taken
70,960
68,518
Mitigated
44,996
25,159
Healing
26,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,290
91
1,382
1,724
9,712
7,024
130
2,831
6,881
34,723
0
W
16,932
5,566
2,035
6,645
16,158
7,386
2,660
4,174
11,984
33,870
0
W
18,638
5,493
1,969
3,605
13,678
6,393
375
4,106
9,572
0
23,820
L
10,533
1,464
1,264
1,756
18,261
16,345
210
6,819
11,442
0
21,524
L
13,430
1,836
1,556
8,532
25,592
24,784
0
8,779
16,813
21,564
0
W
Gilgamesh
Voltaeru
Gilgamesh
14,895
3,591
1,045
4,067
20,341
19,484
408
5,953
14,388
0
30,509
L
4,506
2,676
766
864
13,860
5,409
1,023
4,641
9,219
0
9,344
W
12,906
5,544
1,714
2,461
11,071
4,709
1,581
5,807
5,264
0
28,600
L
13,922
10,713
1,163
1,695
13,151
5,954
82
4,677
8,474
0
31,686
L
Ares
9,441
970
1,571
5,992
22,228
16,026
0
8,306
13,922
17,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,202
Gold Earned
56,569
94
Minions Killed
146
0
Camps Cleared
0
1,021,436
Distance Traveled
1,163,847
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,690
835
37
3
0
252,259
0
W
Freya
11,440
817
36
3
0
231,969
0
W
Da Ji
11,488
821
16
1
0
249,399
1
L
Odin
9,301
664
18
1
0
189,588
1
L
Bacchus
11,381
813
10
1
0
254,439
0
W
Gilgamesh
10,486
749
26
2
0
221,598
4
L
Ne Zha
8,276
591
16
1
0
171,124
2
W
Hou Yi
11,465
819
31
2
0
208,622
2
L
Izanami
9,995
714
37
3
0
192,908
0
L
Ares
9,249
661
13
1
0
213,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role