Player Matchup

Chang'e
Chang'e
GeigerGirl
Chang'e
Level 25
God Stats
37W - 29L
1,551 SR
Queue Stats
78W - 78L
1,441 Elo+
Solo
Thoth
Thoth
Hlx_Sharky
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,460 Elo+
Solo
Cerberus
Cerberus
Lord_Eternity279
Cerberus
Level 5
God Stats
18W - 30L
1,501 SR
Queue Stats
18W - 30L
1,481 Elo+
Solo
Fenrir
Fenrir
Shockz RH
Fenrir
Level 13
God Stats
245W - 201L
1,562 SR
Queue Stats
278W - 265L
1,430 Elo+
Solo
Bellona
Bellona
Yumeko9000
Bellona
Level 16
God Stats
3W - 4L
1,277 SR
Queue Stats
156W - 170L
1,523 Elo+
Solo
Team Averages
Level 15
1,478 SR
1,467 Elo+

VS

Team Averages
Level 20
1,595 SR
1,505 Elo+
Thor
Thor
AndresgaPlus
Thor
Level 14
God Stats
1W - 3L
1,279 SR
Queue Stats
6W - 13L
1,314 Elo+
Solo
Neith
Neith
Ben I94I
Neith
Level 25
God Stats
45W - 14L
1,908 SR
Queue Stats
172W - 63L
1,731 Elo+
Party 1
Gilgamesh
Gilgamesh
HULKSMASHA55
Gilgamesh
Level 26
God Stats
7W - 1L
1,791 SR
Queue Stats
263W - 48L
1,757 Elo+
Party 1
Artemis
Artemis
Iquanes2
Artemis
Level 15
God Stats
25W - 15L
1,425 SR
Queue Stats
28W - 25L
1,439 Elo+
Solo
Sol
Sol
Yasmina PCD
Sol
Level 21
God Stats
20W - 11L
1,572 SR
Queue Stats
123W - 123L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GeigerGirl
Chang'e
17
1 / 9 / 13
10,609
1,061
17,050
23,590
18,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
12
0 / 1 / 0
8,036
804
258
595
108
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
2 / 14 / 10
11,255
1,126
10,274
31,470
28,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Shockz RH
Fenrir
16
5 / 7 / 6
11,001
1,100
6,708
17,311
17,119
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
Yumeko9000
Bellona
16
8 / 9 / 5
11,834
1,183
12,266
27,422
16,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 22
10,607
1,061
9,166
8,796
2,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
Ben I94I
Neith
18
10 / 1 / 20
12,242
1,224
18,940
6,149
2,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
HULKSMASHA55
Gilgamesh
19
17 / 2 / 19
14,255
1,426
32,545
15,325
6,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
Iquanes2
Artemis
18
7 / 5 / 21
12,027
1,203
18,421
11,618
4,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 4 / 26
11,230
1,123
15,919
10,421
3,377
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
148
16
Kills
40
40
Deaths
16
34
Assists
108
Player
Kills
Deaths
Assists
KDA
W
2
4
22
3.25
W
Neith
Ben I94I
Neith
10
1
20
20
L
Chang'e
GeigerGirl
Chang'e
1
9
13
0.83
W
Gilgamesh
HULKSMASHA55
Gilgamesh
17
2
19
13.25
L
Thoth
0
1
0
0
W
Artemis
Iquanes2
Artemis
7
5
21
3.5
L
2
14
10
0.5
L
Fenrir
Shockz RH
Fenrir
5
7
6
1.14
W
4
4
26
4.25
L
Bellona
Yumeko9000
Bellona
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,556
Damage
94,991
100,388
Taken
52,309
81,214
Mitigated
19,334
14,397
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,166
2,485
0
6
8,796
2,783
0
4,336
4,460
0
21,974
W
Neith
Ben I94I
Neith
18,940
12,671
0
1,821
6,149
2,145
0
4,162
1,987
0
27,444
L
Chang'e
GeigerGirl
Chang'e
17,050
633
2,924
4,400
23,590
18,600
0
3,254
20,336
37,840
0
W
Gilgamesh
HULKSMASHA55
Gilgamesh
32,545
19,464
0
1,857
15,325
6,786
0
7,406
7,792
0
45,959
L
Thoth
258
60
0
0
595
108
0
0
595
294
0
W
Artemis
Iquanes2
Artemis
18,421
11,879
0
2,067
11,618
4,243
0
7,055
4,563
0
39,654
L
10,274
1,136
0
4,674
31,470
28,540
0
4,685
26,785
24,648
0
L
Fenrir
Shockz RH
Fenrir
6,708
1,323
0
1,130
17,311
17,119
0
2,387
14,924
0
16,070
W
15,919
6,282
167
2,779
10,421
3,377
0
4,496
5,925
35,254
0
L
Bellona
Yumeko9000
Bellona
12,266
6,543
0
1,269
27,422
16,847
0
5,593
21,829
0
19,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,735
Gold Earned
60,361
115
Minions Killed
188
4
Camps Cleared
9
706,067
Distance Traveled
863,115
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,607
1,061
27
3
2
167,121
4
W
Neith
12,242
1,224
23
2
0
182,646
0
L
Chang'e
10,609
1,061
41
4
1
176,991
2
W
Gilgamesh
14,255
1,426
28
3
4
209,645
0
L
Thoth
8,036
804
0
0
0
16,305
0
W
Artemis
12,027
1,203
51
5
2
131,271
0
L
Cerberus
11,255
1,126
42
4
0
130,239
0
L
Fenrir
11,001
1,100
17
2
0
193,603
0
W
Sol
11,230
1,123
59
6
1
172,432
2
L
Bellona
11,834
1,183
15
2
3
188,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role